9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
1.6 KiB
1.6 KiB
Utility Nodes
Preview | Sub-Graph |
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Provides a preview window and passes the input value through without modification. | Provides a reference to a Sub-graph asset. |
Logic
All | And |
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Returns true if all components of the input In are non-zero. | Returns true if both the inputs A and B are true. |
Any | Branch |
Returns true if any of the components of the input In are non-zero. | Provides a dynamic branch to the shader. |
Comparison | Is Infinite |
Compares the two input values A and B based on the condition selected on the dropdown. | Returns true if any of the components of the input In is an infinite value. |
Is NaN | Nand |
Returns true if any of the components of the input In is not a number (NaN). | Returns true if both the inputs A and B are false. |
Not | Or |
Returns the opposite of input In. If In is true, the output is false. Otherwise, it returns true. | Returns true if either input A or input B is true. |