Schaken/GPU_Cloth_Physics
In traditional Unity setups, Cloth physics runs solely on the CPU, along with all other processes. This often leads to significant performance bottlenecks. So, what's the solution? Utilizing the power of the GPU! While this doesn't mean that calculations are entirely offloaded to the GPU, the process leverages both the CPU and GPU for optimal performance. The GPU Cloth Physics tool aims to maximize quality while optimizing performance. For detailed information, please visit the Inspector page, where every aspect of the tool is described.
Updated 2025-01-31 20:48:47 -05:00
Schaken/Cloth_Weightmap_Tool
Cloth Weightmap Toop
Updated 2025-01-31 16:22:36 -05:00
Schaken/Firstborn
Firstborn game
Updated 2024-09-28 14:10:46 -04:00