9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
41 lines
1.6 KiB
Markdown
41 lines
1.6 KiB
Markdown
# Connect nodes in a Script Graph
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Connections control the flow of logic and data in a Script Graph's nodes.
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To connect nodes in a Script Graph:
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1. With a Script Graph [open in the Graph window](vs-open-graph-edit.md), either find an existing node where you want to make a connection, or [add a new node to your Script Graph](vs-add-node-to-graph.md).
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1. Do one of the following:
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- [Connect to a new node](#connect-to-a-new-node).
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- [Connect to an existing node](#connect-to-an-existing-node).
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### Connect to a new node
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1. Select a port and point to a blank area in your graph to start the connection.
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1. Select again to open the fuzzy finder.
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1. Select an entry to automatically add that node at the end of your connection.
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### Connect to an existing node
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1. Select a port and point to an existing port on another node.
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1. Select the port to make the connection.
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![An image of a Script Graph in the Graph Editor, with multiple nodes connected to each other to create a flow of logic.](images/vs-understanding-nodes-example.png)
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## Delete a connection
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To delete a connection between two nodes:
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1. With a Script Graph open in the Graph window, right-click the port at either end of a connection.
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Visual Scripting deletes the connection.
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## Next steps
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After you've connected nodes together, you can continue to [add nodes to your Script Graph](vs-add-node-to-graph.md). You can also [create and add variables](vs-add-variable-graph.md), [create node groups](vs-groups.md), or [add a Subgraph](vs-nesting-add-subgraph.md).
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You can also add a [Sticky Note](vs-sticky-notes.md) to add comments to a graph. |