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APIUpdater
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updated to the latest editor
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2023-05-07 17:43:11 -05:00 |
Artifacts
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updated to the latest editor
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2023-05-07 17:43:11 -05:00 |
Bee
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updated to the latest editor
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2023-05-07 17:43:11 -05:00 |
BuildPlayerData
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BurstCache/JIT
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updated to the latest editor
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2023-05-07 17:43:11 -05:00 |
com.unity.services.core
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PackageCache
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updated to the latest editor
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2023-05-07 17:43:11 -05:00 |
PackageManager
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updated to the latest editor
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2023-05-07 17:43:11 -05:00 |
PlayerDataCache/Win64
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ScriptAssemblies
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updated to the latest editor
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2023-05-07 17:43:11 -05:00 |
Search
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updated to the latest editor
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2023-05-07 17:43:11 -05:00 |
ShaderCache
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updated to the latest editor
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2023-05-07 17:43:11 -05:00 |
StateCache
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updated to the latest editor
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2023-05-07 17:43:11 -05:00 |
UIElements/EditorWindows
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AnnotationManager
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ArtifactDB
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updated to the latest editor
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2023-05-07 17:43:11 -05:00 |
ArtifactDB-lock
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BuildPlayer.prefs
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BuildSettings.asset
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EditorOnlyScriptingSettings.json
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EditorOnlyVirtualTextureState.json
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EditorSnapSettings.asset
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EditorUserBuildSettings.asset
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expandedItems
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Made lockpicking for doors
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2023-04-29 23:04:18 -05:00 |
InspectorExpandedItems.asset
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Finished lockpicking, tied it to the Skills system
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2023-05-05 22:02:18 -05:00 |
LastBuild.buildreport
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LastSceneManagerSetup.txt
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got the pocketpicking done
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2023-05-06 23:20:29 -05:00 |
LibraryFormatVersion.txt
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MonoManager.asset
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SceneVisibilityState.asset
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updated to the latest editor
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2023-05-07 17:43:11 -05:00 |
ScriptMapper
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updated to the latest editor
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2023-05-07 17:43:11 -05:00 |
ShaderCache.db
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updated to the latest editor
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2023-05-07 17:43:11 -05:00 |
SourceAssetDB
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updated to the latest editor
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2023-05-07 17:43:11 -05:00 |
SourceAssetDB-lock
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SpriteAtlasDatabase.asset
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Style.catalog
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updated to the latest editor
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2023-05-07 17:43:11 -05:00 |