9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
24 lines
611 B
Markdown
24 lines
611 B
Markdown
# Matrix Determinant
|
|
|
|
## Description
|
|
|
|
Returns the determinant of the matrix defined by input **In**. It can be viewed as the scaling factor of the transformation described by the matrix.
|
|
|
|
## Ports
|
|
|
|
| Name | Direction | Type | Description |
|
|
|:------------ |:-------------|:-----|:---|
|
|
| In | Input | Dynamic Matrix | Input value |
|
|
| Out | Output | Float | Output value |
|
|
|
|
## Generated Code Example
|
|
|
|
The following example code represents one possible outcome of this node.
|
|
|
|
```
|
|
void Unity_MatrixDeterminant_float4x4(float4x4 In, out float Out)
|
|
{
|
|
Out = determinant(In);
|
|
}
|
|
```
|