9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
26 lines
656 B
Markdown
26 lines
656 B
Markdown
# Degrees To Radians Node
|
|
|
|
## Description
|
|
|
|
Returns the value of input **In** converted from degrees to radians.
|
|
|
|
One degree is equivalent to approximately 0.0174533 radians and a full rotation of 360 degrees is equal to 2 Pi radians.
|
|
|
|
## Ports
|
|
|
|
| Name | Direction | Type | Description |
|
|
|:------------ |:-------------|:-----|:---|
|
|
| In | Input | Dynamic Vector | Input value |
|
|
| Out | Output | Dynamic Vector | Output value |
|
|
|
|
## Generated Code Example
|
|
|
|
The following example code represents one possible outcome of this node.
|
|
|
|
```
|
|
void Unity_DegreesToRadians_float4(float4 In, out float4 Out)
|
|
{
|
|
Out = radians(In);
|
|
}
|
|
```
|