b486678290
Library -Artifacts
279 lines
11 KiB
Markdown
279 lines
11 KiB
Markdown
# Changelog
|
|
## [3.7.5] - 2021-07-20
|
|
### Android
|
|
Fix a crash that can occur when re-initializing with null gameId
|
|
|
|
## [3.7.3] - 2021-05-26
|
|
### Unity (Editor, Asset Store, & Packman)
|
|
#### Bug Fixes
|
|
[Android] Fix crash related to IllegalStateException when showing ad
|
|
[Android] Fix issue with attempting to load multiple ads at the same time causing load error
|
|
[iOS] Fix for crash that could occur when placementId became null
|
|
[iOS] Fixed warning when trying to access UIKit from background thread
|
|
[Unity] Fix a bug that caused the default placement to be unable to show
|
|
|
|
## [3.7.1] - 2021-03-31
|
|
### Unity (Editor, Asset Store, & Packman)
|
|
#### Bug Fixes
|
|
[iOS] Fixed iOS memory consumption to decrease chance of impact to device performance
|
|
|
|
## [3.7.0] - 2021-03-19
|
|
### Unity (Editor, Asset Store, & Packman)
|
|
#### Features
|
|
Added callbacks for the Show method signature on public API.
|
|
#### Changes
|
|
Improved Load method callbacks to include an error message.
|
|
|
|
## [3.6.2] - 2020-12-10
|
|
[Android] Fix a crash due to a ConcurrentModificationException
|
|
|
|
## [3.6.1] - 2020-12-10
|
|
No changes from 3.6.0
|
|
|
|
## [3.6.0] - 2020-12-08
|
|
No changes from 3.5.2
|
|
|
|
## [3.5.2] - 2020-11-12
|
|
No changes from 3.5.1
|
|
|
|
## [3.5.1] - 2020-11-05
|
|
#### Bug Fixes
|
|
[iOS] Address crash related to native metrics
|
|
[iOS] Address crash when using UUID SKAdNetwork appsheet parameters
|
|
|
|
## [3.5.0] - 2020-08-24
|
|
### Unity (Editor, Asset Store, & Packman)
|
|
#### Features
|
|
[Android, iOS] Background download WebView Update
|
|
#### Changes
|
|
[Android] Update targetSdkVersion to 29
|
|
[Android, iOS, Unity] Update the Unity Ads SDK License
|
|
#### Bug Fixes
|
|
[Android] AdUnit View doesn't regain focus after a system popup
|
|
[Android] Android background audio does not resume after ad closed
|
|
[Android] End card showing blank white page
|
|
[iOS] Ads automatically closing when press Done button in StoreKit on iOS14
|
|
[Unity] IUnityAdsListener interface methods are called twice in some devices
|
|
|
|
## [3.4.9] - 2020-07-24
|
|
### Unity (Editor, Asset Store, & Packman)
|
|
#### Bug Fixes
|
|
[Android] fix crash in Android API level 30 with getNetworkType
|
|
[Unity] Error when working on unsupported platforms
|
|
|
|
## [3.4.7] - 2020-06-09
|
|
### Unity (Editor, Asset Store, & Packman)
|
|
* No visible changes from 3.4.6
|
|
|
|
## [3.4.6] - 2020-06-04
|
|
### Unity (Editor, Asset Store, & Packman)
|
|
#### Bug Fixes
|
|
[Android] InitializationState Out of Memory Crash
|
|
[Android] GooglePlayStore rejection due to unsafe SSL
|
|
[Android] Android readFileBytes crash
|
|
[iOS] ios ads not respecting mute
|
|
[iOS] Crash when calling addDelegate
|
|
[Unity] Error building on unsupported platform in 2020.1+
|
|
[Unity] Remove UnityEditor.Advertisement.dll
|
|
|
|
## [3.4.5] - 2020-04-29
|
|
### Unity (Editor, Asset Store, & Packman)
|
|
* No visible changes from 3.4.4
|
|
|
|
## [3.4.4] - 2020-03-02
|
|
### Unity (Editor, Asset Store, & Packman)
|
|
#### Bug Fixes
|
|
[Editor] Fix missing reference to UnityEngine.UI
|
|
|
|
## [3.4.2] - 2020-01-15
|
|
### Unity (Editor, Asset Store, & Packman)
|
|
#### Bug Fixes
|
|
[Editor] No error callback is called when an invalid game id is used in playmode
|
|
[Android] Fix onUnityAdsError Exception: No such proxy method
|
|
[Android] Fix FatalException from BufferredInputStream.Read() that occurs on some Android devices
|
|
[iOS] Fix UnityAdsCopyString and NSStringFromIl2CppString errors when building for debug
|
|
[iOS] Fix Banner is unexpectedly scaled when force landscape mode
|
|
|
|
## [3.4.1] - 2019-12-13
|
|
### Unity (Editor, Asset Store, & Packman)
|
|
#### Bug Fixes
|
|
- [Android] Fixed an issue where callbacks would not dispatch on android devices
|
|
- [Editor Only] Fix an issue where callbacks would not fire in the editor after running playmode more than 1 time
|
|
- [Editor Only] Fix an issue where the editor canvas would not display on top of all other objects in the scene
|
|
- [Editor Only] Fix an issue where the placeholder gameobject was visible in the users scene
|
|
|
|
## [3.4.0] - 2019-12-09
|
|
### Unity (Editor, Asset Store, & Packman)
|
|
#### Deprecated Monetization class.
|
|
#### Features
|
|
UADSDK-231 - Print warning message in Asset Store package to upgrade to packman
|
|
UADSDK-232 - Restore TestMode flag from services window in Unity 2020.1+
|
|
#### Bug Fixes
|
|
ABT-951 - Test ads in editor has buttons that don't stop click event propagation
|
|
UADSDK-236 - OnUnityAdsReady only called once per placement when running in the Unity Editor.
|
|
ABT-1057 - Google Play crash reports for SDK 3.3.1
|
|
### iOS
|
|
#### Deprecated Monetization class.
|
|
#### Removed example app for Monetization.
|
|
#### Deprecation of initialize method with listener as a param in favor of initialize method
|
|
#### Bug Fixes
|
|
UADSDK-219 - Fix iOS isWiredHeadsetOn Memory Leak
|
|
ABT-1032 - iOS callback unityAdsDidError is not triggered when initialize with invalid gameId
|
|
ABT-1052 - [iOS] App Crash Rate increased after upgraded to SDK 3.3.0
|
|
ABT-1061 - IronSource: count duplicated impressions caused by third party
|
|
### Android
|
|
#### Deprecated Monetization class.
|
|
#### Removed example app for Monetization.
|
|
#### Deprecation of initialize method with listener as a param in favor of initialize method without a listener.
|
|
#### Bug Fixes
|
|
ABT-933 - Google / Admob App Crashing in 3.1.0
|
|
UADSDK-238 - Listener.sendErrorEvent is broken on Android
|
|
UADSDK-244 - Re-Init on Android always blocks for at least 10s
|
|
ABT-1057 - Google Play crash reports for SDK 3.3.1
|
|
ABT-1061 - IronSource: count duplicated impressions caused by third party
|
|
|
|
### Documentation updates
|
|
#### Monetization
|
|
* Updated the [Monetization Stats API](MonetizationResourcesStatistics.md):
|
|
* Documented new API.
|
|
* Added a migration guide from Applifier API.
|
|
* New 408 error code.
|
|
|
|
#### Advertising
|
|
|
|
* [Audience Pinpointer](AdvertisingOptimizationAudiencePinpointer.md) is now self-serve on the Acquire dashboard.
|
|
* Updated the [server-to-server install tracking](AdvertisingCampaignsInstallTracking.md) guide.
|
|
|
|
#### Programmatic
|
|
* Added the `bAge` field to [contextual data](ProgrammaticOptimizationContextualData.md).
|
|
|
|
## [3.3.0] - 2019-09-26
|
|
### Unity (Editor, Asset Store, & Packman)
|
|
#### Fixed
|
|
* Fixed an issue where callbacks would not be executed on the main thread
|
|
* Fixed an issue where calling RemoveListener in a callback would cause a crash
|
|
|
|
### iOS
|
|
#### Added
|
|
* OS 13 update:
|
|
* Deprecated UI webview. Due to Apple's changes, Unity Ads no longer supports iOS 7 and 8.
|
|
* Banner optimization:
|
|
* New banner API, featuring the [`UADSBannerView`](../manual/MonetizationResourcesApiIos.html#uadsbannerview) class.
|
|
* The new API supports multiple banners in a single Placement, with flexible positioning.
|
|
|
|
#### Fixed
|
|
* iOS 13 AppSheet crash fix
|
|
|
|
### Android
|
|
#### Added
|
|
* Banner optimization:
|
|
* New banner API, featuring the [`BannerView`](../manual/MonetizationResourcesApiAndroid.html#bannerview) class.
|
|
* The new API supports multiple banners in a single Placement, with flexible positioning.
|
|
|
|
#### Fixed
|
|
* WebView onRenderProcessGone crash fix
|
|
|
|
### Documentation updates
|
|
#### Monetization
|
|
* Added a FAQ section for [Authorized Sellers for Apps](../Manual/MonetizationResourcesFaq.html#authorized-sellers-for-apps-faqs) (`app-ads.txt`), which is now supported.
|
|
|
|
#### Advertising
|
|
* Added a section on [source bidding](../Manual/AdvertisingCampaignsConfiguration.html#source-bidding).
|
|
* Added a section on [app targeting](../Manual/AdvertisingCampaignsConfiguration.html#app-targeting).
|
|
* Removed legacy dashboard and API guides, which are no longer supported.
|
|
|
|
#### Programmatic
|
|
* Added Open Measurement (OM) support fields, including:
|
|
* [`source.omidpn`](../manual/ProgrammaticBidRequests.html#source-objects)
|
|
* [`source.omidpv`](../manual/ProgrammaticBidRequests.html#source-objects)
|
|
* [`imp.video.api`](../manual/ProgrammaticBidRequests.html#video-objects)
|
|
* [`bid.api`](../manual/ProgrammaticBidResponses.html#bid-objects)
|
|
* Added [`app.publisher`](../manual/ProgrammaticBidRequests.html#app-objects) field.
|
|
* Added the [`bAge`](../manual/ProgrammaticOptimizationContextualData.html) (blocked age rating) field.
|
|
|
|
#### Legal
|
|
* Updated [GDPR compliance](../manual/LegalGdpr.html) to reflect Unity's opt-in approach to consent.
|
|
|
|
## [3.2.0] - 2019-07-22
|
|
### Unity (Editor, Asset Store, & Packman)
|
|
#### Added
|
|
* Added OMID viewability integration. Unity is now [IAB certified with VAST viewability](https://iabtechlab.com/blog/vast-4-1-open-measurement-the-long-awaited-video-verification-solution/).
|
|
|
|
#### Fixed
|
|
* In cases where you've installed both the package manager and Asset store versions of Unity Ads, the SDK now surfaces an error notifying you to remove one instance.
|
|
* Fixed an Android java proxy usage issue for Unity versions below 2017. This fixes a multiple listeners crash.
|
|
|
|
### iOS
|
|
#### Added
|
|
* Added OMID viewability integration. Unity is now [IAB certified with VAST viewability](https://iabtechlab.com/blog/vast-4-1-open-measurement-the-long-awaited-video-verification-solution/).
|
|
|
|
### Android
|
|
#### Added
|
|
* Added OMID viewability integration. Unity is now [IAB certified with VAST viewability](https://iabtechlab.com/blog/vast-4-1-open-measurement-the-long-awaited-video-verification-solution/).
|
|
|
|
## [3.1.1] - 2019-05-16
|
|
#### Added
|
|
* Updated the Android and iOS binaries to 3.1.0.
|
|
* Support for multiple listeners.
|
|
* `ASWebAuthenticationSession` support.
|
|
|
|
#### Fixed
|
|
* Banner memory leak.
|
|
* `GetDeviceId` on Android SDK versions below 23.
|
|
* Volume change event not properly captured on iOS.
|
|
* `USRVStorage` JSON exception caught and handled.
|
|
* Analytics `onLevelUp` taking a string instead of an integer.
|
|
* Crash prevented in the `AdUnitActivity.onPause` event.
|
|
* Playstation and Xbox no longer throw errors attempting to access `UnityAdsSettings` when building a Project that includes ads on other platforms.
|
|
* Test mode resources folder moved to Editor-only scope.
|
|
|
|
## [3.0.3] - 2019-03-15
|
|
#### Added
|
|
* Updated the Android and iOS binaries.
|
|
|
|
#### Fixed
|
|
* https://fogbugz.unity3d.com/f/cases/1115398/
|
|
* Uncaught exception for purchasing integration on iOS.
|
|
|
|
## [3.0.2] - 2019-02-26
|
|
#### Added
|
|
* Updated the Android and iOS binaries.
|
|
|
|
#### Fixed
|
|
* https://fogbugz.unity3d.com/f/cases/1127423/
|
|
* https://fogbugz.unity3d.com/f/cases/1127770/
|
|
|
|
## [3.0.1] - 2019-01-25
|
|
#### Added
|
|
* Integrated the Ads 3.0.1 SDK.
|
|
|
|
## [2.3.2] - 2018-11-21
|
|
#### Added
|
|
* Integrated the Ads 2.3.0 SDK with Unity 2019.X.
|
|
|
|
#### Fixed
|
|
* https://fogbugz.unity3d.com/f/cases/1107128/
|
|
* https://fogbugz.unity3d.com/f/cases/1108663/
|
|
|
|
## [2.3.1] - 2018-11-15
|
|
#### Added
|
|
* Updated to Ads 2.3.0 SDK.
|
|
* Multithreaded Request API.
|
|
* `SendEvent` API for Ads and IAP SDK communication.
|
|
* New Unity integration.
|
|
|
|
## [2.2.1] - 2017-04-23
|
|
#### Fixed
|
|
* Fixed issues for iOS and Android.
|
|
|
|
## [2.2.0] - 2017-03-22
|
|
#### Added
|
|
* IAP Promotion support (iOS, Android).
|
|
|
|
#### Fixed
|
|
* Several rare crashes (iOS).
|
|
|
|
#### Changed
|
|
* Improved cache handling (iOS, Android).
|
|
* Increased flexibility showing different ad formats (iOS, Android).
|