![Schaken-Mods](/assets/img/avatar_default.png)
There is an asset in the store I grabbed. the coding is WAY above my head, I got about half of it and integrated and adapted what I can to it. im going as far as I can with it and ill come back in a few month when I understand t better.
28 lines
1.2 KiB
Markdown
28 lines
1.2 KiB
Markdown
---
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uid: addressables-build-profile-log
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---
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# Build Profiling
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The Addressables build process always creates a .json log file that contains build performance information. You can find the log file in your project folder at `Library/com.unity.addressables/AddressablesBuildTEP.json`.
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View the log file with the chrome://tracing tool in Google Chrome or another [Chromium]-based browser.
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![](images/addr_diagnostics_1.png)
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*A sample log file displayed in chrome://tracing*
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__To view the build profile:__
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1. Open a [Chromium]-based browser.
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2. Enter [chrome://tracing] in the browser to open the [Trace Event Profiling Tool].
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3. Click the __Load__ button.
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4. In the file browser, navigate to your Unity project’s `Library/com.unity.addressables` folder.
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5. Open the `AddressablesBuildTEP.json` file.
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See [Unity Scriptable Build Pipeline] for more information about build performance logging.
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[chrome://tracing]: chrome://tracing
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[Chromium]: https://www.chromium.org/Home
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[Trace Event Profiling Tool]: https://www.chromium.org/developers/how-tos/trace-event-profiling-tool
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[Unity Scriptable Build Pipeline]: https://docs.unity3d.com/Packages/com.unity.scriptablebuildpipeline@latest |