13 lines
615 B
Plaintext
13 lines
615 B
Plaintext
{
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SubShader
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{
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${VFXInclude("Shaders/VFXParticleHeader.template")}
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${VFXIncludeRP("Templates/ParticleMeshesLit/PassSelection.template")}
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${VFXIncludeRP("Templates/ParticleMeshesLit/PassDepth.template"),IS_OPAQUE_PARTICLE}
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${VFXIncludeRP("Templates/ParticleMeshesLit/PassDepthNormal.template"),IS_OPAQUE_PARTICLE}
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${VFXIncludeRP("Templates/ParticleMeshesLit/PassGBuffer.template")}
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${VFXIncludeRP("Templates/ParticleMeshesLit/PassForward.template")}
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${VFXIncludeRP("Templates/ParticleMeshesLit/PassShadowCaster.template"),USE_CAST_SHADOWS_PASS}
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}
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}
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