Singularity/Library/PackageCache/com.unity.2d.tilemap@1.0.0/Documentation~/TilemapEditor.md
2024-05-06 11:45:45 -07:00

36 lines
1.3 KiB
Markdown
Raw Permalink Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

# About Tilemap Editor
Use Unitys Tilemap Editor to create and edit a variety of 2D levels using Tile Assets arranged on the Grid and Tilemap GameObjects. This also supports specialized types of Tilemaps, such as Hexagonal and Isometric Tilemaps.
# Installing Tilemap Editor
To install this package, follow the instructions in the [Package Manager documentation](https://docs.unity3d.com/Packages/com.unity.package-manager-ui@latest/index.html).
# Using Tilemap Editor
The Tilemap Manual can be found [here] (http://docs.unity3d.com/Documentation/Manual/class-Tilemap.html).
The Tile Palette Manual can be found [here] (https://docs.unity3d.com/Manual/Tilemap-Palette.html).
# Technical details
## Requirements
This version of Tilemap Editor is compatible with the following versions of the Unity Editor:
* 2019.2 and later (recommended)
## Package contents
The following table indicates the folder structure of the Tilemap Editor package:
|Location|Description|
|---|---|
|`<Editor>`|Root folder containing the source for the Tilemap Editor used to edit Tilemaps inside the Unity Editor.|
|`<Tests>`|Root folder containing the source for the tests for Tilemap Editor used the Unity Editor Test Runner.|
## Document revision history
|Date|Reason|
|---|---|
|January 2, 2019|Document created. Matches package version 1.0.0|