14 lines
283 B
C#
14 lines
283 B
C#
using NUnit.Framework;
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namespace UnityEngine.U2D.PixelPerfect.Tests
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{
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internal class PlaceHolder
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{
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[Test]
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public void PlaceHolderTest()
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{
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Assert.Pass("This is a placeholder to ensure we have at least one editor test.");
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}
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}
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}
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