14 lines
283 B
C#
14 lines
283 B
C#
|
using NUnit.Framework;
|
||
|
|
||
|
namespace UnityEngine.U2D.PixelPerfect.Tests
|
||
|
{
|
||
|
internal class PlaceHolder
|
||
|
{
|
||
|
[Test]
|
||
|
public void PlaceHolderTest()
|
||
|
{
|
||
|
Assert.Pass("This is a placeholder to ensure we have at least one editor test.");
|
||
|
}
|
||
|
}
|
||
|
}
|