Singularity/Library/PackageCache/com.unity.2d.pixel-perfect@.../Tests/Editor/PlaceholderTests.cs
2024-05-06 11:45:45 -07:00

14 lines
283 B
C#

using NUnit.Framework;
namespace UnityEngine.U2D.PixelPerfect.Tests
{
internal class PlaceHolder
{
[Test]
public void PlaceHolderTest()
{
Assert.Pass("This is a placeholder to ensure we have at least one editor test.");
}
}
}