Singularity/Library/PackageCache/com.unity.2d.tilemap@1.0.0/Tests/Editor/TilemapPackageTests.cs

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2024-05-06 14:45:45 -04:00
using NUnit.Framework;
using UnityEditor.Tilemaps;
namespace UnityEditor.U2D.Tilemap.Editor.PackageTests
{
internal class TilemapPackageEditorTests
{
[Test]
public void GridPaintPaletteWindow_IsLoadedFromDll()
{
Assert.That(typeof(GridPaintPaletteWindow).Assembly.FullName, Contains.Substring("Unity.2D.Tilemap.Editor"));
}
}
}