15 lines
385 B
C#
15 lines
385 B
C#
using NUnit.Framework;
|
|
using UnityEditor.Tilemaps;
|
|
|
|
namespace UnityEditor.U2D.Tilemap.Editor.PackageTests
|
|
{
|
|
internal class TilemapPackageEditorTests
|
|
{
|
|
[Test]
|
|
public void GridPaintPaletteWindow_IsLoadedFromDll()
|
|
{
|
|
Assert.That(typeof(GridPaintPaletteWindow).Assembly.FullName, Contains.Substring("Unity.2D.Tilemap.Editor"));
|
|
}
|
|
}
|
|
}
|