Update BoxColliderHelper
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| <h1 ><span>Component: GameObject</span></h1> | ||||
| # Component: GameObject | ||||
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| | The component attached to the Box Collider. We use this as a simple way to retrieve information from the Box Collider in one call and send the information to the GPU. |  | | ||||
| | The component attached to the Box Collider. We use this as a simple way to retrieve information from the Box Collider in one call and send the information to the GPU. |  | | ||||
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| <h2 id="toc1"><span>Friction</span></h2> | ||||
| <p>Float: Min 0, Max 1, Default 0.8.</p> | ||||
| <ul> | ||||
| <li>Low Friction (e.g., 0.1): The cloth will slide more easily over the surface. It will maintain more of its velocity when colliding with the collider.</li> | ||||
| <li>High Friction (e.g., 0.9): The cloth will "stick" more to the surface. It will lose more of its velocity when colliding with the collider.</li> | ||||
| <li>High Friction (e.g., 1.0): The cloth will behave as if it's "stuck" to the surface, maintaining its position relative to the collider.</li> | ||||
| </ul> | ||||
| <h2 id="toc2"><span>Gizmo Color</span></h2> | ||||
| <p>Color: Default Green.</p> | ||||
| <ul> | ||||
| <li>Changes the color of the outliner for the Box Collider.</li> | ||||
| </ul> | ||||
| <hr> | ||||
| <h1 id="toc3"><span>API</span></h1> | ||||
| <ul> | ||||
| <li>GetCollidableBoxStruct()</li> | ||||
| </ul> | ||||
| <p>Returns the following Struct:</p> | ||||
| ## Friction | ||||
| Float: Min 0, Max 1, Default 0.8. | ||||
| + Low Friction (e.g., 0.1): The cloth will slide more easily over the surface. It will maintain more of its velocity when colliding with the collider.</li> | ||||
| + High Friction (e.g., 0.9): The cloth will "stick" more to the surface. It will lose more of its velocity when colliding with the collider.</li> | ||||
| + High Friction (e.g., 1.0): The cloth will behave as if it's "stuck" to the surface, maintaining its position relative to the collider.</li> | ||||
| 
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| ## Gizmo Color | ||||
| Color: Default Green. | ||||
| + Changes the color of the outliner for the Box Collider. | ||||
| 
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| ----- | ||||
| 
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| # API | ||||
| GetCollidableBoxStruct() | ||||
| 
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| Returns the following Struct: | ||||
| 
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| ``` | ||||
| public struct CollidableCubeStruct { | ||||
|  |  | |||
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