Firstborn/Assets/Sky
Schaken-Mods f35c8a6d6e 6/21/23 update
Upgraded the framework which includes the Distant cell rendering. I have been merging meshes to cut down the Draw calls, so far gaining on average 20FPS everywhere. New bugs are the magic fails (Again) and the environment presets fail to call when outside. Currently trying to build new lightmaps for the combined meshes.
2023-06-21 11:09:52 -05:00
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[EnvPreset] DefaultLightingPreset.asset 6/21/23 update 2023-06-21 11:09:52 -05:00
[EnvPreset] DefaultLightingPreset.asset.meta 6/21/23 update 2023-06-21 11:09:52 -05:00
ParticleFirecloud.png assets upload 2023-03-28 12:16:30 -05:00
ParticleFirecloud.png.meta assets upload 2023-03-28 12:16:30 -05:00
SkyCubemap.hdr assets upload 2023-03-28 12:16:30 -05:00
SkyCubemap.hdr.meta assets upload 2023-03-28 12:16:30 -05:00
Star.mat Finished lockpicking, tied it to the Skills system 2023-05-05 22:02:18 -05:00
Star.mat.meta assets upload 2023-03-28 12:16:30 -05:00
Sun.mat 6/21/23 update 2023-06-21 11:09:52 -05:00
Sun.mat.meta assets upload 2023-03-28 12:16:30 -05:00
SunLightManager.cs 6/21/23 update 2023-06-21 11:09:52 -05:00
SunLightManager.cs.meta assets upload 2023-03-28 12:16:30 -05:00
SunLightPreset.cs 5/18/2023 Update 2023-05-18 20:28:45 -05:00
SunLightPreset.cs.meta assets upload 2023-03-28 12:16:30 -05:00