b486678290
Library -Artifacts
14 lines
753 B
Markdown
14 lines
753 B
Markdown
# Graphic Raycaster
|
|
|
|
The Graphic Raycaster is used to raycast against a Canvas. The Raycaster looks at all Graphics on the canvas and determines if any of them have been hit.
|
|
|
|
The Graphic Raycaster can be configured to ignore backfacing Graphics as well as be blocked by 2D or 3D objects that exist in front of it. A manual priority can also be applied if you want processing of this element to be forced to the front or back of the Raycasting.
|
|
|
|
## Properties
|
|
|
|
|**_Property:_** |**_Function:_** |
|
|
|:---|:---|
|
|
|__Ignore Reversed Graphics__ | Should graphics facing away from the raycaster be considered? |
|
|
|__Blocked Objects__ | Type of objects that will block graphic raycasts. |
|
|
|__Blocking Mask__ | Type of objects that will block graphic raycasts. |
|