Firstborn/Library/PackageCache/com.unity.collections@1.4.0/Unity.Collections/NativeParallelHashMap.cs
Schaken-Mods b486678290 Library -Artifacts
Library -Artifacts
2023-03-28 12:24:16 -05:00

605 lines
23 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.InteropServices;
using Unity.Burst;
using Unity.Collections.LowLevel.Unsafe;
using Unity.Jobs;
namespace Unity.Collections
{
/// <summary>
/// The keys and values of a hash map copied into two parallel arrays.
/// </summary>
/// <remarks>For each key-value pair copied from the hash map, the key is stored in `Keys[i]` while the value is stored in `Values[i]` (for the same `i`).
///
/// NativeKeyValueArrays is not actually itself a native collection: it contains a NativeArray for the keys and a NativeArray for the values,
/// but a NativeKeyValueArrays does not have its own safety handles.</remarks>
/// <typeparam name="TKey">The type of the keys.</typeparam>
/// <typeparam name="TValue">The type of the values.</typeparam>
[BurstCompatible(GenericTypeArguments = new [] { typeof(int), typeof(int) })]
public struct NativeKeyValueArrays<TKey, TValue>
: INativeDisposable
where TKey : struct
where TValue : struct
{
/// <summary>
/// The keys.
/// </summary>
/// <value>The keys. The key at `Keys[i]` is paired with the value at `Values[i]`.</value>
public NativeArray<TKey> Keys;
/// <summary>
/// The values.
/// </summary>
/// <value>The values. The value at `Values[i]` is paired with the key at `Keys[i]`.</value>
public NativeArray<TValue> Values;
/// <summary>
/// The number of key-value pairs.
/// </summary>
/// <value>The number of key-value pairs.</value>
public int Length => Keys.Length;
/// <summary>
/// Initializes and returns an instance of NativeKeyValueArrays.
/// </summary>
/// <param name="length">The number of keys-value pairs.</param>
/// <param name="allocator">The allocator to use.</param>
/// <param name="options">Whether newly allocated bytes should be zeroed out.</param>
public NativeKeyValueArrays(int length, AllocatorManager.AllocatorHandle allocator, NativeArrayOptions options)
{
Keys = CollectionHelper.CreateNativeArray<TKey>(length, allocator, options);
Values = CollectionHelper.CreateNativeArray<TValue>(length, allocator, options);
}
/// <summary>
/// Releases all resources (memory and safety handles).
/// </summary>
public void Dispose()
{
Keys.Dispose();
Values.Dispose();
}
/// <summary>
/// Creates and schedules a job that will dispose this collection's key and value arrays.
/// </summary>
/// <param name="inputDeps">A job handle. The newly scheduled job will depend upon this handle.</param>
/// <returns>The handle of a new job that will dispose this collection's key and value arrays.</returns>
[NotBurstCompatible /* This is not burst compatible because of IJob's use of a static IntPtr. Should switch to IJobBurstSchedulable in the future */]
public JobHandle Dispose(JobHandle inputDeps)
{
return Keys.Dispose(Values.Dispose(inputDeps));
}
}
/// <summary>
/// An unordered, expandable associative array.
/// </summary>
/// <typeparam name="TKey">The type of the keys.</typeparam>
/// <typeparam name="TValue">The type of the values.</typeparam>
[StructLayout(LayoutKind.Sequential)]
[NativeContainer]
[DebuggerDisplay("Count = {m_HashMapData.Count()}, Capacity = {m_HashMapData.Capacity}, IsCreated = {m_HashMapData.IsCreated}, IsEmpty = {IsEmpty}")]
[DebuggerTypeProxy(typeof(NativeParallelHashMapDebuggerTypeProxy<,>))]
[BurstCompatible(GenericTypeArguments = new [] { typeof(int), typeof(int) })]
public unsafe struct NativeParallelHashMap<TKey, TValue>
: INativeDisposable
, IEnumerable<KeyValue<TKey, TValue>> // Used by collection initializers.
where TKey : struct, IEquatable<TKey>
where TValue : struct
{
internal UnsafeParallelHashMap<TKey, TValue> m_HashMapData;
#if ENABLE_UNITY_COLLECTIONS_CHECKS
internal AtomicSafetyHandle m_Safety;
static readonly SharedStatic<int> s_staticSafetyId = SharedStatic<int>.GetOrCreate<NativeParallelHashMap<TKey, TValue>>();
#if REMOVE_DISPOSE_SENTINEL
#else
[NativeSetClassTypeToNullOnSchedule]
DisposeSentinel m_DisposeSentinel;
#endif
#endif
/// <summary>
/// Initializes and returns an instance of NativeParallelHashMap.
/// </summary>
/// <param name="capacity">The number of key-value pairs that should fit in the initial allocation.</param>
/// <param name="allocator">The allocator to use.</param>
public NativeParallelHashMap(int capacity, AllocatorManager.AllocatorHandle allocator)
: this(capacity, allocator, 2)
{
}
NativeParallelHashMap(int capacity, AllocatorManager.AllocatorHandle allocator, int disposeSentinelStackDepth)
{
m_HashMapData = new UnsafeParallelHashMap<TKey, TValue>(capacity, allocator);
#if ENABLE_UNITY_COLLECTIONS_CHECKS
#if REMOVE_DISPOSE_SENTINEL
m_Safety = CollectionHelper.CreateSafetyHandle(allocator);
#else
if (AllocatorManager.IsCustomAllocator(allocator.ToAllocator))
{
m_Safety = AtomicSafetyHandle.Create();
m_DisposeSentinel = null;
}
else
{
DisposeSentinel.Create(out m_Safety, out m_DisposeSentinel, disposeSentinelStackDepth, allocator.ToAllocator);
}
#endif
CollectionHelper.SetStaticSafetyId<NativeParallelHashMap<TKey, TValue>>(ref m_Safety, ref s_staticSafetyId.Data);
AtomicSafetyHandle.SetBumpSecondaryVersionOnScheduleWrite(m_Safety, true);
#endif
}
/// <summary>
/// Whether this hash map is empty.
/// </summary>
/// <value>True if this hash map is empty or if the map has not been constructed.</value>
public bool IsEmpty
{
get
{
if (!IsCreated)
{
return true;
}
CheckRead();
return m_HashMapData.IsEmpty;
}
}
/// <summary>
/// The current number of key-value pairs in this hash map.
/// </summary>
/// <returns>The current number of key-value pairs in this hash map.</returns>
public int Count()
{
CheckRead();
return m_HashMapData.Count();
}
/// <summary>
/// The number of key-value pairs that fit in the current allocation.
/// </summary>
/// <value>The number of key-value pairs that fit in the current allocation.</value>
/// <param name="value">A new capacity. Must be larger than the current capacity.</param>
/// <exception cref="Exception">Thrown if `value` is less than the current capacity.</exception>
public int Capacity
{
get
{
CheckRead();
return m_HashMapData.Capacity;
}
set
{
CheckWrite();
m_HashMapData.Capacity = value;
}
}
/// <summary>
/// Removes all key-value pairs.
/// </summary>
/// <remarks>Does not change the capacity.</remarks>
public void Clear()
{
CheckWrite();
m_HashMapData.Clear();
}
/// <summary>
/// Adds a new key-value pair.
/// </summary>
/// <remarks>If the key is already present, this method returns false without modifying the hash map.</remarks>
/// <param name="key">The key to add.</param>
/// <param name="item">The value to add.</param>
/// <returns>True if the key-value pair was added.</returns>
public bool TryAdd(TKey key, TValue item)
{
CheckWrite();
return m_HashMapData.TryAdd(key, item);
}
/// <summary>
/// Adds a new key-value pair.
/// </summary>
/// <remarks>If the key is already present, this method throws without modifying the hash map.</remarks>
/// <param name="key">The key to add.</param>
/// <param name="item">The value to add.</param>
/// <exception cref="ArgumentException">Thrown if the key was already present.</exception>
public void Add(TKey key, TValue item)
{
var added = TryAdd(key, item);
if (!added)
{
ThrowKeyAlreadyAdded(key);
}
}
/// <summary>
/// Removes a key-value pair.
/// </summary>
/// <param name="key">The key to remove.</param>
/// <returns>True if a key-value pair was removed.</returns>
public bool Remove(TKey key)
{
CheckWrite();
return m_HashMapData.Remove(key);
}
/// <summary>
/// Returns the value associated with a key.
/// </summary>
/// <param name="key">The key to look up.</param>
/// <param name="item">Outputs the value associated with the key. Outputs default if the key was not present.</param>
/// <returns>True if the key was present.</returns>
public bool TryGetValue(TKey key, out TValue item)
{
CheckRead();
return m_HashMapData.TryGetValue(key, out item);
}
/// <summary>
/// Returns true if a given key is present in this hash map.
/// </summary>
/// <param name="key">The key to look up.</param>
/// <returns>True if the key was present.</returns>
public bool ContainsKey(TKey key)
{
CheckRead();
return m_HashMapData.ContainsKey(key);
}
/// <summary>
/// Gets and sets values by key.
/// </summary>
/// <remarks>Getting a key that is not present will throw. Setting a key that is not already present will add the key.</remarks>
/// <param name="key">The key to look up.</param>
/// <value>The value associated with the key.</value>
/// <exception cref="ArgumentException">For getting, thrown if the key was not present.</exception>
public TValue this[TKey key]
{
get
{
CheckRead();
TValue res;
if (m_HashMapData.TryGetValue(key, out res))
{
return res;
}
ThrowKeyNotPresent(key);
return default;
}
set
{
CheckWrite();
m_HashMapData[key] = value;
}
}
/// <summary>
/// Whether this hash map has been allocated (and not yet deallocated).
/// </summary>
/// <value>True if this hash map has been allocated (and not yet deallocated).</value>
public bool IsCreated => m_HashMapData.IsCreated;
/// <summary>
/// Releases all resources (memory and safety handles).
/// </summary>
public void Dispose()
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
#if REMOVE_DISPOSE_SENTINEL
CollectionHelper.DisposeSafetyHandle(ref m_Safety);
#else
DisposeSentinel.Dispose(ref m_Safety, ref m_DisposeSentinel);
#endif
#endif
m_HashMapData.Dispose();
}
/// <summary>
/// Creates and schedules a job that will dispose this hash map.
/// </summary>
/// <param name="inputDeps">A job handle. The newly scheduled job will depend upon this handle.</param>
/// <returns>The handle of a new job that will dispose this hash map.</returns>
[NotBurstCompatible /* This is not burst compatible because of IJob's use of a static IntPtr. Should switch to IJobBurstSchedulable in the future */]
public JobHandle Dispose(JobHandle inputDeps)
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
#if REMOVE_DISPOSE_SENTINEL
#else
// [DeallocateOnJobCompletion] is not supported, but we want the deallocation
// to happen in a thread. DisposeSentinel needs to be cleared on main thread.
// AtomicSafetyHandle can be destroyed after the job was scheduled (Job scheduling
// will check that no jobs are writing to the container).
DisposeSentinel.Clear(ref m_DisposeSentinel);
#endif
var jobHandle = new UnsafeParallelHashMapDataDisposeJob { Data = new UnsafeParallelHashMapDataDispose { m_Buffer = m_HashMapData.m_Buffer, m_AllocatorLabel = m_HashMapData.m_AllocatorLabel, m_Safety = m_Safety } }.Schedule(inputDeps);
AtomicSafetyHandle.Release(m_Safety);
#else
var jobHandle = new UnsafeParallelHashMapDataDisposeJob { Data = new UnsafeParallelHashMapDataDispose { m_Buffer = m_HashMapData.m_Buffer, m_AllocatorLabel = m_HashMapData.m_AllocatorLabel } }.Schedule(inputDeps);
#endif
m_HashMapData.m_Buffer = null;
return jobHandle;
}
/// <summary>
/// Returns an array with a copy of all this hash map's keys (in no particular order).
/// </summary>
/// <param name="allocator">The allocator to use.</param>
/// <returns>An array with a copy of all this hash map's keys (in no particular order).</returns>
public NativeArray<TKey> GetKeyArray(AllocatorManager.AllocatorHandle allocator)
{
CheckRead();
return m_HashMapData.GetKeyArray(allocator);
}
/// <summary>
/// Returns an array with a copy of all this hash map's values (in no particular order).
/// </summary>
/// <param name="allocator">The allocator to use.</param>
/// <returns>An array with a copy of all this hash map's values (in no particular order).</returns>
public NativeArray<TValue> GetValueArray(AllocatorManager.AllocatorHandle allocator)
{
CheckRead();
return m_HashMapData.GetValueArray(allocator);
}
/// <summary>
/// Returns a NativeKeyValueArrays with a copy of all this hash map's keys and values.
/// </summary>
/// <remarks>The key-value pairs are copied in no particular order. For all `i`, `Values[i]` will be the value associated with `Keys[i]`.</remarks>
/// <param name="allocator">The allocator to use.</param>
/// <returns>A NativeKeyValueArrays with a copy of all this hash map's keys and values.</returns>
public NativeKeyValueArrays<TKey, TValue> GetKeyValueArrays(AllocatorManager.AllocatorHandle allocator)
{
CheckRead();
return m_HashMapData.GetKeyValueArrays(allocator);
}
/// <summary>
/// Returns a parallel writer for this hash map.
/// </summary>
/// <returns>A parallel writer for this hash map.</returns>
public ParallelWriter AsParallelWriter()
{
ParallelWriter writer;
writer.m_Writer = m_HashMapData.AsParallelWriter();
#if ENABLE_UNITY_COLLECTIONS_CHECKS
writer.m_Safety = m_Safety;
CollectionHelper.SetStaticSafetyId<ParallelWriter>(ref writer.m_Safety, ref ParallelWriter.s_staticSafetyId.Data);
#endif
return writer;
}
/// <summary>
/// A parallel writer for a NativeParallelHashMap.
/// </summary>
/// <remarks>
/// Use <see cref="AsParallelWriter"/> to create a parallel writer for a NativeParallelHashMap.
/// </remarks>
[NativeContainer]
[NativeContainerIsAtomicWriteOnly]
[DebuggerDisplay("Capacity = {m_Writer.Capacity}")]
[BurstCompatible(GenericTypeArguments = new [] { typeof(int), typeof(int) })]
public unsafe struct ParallelWriter
{
internal UnsafeParallelHashMap<TKey, TValue>.ParallelWriter m_Writer;
#if ENABLE_UNITY_COLLECTIONS_CHECKS
internal AtomicSafetyHandle m_Safety;
internal static readonly SharedStatic<int> s_staticSafetyId = SharedStatic<int>.GetOrCreate<ParallelWriter>();
#endif
/// <summary>
/// Returns the index of the current thread.
/// </summary>
/// <remarks>In a job, each thread gets its own copy of the ParallelWriter struct, and the job system assigns
/// each copy the index of its thread.</remarks>
/// <value>The index of the current thread.</value>
public int m_ThreadIndex => m_Writer.m_ThreadIndex;
/// <summary>
/// The number of key-value pairs that fit in the current allocation.
/// </summary>
/// <value>The number of key-value pairs that fit in the current allocation.</value>
public int Capacity
{
get
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
AtomicSafetyHandle.CheckReadAndThrow(m_Safety);
#endif
return m_Writer.Capacity;
}
}
/// <summary>
/// Adds a new key-value pair.
/// </summary>
/// <remarks>If the key is already present, this method returns false without modifying this hash map.</remarks>
/// <param name="key">The key to add.</param>
/// <param name="item">The value to add.</param>
/// <returns>True if the key-value pair was added.</returns>
public bool TryAdd(TKey key, TValue item)
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
AtomicSafetyHandle.CheckWriteAndBumpSecondaryVersion(m_Safety);
#endif
return m_Writer.TryAdd(key, item);
}
}
/// <summary>
/// Returns an enumerator over the key-value pairs of this hash map.
/// </summary>
/// <returns>An enumerator over the key-value pairs of this hash map.</returns>
public Enumerator GetEnumerator()
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
AtomicSafetyHandle.CheckGetSecondaryDataPointerAndThrow(m_Safety);
var ash = m_Safety;
AtomicSafetyHandle.UseSecondaryVersion(ref ash);
#endif
return new Enumerator
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
m_Safety = ash,
#endif
m_Enumerator = new UnsafeParallelHashMapDataEnumerator(m_HashMapData.m_Buffer),
};
}
/// <summary>
/// This method is not implemented. Use <see cref="GetEnumerator"/> instead.
/// </summary>
/// <returns>Throws NotImplementedException.</returns>
/// <exception cref="NotImplementedException">Method is not implemented.</exception>
IEnumerator<KeyValue<TKey, TValue>> IEnumerable<KeyValue<TKey, TValue>>.GetEnumerator()
{
throw new NotImplementedException();
}
/// <summary>
/// This method is not implemented. Use <see cref="GetEnumerator"/> instead.
/// </summary>
/// <returns>Throws NotImplementedException.</returns>
/// <exception cref="NotImplementedException">Method is not implemented.</exception>
IEnumerator IEnumerable.GetEnumerator()
{
throw new NotImplementedException();
}
/// <summary>
/// An enumerator over the key-value pairs of a hash map.
/// </summary>
/// <remarks>
/// In an enumerator's initial state, <see cref="Current"/> is not valid to read.
/// From this state, the first <see cref="MoveNext"/> call advances the enumerator to the first key-value pair.
/// </remarks>
[NativeContainer]
[NativeContainerIsReadOnly]
public struct Enumerator : IEnumerator<KeyValue<TKey, TValue>>
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
internal AtomicSafetyHandle m_Safety;
#endif
internal UnsafeParallelHashMapDataEnumerator m_Enumerator;
/// <summary>
/// Does nothing.
/// </summary>
public void Dispose() { }
/// <summary>
/// Advances the enumerator to the next key-value pair.
/// </summary>
/// <returns>True if <see cref="Current"/> is valid to read after the call.</returns>
public bool MoveNext()
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
AtomicSafetyHandle.CheckReadAndThrow(m_Safety);
#endif
return m_Enumerator.MoveNext();
}
/// <summary>
/// Resets the enumerator to its initial state.
/// </summary>
public void Reset()
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
AtomicSafetyHandle.CheckReadAndThrow(m_Safety);
#endif
m_Enumerator.Reset();
}
/// <summary>
/// The current key-value pair.
/// </summary>
/// <value>The current key-value pair.</value>
public KeyValue<TKey, TValue> Current => m_Enumerator.GetCurrent<TKey, TValue>();
object IEnumerator.Current => Current;
}
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
void CheckRead()
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
AtomicSafetyHandle.CheckReadAndThrow(m_Safety);
#endif
}
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
void CheckWrite()
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
AtomicSafetyHandle.CheckWriteAndBumpSecondaryVersion(m_Safety);
#endif
}
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
void ThrowKeyNotPresent(TKey key)
{
throw new ArgumentException($"Key: {key} is not present in the NativeParallelHashMap.");
}
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
void ThrowKeyAlreadyAdded(TKey key)
{
throw new ArgumentException("An item with the same key has already been added", nameof(key));
}
}
internal sealed class NativeParallelHashMapDebuggerTypeProxy<TKey, TValue>
where TKey : struct, IEquatable<TKey>
where TValue : struct
{
#if !NET_DOTS
UnsafeParallelHashMap<TKey, TValue> m_Target;
public NativeParallelHashMapDebuggerTypeProxy(NativeParallelHashMap<TKey, TValue> target)
{
m_Target = target.m_HashMapData;
}
public List<Pair<TKey, TValue>> Items
{
get
{
var result = new List<Pair<TKey, TValue>>();
using (var kva = m_Target.GetKeyValueArrays(Allocator.Temp))
{
for (var i = 0; i < kva.Length; ++i)
{
result.Add(new Pair<TKey, TValue>(kva.Keys[i], kva.Values[i]));
}
}
return result;
}
}
#endif
}
}