605 lines
23 KiB
C#
605 lines
23 KiB
C#
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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using Unity.Burst;
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using Unity.Collections.LowLevel.Unsafe;
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using Unity.Jobs;
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namespace Unity.Collections
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{
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/// <summary>
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/// The keys and values of a hash map copied into two parallel arrays.
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/// </summary>
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/// <remarks>For each key-value pair copied from the hash map, the key is stored in `Keys[i]` while the value is stored in `Values[i]` (for the same `i`).
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///
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/// NativeKeyValueArrays is not actually itself a native collection: it contains a NativeArray for the keys and a NativeArray for the values,
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/// but a NativeKeyValueArrays does not have its own safety handles.</remarks>
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/// <typeparam name="TKey">The type of the keys.</typeparam>
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/// <typeparam name="TValue">The type of the values.</typeparam>
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[BurstCompatible(GenericTypeArguments = new [] { typeof(int), typeof(int) })]
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public struct NativeKeyValueArrays<TKey, TValue>
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: INativeDisposable
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where TKey : struct
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where TValue : struct
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{
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/// <summary>
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/// The keys.
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/// </summary>
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/// <value>The keys. The key at `Keys[i]` is paired with the value at `Values[i]`.</value>
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public NativeArray<TKey> Keys;
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/// <summary>
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/// The values.
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/// </summary>
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/// <value>The values. The value at `Values[i]` is paired with the key at `Keys[i]`.</value>
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public NativeArray<TValue> Values;
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/// <summary>
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/// The number of key-value pairs.
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/// </summary>
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/// <value>The number of key-value pairs.</value>
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public int Length => Keys.Length;
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/// <summary>
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/// Initializes and returns an instance of NativeKeyValueArrays.
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/// </summary>
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/// <param name="length">The number of keys-value pairs.</param>
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/// <param name="allocator">The allocator to use.</param>
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/// <param name="options">Whether newly allocated bytes should be zeroed out.</param>
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public NativeKeyValueArrays(int length, AllocatorManager.AllocatorHandle allocator, NativeArrayOptions options)
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{
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Keys = CollectionHelper.CreateNativeArray<TKey>(length, allocator, options);
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Values = CollectionHelper.CreateNativeArray<TValue>(length, allocator, options);
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}
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/// <summary>
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/// Releases all resources (memory and safety handles).
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/// </summary>
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public void Dispose()
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{
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Keys.Dispose();
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Values.Dispose();
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}
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/// <summary>
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/// Creates and schedules a job that will dispose this collection's key and value arrays.
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/// </summary>
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/// <param name="inputDeps">A job handle. The newly scheduled job will depend upon this handle.</param>
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/// <returns>The handle of a new job that will dispose this collection's key and value arrays.</returns>
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[NotBurstCompatible /* This is not burst compatible because of IJob's use of a static IntPtr. Should switch to IJobBurstSchedulable in the future */]
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public JobHandle Dispose(JobHandle inputDeps)
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{
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return Keys.Dispose(Values.Dispose(inputDeps));
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}
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}
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/// <summary>
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/// An unordered, expandable associative array.
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/// </summary>
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/// <typeparam name="TKey">The type of the keys.</typeparam>
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/// <typeparam name="TValue">The type of the values.</typeparam>
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[StructLayout(LayoutKind.Sequential)]
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[NativeContainer]
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[DebuggerDisplay("Count = {m_HashMapData.Count()}, Capacity = {m_HashMapData.Capacity}, IsCreated = {m_HashMapData.IsCreated}, IsEmpty = {IsEmpty}")]
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[DebuggerTypeProxy(typeof(NativeParallelHashMapDebuggerTypeProxy<,>))]
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[BurstCompatible(GenericTypeArguments = new [] { typeof(int), typeof(int) })]
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public unsafe struct NativeParallelHashMap<TKey, TValue>
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: INativeDisposable
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, IEnumerable<KeyValue<TKey, TValue>> // Used by collection initializers.
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where TKey : struct, IEquatable<TKey>
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where TValue : struct
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{
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internal UnsafeParallelHashMap<TKey, TValue> m_HashMapData;
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#if ENABLE_UNITY_COLLECTIONS_CHECKS
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internal AtomicSafetyHandle m_Safety;
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static readonly SharedStatic<int> s_staticSafetyId = SharedStatic<int>.GetOrCreate<NativeParallelHashMap<TKey, TValue>>();
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#if REMOVE_DISPOSE_SENTINEL
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#else
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[NativeSetClassTypeToNullOnSchedule]
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DisposeSentinel m_DisposeSentinel;
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#endif
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#endif
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/// <summary>
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/// Initializes and returns an instance of NativeParallelHashMap.
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/// </summary>
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/// <param name="capacity">The number of key-value pairs that should fit in the initial allocation.</param>
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/// <param name="allocator">The allocator to use.</param>
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public NativeParallelHashMap(int capacity, AllocatorManager.AllocatorHandle allocator)
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: this(capacity, allocator, 2)
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{
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}
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NativeParallelHashMap(int capacity, AllocatorManager.AllocatorHandle allocator, int disposeSentinelStackDepth)
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{
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m_HashMapData = new UnsafeParallelHashMap<TKey, TValue>(capacity, allocator);
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#if ENABLE_UNITY_COLLECTIONS_CHECKS
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#if REMOVE_DISPOSE_SENTINEL
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m_Safety = CollectionHelper.CreateSafetyHandle(allocator);
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#else
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if (AllocatorManager.IsCustomAllocator(allocator.ToAllocator))
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{
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m_Safety = AtomicSafetyHandle.Create();
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m_DisposeSentinel = null;
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}
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else
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{
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DisposeSentinel.Create(out m_Safety, out m_DisposeSentinel, disposeSentinelStackDepth, allocator.ToAllocator);
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}
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#endif
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CollectionHelper.SetStaticSafetyId<NativeParallelHashMap<TKey, TValue>>(ref m_Safety, ref s_staticSafetyId.Data);
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AtomicSafetyHandle.SetBumpSecondaryVersionOnScheduleWrite(m_Safety, true);
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#endif
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}
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/// <summary>
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/// Whether this hash map is empty.
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/// </summary>
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/// <value>True if this hash map is empty or if the map has not been constructed.</value>
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public bool IsEmpty
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{
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get
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{
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if (!IsCreated)
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{
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return true;
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}
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CheckRead();
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return m_HashMapData.IsEmpty;
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}
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}
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/// <summary>
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/// The current number of key-value pairs in this hash map.
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/// </summary>
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/// <returns>The current number of key-value pairs in this hash map.</returns>
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public int Count()
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{
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CheckRead();
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return m_HashMapData.Count();
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}
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/// <summary>
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/// The number of key-value pairs that fit in the current allocation.
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/// </summary>
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/// <value>The number of key-value pairs that fit in the current allocation.</value>
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/// <param name="value">A new capacity. Must be larger than the current capacity.</param>
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/// <exception cref="Exception">Thrown if `value` is less than the current capacity.</exception>
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public int Capacity
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{
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get
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{
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CheckRead();
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return m_HashMapData.Capacity;
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}
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set
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{
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CheckWrite();
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m_HashMapData.Capacity = value;
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}
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}
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/// <summary>
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/// Removes all key-value pairs.
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/// </summary>
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/// <remarks>Does not change the capacity.</remarks>
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public void Clear()
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{
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CheckWrite();
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m_HashMapData.Clear();
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}
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/// <summary>
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/// Adds a new key-value pair.
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/// </summary>
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/// <remarks>If the key is already present, this method returns false without modifying the hash map.</remarks>
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/// <param name="key">The key to add.</param>
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/// <param name="item">The value to add.</param>
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/// <returns>True if the key-value pair was added.</returns>
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public bool TryAdd(TKey key, TValue item)
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{
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CheckWrite();
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return m_HashMapData.TryAdd(key, item);
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}
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/// <summary>
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/// Adds a new key-value pair.
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/// </summary>
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/// <remarks>If the key is already present, this method throws without modifying the hash map.</remarks>
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/// <param name="key">The key to add.</param>
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/// <param name="item">The value to add.</param>
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/// <exception cref="ArgumentException">Thrown if the key was already present.</exception>
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public void Add(TKey key, TValue item)
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{
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var added = TryAdd(key, item);
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if (!added)
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{
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ThrowKeyAlreadyAdded(key);
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}
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}
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/// <summary>
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/// Removes a key-value pair.
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/// </summary>
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/// <param name="key">The key to remove.</param>
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/// <returns>True if a key-value pair was removed.</returns>
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public bool Remove(TKey key)
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{
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CheckWrite();
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return m_HashMapData.Remove(key);
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}
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/// <summary>
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/// Returns the value associated with a key.
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/// </summary>
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/// <param name="key">The key to look up.</param>
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/// <param name="item">Outputs the value associated with the key. Outputs default if the key was not present.</param>
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/// <returns>True if the key was present.</returns>
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public bool TryGetValue(TKey key, out TValue item)
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{
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CheckRead();
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return m_HashMapData.TryGetValue(key, out item);
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}
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/// <summary>
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/// Returns true if a given key is present in this hash map.
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/// </summary>
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/// <param name="key">The key to look up.</param>
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/// <returns>True if the key was present.</returns>
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public bool ContainsKey(TKey key)
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{
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CheckRead();
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return m_HashMapData.ContainsKey(key);
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}
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/// <summary>
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/// Gets and sets values by key.
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/// </summary>
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/// <remarks>Getting a key that is not present will throw. Setting a key that is not already present will add the key.</remarks>
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/// <param name="key">The key to look up.</param>
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/// <value>The value associated with the key.</value>
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/// <exception cref="ArgumentException">For getting, thrown if the key was not present.</exception>
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public TValue this[TKey key]
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{
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get
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{
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CheckRead();
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TValue res;
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if (m_HashMapData.TryGetValue(key, out res))
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{
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return res;
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}
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ThrowKeyNotPresent(key);
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return default;
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}
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set
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{
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CheckWrite();
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m_HashMapData[key] = value;
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}
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}
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/// <summary>
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/// Whether this hash map has been allocated (and not yet deallocated).
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/// </summary>
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/// <value>True if this hash map has been allocated (and not yet deallocated).</value>
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public bool IsCreated => m_HashMapData.IsCreated;
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/// <summary>
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/// Releases all resources (memory and safety handles).
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/// </summary>
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public void Dispose()
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{
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#if ENABLE_UNITY_COLLECTIONS_CHECKS
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#if REMOVE_DISPOSE_SENTINEL
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CollectionHelper.DisposeSafetyHandle(ref m_Safety);
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#else
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DisposeSentinel.Dispose(ref m_Safety, ref m_DisposeSentinel);
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#endif
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#endif
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m_HashMapData.Dispose();
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}
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/// <summary>
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/// Creates and schedules a job that will dispose this hash map.
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/// </summary>
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/// <param name="inputDeps">A job handle. The newly scheduled job will depend upon this handle.</param>
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/// <returns>The handle of a new job that will dispose this hash map.</returns>
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[NotBurstCompatible /* This is not burst compatible because of IJob's use of a static IntPtr. Should switch to IJobBurstSchedulable in the future */]
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public JobHandle Dispose(JobHandle inputDeps)
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{
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#if ENABLE_UNITY_COLLECTIONS_CHECKS
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#if REMOVE_DISPOSE_SENTINEL
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#else
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// [DeallocateOnJobCompletion] is not supported, but we want the deallocation
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// to happen in a thread. DisposeSentinel needs to be cleared on main thread.
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// AtomicSafetyHandle can be destroyed after the job was scheduled (Job scheduling
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// will check that no jobs are writing to the container).
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DisposeSentinel.Clear(ref m_DisposeSentinel);
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#endif
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var jobHandle = new UnsafeParallelHashMapDataDisposeJob { Data = new UnsafeParallelHashMapDataDispose { m_Buffer = m_HashMapData.m_Buffer, m_AllocatorLabel = m_HashMapData.m_AllocatorLabel, m_Safety = m_Safety } }.Schedule(inputDeps);
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AtomicSafetyHandle.Release(m_Safety);
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#else
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var jobHandle = new UnsafeParallelHashMapDataDisposeJob { Data = new UnsafeParallelHashMapDataDispose { m_Buffer = m_HashMapData.m_Buffer, m_AllocatorLabel = m_HashMapData.m_AllocatorLabel } }.Schedule(inputDeps);
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#endif
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m_HashMapData.m_Buffer = null;
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return jobHandle;
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}
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/// <summary>
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/// Returns an array with a copy of all this hash map's keys (in no particular order).
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/// </summary>
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/// <param name="allocator">The allocator to use.</param>
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/// <returns>An array with a copy of all this hash map's keys (in no particular order).</returns>
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public NativeArray<TKey> GetKeyArray(AllocatorManager.AllocatorHandle allocator)
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{
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CheckRead();
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return m_HashMapData.GetKeyArray(allocator);
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}
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/// <summary>
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/// Returns an array with a copy of all this hash map's values (in no particular order).
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/// </summary>
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/// <param name="allocator">The allocator to use.</param>
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/// <returns>An array with a copy of all this hash map's values (in no particular order).</returns>
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public NativeArray<TValue> GetValueArray(AllocatorManager.AllocatorHandle allocator)
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{
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CheckRead();
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return m_HashMapData.GetValueArray(allocator);
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}
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/// <summary>
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/// Returns a NativeKeyValueArrays with a copy of all this hash map's keys and values.
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/// </summary>
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/// <remarks>The key-value pairs are copied in no particular order. For all `i`, `Values[i]` will be the value associated with `Keys[i]`.</remarks>
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/// <param name="allocator">The allocator to use.</param>
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/// <returns>A NativeKeyValueArrays with a copy of all this hash map's keys and values.</returns>
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public NativeKeyValueArrays<TKey, TValue> GetKeyValueArrays(AllocatorManager.AllocatorHandle allocator)
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{
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CheckRead();
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return m_HashMapData.GetKeyValueArrays(allocator);
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}
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/// <summary>
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/// Returns a parallel writer for this hash map.
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/// </summary>
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/// <returns>A parallel writer for this hash map.</returns>
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public ParallelWriter AsParallelWriter()
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{
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ParallelWriter writer;
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writer.m_Writer = m_HashMapData.AsParallelWriter();
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#if ENABLE_UNITY_COLLECTIONS_CHECKS
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writer.m_Safety = m_Safety;
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CollectionHelper.SetStaticSafetyId<ParallelWriter>(ref writer.m_Safety, ref ParallelWriter.s_staticSafetyId.Data);
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#endif
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return writer;
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}
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/// <summary>
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/// A parallel writer for a NativeParallelHashMap.
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/// </summary>
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/// <remarks>
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/// Use <see cref="AsParallelWriter"/> to create a parallel writer for a NativeParallelHashMap.
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/// </remarks>
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[NativeContainer]
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[NativeContainerIsAtomicWriteOnly]
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[DebuggerDisplay("Capacity = {m_Writer.Capacity}")]
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[BurstCompatible(GenericTypeArguments = new [] { typeof(int), typeof(int) })]
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public unsafe struct ParallelWriter
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{
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internal UnsafeParallelHashMap<TKey, TValue>.ParallelWriter m_Writer;
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#if ENABLE_UNITY_COLLECTIONS_CHECKS
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internal AtomicSafetyHandle m_Safety;
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internal static readonly SharedStatic<int> s_staticSafetyId = SharedStatic<int>.GetOrCreate<ParallelWriter>();
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#endif
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/// <summary>
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/// Returns the index of the current thread.
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/// </summary>
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||
|
/// <remarks>In a job, each thread gets its own copy of the ParallelWriter struct, and the job system assigns
|
||
|
/// each copy the index of its thread.</remarks>
|
||
|
/// <value>The index of the current thread.</value>
|
||
|
public int m_ThreadIndex => m_Writer.m_ThreadIndex;
|
||
|
|
||
|
/// <summary>
|
||
|
/// The number of key-value pairs that fit in the current allocation.
|
||
|
/// </summary>
|
||
|
/// <value>The number of key-value pairs that fit in the current allocation.</value>
|
||
|
public int Capacity
|
||
|
{
|
||
|
get
|
||
|
{
|
||
|
#if ENABLE_UNITY_COLLECTIONS_CHECKS
|
||
|
AtomicSafetyHandle.CheckReadAndThrow(m_Safety);
|
||
|
#endif
|
||
|
return m_Writer.Capacity;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Adds a new key-value pair.
|
||
|
/// </summary>
|
||
|
/// <remarks>If the key is already present, this method returns false without modifying this hash map.</remarks>
|
||
|
/// <param name="key">The key to add.</param>
|
||
|
/// <param name="item">The value to add.</param>
|
||
|
/// <returns>True if the key-value pair was added.</returns>
|
||
|
public bool TryAdd(TKey key, TValue item)
|
||
|
{
|
||
|
#if ENABLE_UNITY_COLLECTIONS_CHECKS
|
||
|
AtomicSafetyHandle.CheckWriteAndBumpSecondaryVersion(m_Safety);
|
||
|
#endif
|
||
|
return m_Writer.TryAdd(key, item);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Returns an enumerator over the key-value pairs of this hash map.
|
||
|
/// </summary>
|
||
|
/// <returns>An enumerator over the key-value pairs of this hash map.</returns>
|
||
|
public Enumerator GetEnumerator()
|
||
|
{
|
||
|
#if ENABLE_UNITY_COLLECTIONS_CHECKS
|
||
|
AtomicSafetyHandle.CheckGetSecondaryDataPointerAndThrow(m_Safety);
|
||
|
var ash = m_Safety;
|
||
|
AtomicSafetyHandle.UseSecondaryVersion(ref ash);
|
||
|
#endif
|
||
|
return new Enumerator
|
||
|
{
|
||
|
#if ENABLE_UNITY_COLLECTIONS_CHECKS
|
||
|
m_Safety = ash,
|
||
|
#endif
|
||
|
m_Enumerator = new UnsafeParallelHashMapDataEnumerator(m_HashMapData.m_Buffer),
|
||
|
};
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// This method is not implemented. Use <see cref="GetEnumerator"/> instead.
|
||
|
/// </summary>
|
||
|
/// <returns>Throws NotImplementedException.</returns>
|
||
|
/// <exception cref="NotImplementedException">Method is not implemented.</exception>
|
||
|
IEnumerator<KeyValue<TKey, TValue>> IEnumerable<KeyValue<TKey, TValue>>.GetEnumerator()
|
||
|
{
|
||
|
throw new NotImplementedException();
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// This method is not implemented. Use <see cref="GetEnumerator"/> instead.
|
||
|
/// </summary>
|
||
|
/// <returns>Throws NotImplementedException.</returns>
|
||
|
/// <exception cref="NotImplementedException">Method is not implemented.</exception>
|
||
|
IEnumerator IEnumerable.GetEnumerator()
|
||
|
{
|
||
|
throw new NotImplementedException();
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// An enumerator over the key-value pairs of a hash map.
|
||
|
/// </summary>
|
||
|
/// <remarks>
|
||
|
/// In an enumerator's initial state, <see cref="Current"/> is not valid to read.
|
||
|
/// From this state, the first <see cref="MoveNext"/> call advances the enumerator to the first key-value pair.
|
||
|
/// </remarks>
|
||
|
[NativeContainer]
|
||
|
[NativeContainerIsReadOnly]
|
||
|
public struct Enumerator : IEnumerator<KeyValue<TKey, TValue>>
|
||
|
{
|
||
|
#if ENABLE_UNITY_COLLECTIONS_CHECKS
|
||
|
internal AtomicSafetyHandle m_Safety;
|
||
|
#endif
|
||
|
internal UnsafeParallelHashMapDataEnumerator m_Enumerator;
|
||
|
|
||
|
/// <summary>
|
||
|
/// Does nothing.
|
||
|
/// </summary>
|
||
|
public void Dispose() { }
|
||
|
|
||
|
/// <summary>
|
||
|
/// Advances the enumerator to the next key-value pair.
|
||
|
/// </summary>
|
||
|
/// <returns>True if <see cref="Current"/> is valid to read after the call.</returns>
|
||
|
public bool MoveNext()
|
||
|
{
|
||
|
#if ENABLE_UNITY_COLLECTIONS_CHECKS
|
||
|
AtomicSafetyHandle.CheckReadAndThrow(m_Safety);
|
||
|
#endif
|
||
|
return m_Enumerator.MoveNext();
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Resets the enumerator to its initial state.
|
||
|
/// </summary>
|
||
|
public void Reset()
|
||
|
{
|
||
|
#if ENABLE_UNITY_COLLECTIONS_CHECKS
|
||
|
AtomicSafetyHandle.CheckReadAndThrow(m_Safety);
|
||
|
#endif
|
||
|
m_Enumerator.Reset();
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// The current key-value pair.
|
||
|
/// </summary>
|
||
|
/// <value>The current key-value pair.</value>
|
||
|
public KeyValue<TKey, TValue> Current => m_Enumerator.GetCurrent<TKey, TValue>();
|
||
|
|
||
|
object IEnumerator.Current => Current;
|
||
|
}
|
||
|
|
||
|
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
|
||
|
void CheckRead()
|
||
|
{
|
||
|
#if ENABLE_UNITY_COLLECTIONS_CHECKS
|
||
|
AtomicSafetyHandle.CheckReadAndThrow(m_Safety);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
|
||
|
void CheckWrite()
|
||
|
{
|
||
|
#if ENABLE_UNITY_COLLECTIONS_CHECKS
|
||
|
AtomicSafetyHandle.CheckWriteAndBumpSecondaryVersion(m_Safety);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
|
||
|
void ThrowKeyNotPresent(TKey key)
|
||
|
{
|
||
|
throw new ArgumentException($"Key: {key} is not present in the NativeParallelHashMap.");
|
||
|
}
|
||
|
|
||
|
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
|
||
|
void ThrowKeyAlreadyAdded(TKey key)
|
||
|
{
|
||
|
throw new ArgumentException("An item with the same key has already been added", nameof(key));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
internal sealed class NativeParallelHashMapDebuggerTypeProxy<TKey, TValue>
|
||
|
where TKey : struct, IEquatable<TKey>
|
||
|
where TValue : struct
|
||
|
{
|
||
|
#if !NET_DOTS
|
||
|
UnsafeParallelHashMap<TKey, TValue> m_Target;
|
||
|
|
||
|
public NativeParallelHashMapDebuggerTypeProxy(NativeParallelHashMap<TKey, TValue> target)
|
||
|
{
|
||
|
m_Target = target.m_HashMapData;
|
||
|
}
|
||
|
|
||
|
public List<Pair<TKey, TValue>> Items
|
||
|
{
|
||
|
get
|
||
|
{
|
||
|
var result = new List<Pair<TKey, TValue>>();
|
||
|
using (var kva = m_Target.GetKeyValueArrays(Allocator.Temp))
|
||
|
{
|
||
|
for (var i = 0; i < kva.Length; ++i)
|
||
|
{
|
||
|
result.Add(new Pair<TKey, TValue>(kva.Keys[i], kva.Values[i]));
|
||
|
}
|
||
|
}
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
}
|
||
|
}
|