b486678290
Library -Artifacts
164 lines
7.1 KiB
C#
164 lines
7.1 KiB
C#
using UnityEngine;
|
|
using UnityEngine.TerrainTools;
|
|
using UnityEditor.ShortcutManagement;
|
|
|
|
#if UNITY_2019_3_OR_NEWER
|
|
namespace UnityEditor.TerrainTools
|
|
{
|
|
internal class PaintHolesTool : TerrainPaintTool<PaintHolesTool>
|
|
{
|
|
|
|
[Shortcut("Terrain/Select Paint Holes Tool", typeof(TerrainToolShortcutContext), KeyCode.F8)]
|
|
static void SelectShortcut(ShortcutArguments args)
|
|
{
|
|
TerrainToolShortcutContext context = (TerrainToolShortcutContext)args.context;
|
|
context.SelectPaintTool<PaintHolesTool>();
|
|
TerrainToolsAnalytics.OnShortcutKeyRelease("Select Paint Holes Tool");
|
|
}
|
|
|
|
[SerializeField]
|
|
IBrushUIGroup m_commonUI;
|
|
private IBrushUIGroup commonUI {
|
|
get
|
|
{
|
|
if (m_commonUI == null)
|
|
{
|
|
m_commonUI = new DefaultBrushUIGroup(
|
|
"PaintHoles",
|
|
null,
|
|
DefaultBrushUIGroup.Feature.All,
|
|
new DefaultBrushUIGroup.FeatureDefaults { Strength = 0.99f }
|
|
);
|
|
m_commonUI.OnEnterToolMode();
|
|
}
|
|
|
|
return m_commonUI;
|
|
}
|
|
}
|
|
|
|
public override string GetName()
|
|
{
|
|
return "Paint Holes";
|
|
}
|
|
|
|
public override string GetDescription()
|
|
{
|
|
return "Masks out areas on the Terrain.\n\n" +
|
|
"Hold Ctrl + Click to erase masked areas.";
|
|
}
|
|
|
|
public override void OnEnterToolMode()
|
|
{
|
|
base.OnEnterToolMode();
|
|
commonUI.OnEnterToolMode();
|
|
}
|
|
|
|
public override void OnExitToolMode()
|
|
{
|
|
base.OnExitToolMode();
|
|
commonUI.OnExitToolMode();
|
|
}
|
|
|
|
public override void OnInspectorGUI(Terrain terrain, IOnInspectorGUI editContext)
|
|
{
|
|
commonUI.OnInspectorGUI(terrain, editContext);
|
|
}
|
|
|
|
//Returns a negative value if ctrl is not held down (which will add holes), returns a positive value if ctrl is held down (which will remove holes)
|
|
float GetBrushStrength()
|
|
{
|
|
//Due to the way the brush preview tool renders its threshold stripe, it's best to clamp the brushStrength to avoid ugly aliasing
|
|
float brushStrength = Mathf.Clamp(commonUI.brushStrength, -254.0f/255.0f, 254.0f/255.0f);
|
|
brushStrength = Event.current.control ? brushStrength : -brushStrength;
|
|
return brushStrength;
|
|
}
|
|
|
|
public override void OnSceneGUI(Terrain terrain, IOnSceneGUI editContext)
|
|
{
|
|
commonUI.OnSceneGUI2D(terrain, editContext);
|
|
|
|
if (!editContext.hitValidTerrain && !commonUI.isInUse)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// update brush UI group
|
|
commonUI.OnSceneGUI(terrain, editContext);
|
|
|
|
if (Event.current.type != EventType.Repaint)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (commonUI.isRaycastHitUnderCursorValid)
|
|
{
|
|
using (IBrushRenderPreviewUnderCursor brushRender = new BrushRenderPreviewUIGroupUnderCursor(commonUI, "PaintHoles", editContext.brushTexture))
|
|
{
|
|
if (brushRender.CalculateBrushTransform(out BrushTransform brushXform))
|
|
{
|
|
PaintContext paintContext = brushRender.AcquireHeightmap(false, brushXform.GetBrushXYBounds(), 1);
|
|
Material previewMaterial = Utility.GetDefaultPreviewMaterial(commonUI.hasEnabledFilters);
|
|
float brushStrength = GetBrushStrength();
|
|
previewMaterial.SetFloat("_HoleStripeThreshold", 1.0f - Mathf.Abs(brushStrength));
|
|
previewMaterial.SetFloat("_UseAltColor", brushStrength > 0.0f ? 1.0f : 0.0f);
|
|
previewMaterial.SetFloat("_IsPaintHolesTool", 1.0f);
|
|
|
|
var texelCtx = Utility.CollectTexelValidity(paintContext.originTerrain, brushXform.GetBrushXYBounds());
|
|
|
|
Utility.SetupMaterialForPaintingWithTexelValidityContext(paintContext, texelCtx, brushXform, previewMaterial);
|
|
var filterRT = RTUtils.GetTempHandle(paintContext.sourceRenderTexture.width,
|
|
paintContext.sourceRenderTexture.height, 0, FilterUtility.defaultFormat);
|
|
Utility.GenerateAndSetFilterRT(commonUI, paintContext.sourceRenderTexture, filterRT, previewMaterial);
|
|
TerrainPaintUtilityEditor.DrawBrushPreview(paintContext, TerrainBrushPreviewMode.SourceRenderTexture,
|
|
editContext.brushTexture, brushXform, previewMaterial, 0);
|
|
|
|
texelCtx.Cleanup();
|
|
RTUtils.Release(filterRT);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public override bool OnPaint(Terrain terrain, IOnPaint editContext)
|
|
{
|
|
commonUI.OnPaint(terrain, editContext);
|
|
|
|
if (commonUI.allowPaint)
|
|
{
|
|
Vector2 uv = editContext.uv;
|
|
|
|
if (commonUI.ScatterBrushStamp(ref terrain, ref uv))
|
|
{
|
|
Texture brushTexture = editContext.brushTexture;
|
|
|
|
using (IBrushRenderUnderCursor brushRender = new BrushRenderUIGroupUnderCursor(commonUI, "PaintHoles", brushTexture))
|
|
{
|
|
Vector2 halfTexelOffset = new Vector2(0.5f / terrain.terrainData.holesResolution, 0.5f / terrain.terrainData.holesResolution);
|
|
BrushTransform brushXform = TerrainPaintUtility.CalculateBrushTransform(terrain, uv - halfTexelOffset, commonUI.brushSize, commonUI.brushRotation);
|
|
PaintContext paintContext = brushRender.AquireHolesTexture(true, brushXform.GetBrushXYBounds());
|
|
PaintContext paintContextHeight = brushRender.AcquireHeightmap(false, brushXform.GetBrushXYBounds());
|
|
|
|
// filter stack
|
|
Material mat = Utility.GetPaintHeightMaterial();
|
|
var brushMask = RTUtils.GetTempHandle(paintContextHeight.sourceRenderTexture.width, paintContextHeight.sourceRenderTexture.height, 0, FilterUtility.defaultFormat);
|
|
Utility.GenerateAndSetFilterRT(commonUI, paintContextHeight.sourceRenderTexture, brushMask, mat);
|
|
|
|
float brushStrength = GetBrushStrength();
|
|
Vector4 brushParams = new Vector4(brushStrength, 0.0f, 0.0f, 0.0f);
|
|
mat.SetTexture("_BrushTex", editContext.brushTexture);
|
|
mat.SetVector("_BrushParams", brushParams);
|
|
|
|
brushRender.SetupTerrainToolMaterialProperties(paintContext, brushXform, mat);
|
|
brushRender.RenderBrush(paintContext, mat, (int)TerrainBuiltinPaintMaterialPasses.PaintHoles);
|
|
|
|
TerrainPaintUtility.EndPaintHoles(paintContext, "Terrain Paint - Paint Holes");
|
|
RTUtils.Release(brushMask);
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
#endif
|