959e80cf72
assets upload description.
145 lines
4.2 KiB
C#
145 lines
4.2 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using RPGCreationKit;
|
|
using RPGCreationKit.SaveSystem;
|
|
|
|
namespace RPGCreationKit
|
|
{
|
|
/// <summary>
|
|
/// Represents the knowledge of an entity of spells
|
|
/// </summary>
|
|
public class SpellsKnowledge : MonoBehaviour
|
|
{
|
|
#region PlayerSingleton
|
|
public static SpellsKnowledge Player;
|
|
private void Awake()
|
|
{
|
|
// Find the player inventory and set reference
|
|
if (!Player)
|
|
if (gameObject.CompareTag("Player"))
|
|
Player = this;
|
|
}
|
|
#endregion
|
|
|
|
public Spell spellInUse = null;
|
|
|
|
[SerializeField]
|
|
public List<Spell> Spells = new List<Spell>();
|
|
|
|
public Spell LearnSpell(string _spellID)
|
|
{
|
|
Spell spell = SpellsDatabase.GetSpell(_spellID);
|
|
|
|
if(spell == null)
|
|
{
|
|
Debug.LogWarning("Tried to learn the spell with ID: '" + _spellID + "' but it is not present in the SpellsDatabase, you probably have to update it.");
|
|
return null;
|
|
}
|
|
|
|
if(!Spells.Contains(spell))
|
|
{
|
|
Spells.Add(spell);
|
|
return spell;
|
|
}
|
|
else
|
|
return null;
|
|
}
|
|
|
|
public Spell LearnSpell(Spell spellToLearn)
|
|
{
|
|
if (spellToLearn != null && !Spells.Contains(spellToLearn))
|
|
{
|
|
Spells.Add(spellToLearn);
|
|
return spellToLearn;
|
|
}
|
|
else
|
|
return null;
|
|
}
|
|
|
|
public bool UnlearnSpell(string _spellID)
|
|
{
|
|
Spell spell = SpellsDatabase.GetSpell(_spellID);
|
|
|
|
if (spell == null)
|
|
{
|
|
Debug.LogWarning("Tried to unlearn the spell with ID: '" + _spellID + "' but it is not present in the SpellsDatabase, you probably have to update it.");
|
|
return false;
|
|
}
|
|
|
|
if (Spells.Contains(spell))
|
|
{
|
|
Spells.Remove(spell);
|
|
return true;
|
|
}
|
|
else
|
|
return false;
|
|
}
|
|
|
|
public bool HasSpell(string _spellID)
|
|
{
|
|
Spell spell = SpellsDatabase.GetSpell(_spellID);
|
|
|
|
if (spell == null)
|
|
{
|
|
Debug.LogWarning("Tried to unlearn the spell with ID: '" + _spellID + "' but it is not present in the SpellsDatabase, you probably have to update it.");
|
|
return false;
|
|
}
|
|
|
|
if (Spells.Contains(spell))
|
|
return true;
|
|
else
|
|
return false;
|
|
}
|
|
|
|
public void ClearSpells()
|
|
{
|
|
Spells.Clear();
|
|
}
|
|
|
|
public bool EquipSpell(Spell spellToEquip)
|
|
{
|
|
if (Player != null && Player == this)
|
|
{
|
|
if (PlayerCombat.instance.isAttacking || PlayerCombat.instance.isCastingSpell)
|
|
{
|
|
AlertMessage.instance.InitAlertMessage("You cannot change spells while attacking.", AlertMessage.DEFAULT_MESSAGE_DURATION_SHORT);
|
|
return false;
|
|
}
|
|
|
|
}
|
|
|
|
spellInUse = spellToEquip;
|
|
return true;
|
|
}
|
|
|
|
public bool UnequipSpell()
|
|
{
|
|
if (Player != null && Player == this)
|
|
{
|
|
if (PlayerCombat.instance.isAttacking || PlayerCombat.instance.isCastingSpell)
|
|
{
|
|
AlertMessage.instance.InitAlertMessage("You cannot change spells while attacking.", AlertMessage.DEFAULT_MESSAGE_DURATION_SHORT);
|
|
return false;
|
|
}
|
|
|
|
}
|
|
|
|
spellInUse = null;
|
|
return true;
|
|
}
|
|
|
|
public SpellsKnowledgeSaveData ToSaveData()
|
|
{
|
|
SpellsKnowledgeSaveData saveData = new SpellsKnowledgeSaveData();
|
|
|
|
for (int i = 0; i < Spells.Count; i++)
|
|
saveData.items.Add(Spells[i].spellID);
|
|
|
|
if(SpellsKnowledge.Player.spellInUse != null)
|
|
saveData.equippedSpell = SpellsKnowledge.Player.spellInUse.spellID;
|
|
|
|
return saveData;
|
|
}
|
|
}
|
|
} |