b486678290
Library -Artifacts
58 lines
1.2 KiB
Markdown
58 lines
1.2 KiB
Markdown
# Log Node
|
|
|
|
## Description
|
|
|
|
Returns the logarithm of input **In**. **Log** is the inverse operation to the [Exponential Node](Exponential-Node.md).
|
|
|
|
For example, the result of a base-2 **Exponential** using an input value of 3 is 8.
|
|
|
|
![](images/LogNodePage02.png)
|
|
|
|
Therefore the result of a base-2 **Log** using an input value of 8 is 3.
|
|
|
|
The logarithmic base can be switched between base-e, base-2 and base-10 from the **Base** dropdown on the node.
|
|
|
|
## Ports
|
|
|
|
| Name | Direction | Type | Description |
|
|
|:------------ |:-------------|:-----|:---|
|
|
| In | Input | Dynamic Vector | Input value |
|
|
| Out | Output | Dynamic Vector | Output value |
|
|
|
|
## Controls
|
|
|
|
| Name | Type | Options | Description |
|
|
|:------------ |:-------------|:-----|:---|
|
|
| Base | Dropdown | BaseE, Base2, Base10 | Selects the logarithmic base |
|
|
|
|
## Generated Code Example
|
|
|
|
The following example code represents one possible outcome of this node per **Base** mode.
|
|
|
|
**Base E**
|
|
|
|
```
|
|
void Unity_Log_float4(float4 In, out float4 Out)
|
|
{
|
|
Out = log(In);
|
|
}
|
|
```
|
|
|
|
**Base 2**
|
|
|
|
```
|
|
void Unity_Log2_float4(float4 In, out float4 Out)
|
|
{
|
|
Out = log2(In);
|
|
}
|
|
```
|
|
|
|
**Base 10**
|
|
|
|
```
|
|
void Unity_Log10_float4(float4 In, out float4 Out)
|
|
{
|
|
Out = log10(In);
|
|
}
|
|
```
|