45 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # Terrain Layers
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| The **Terrain Layers** section contains a few tools to help manage Terrain Layers on Terrain.
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| ## Terrain Palette
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| A **Terrain Palette** is a preset asset file that stores a collection of Terrain Layers. This preset file is similar to other Toolbox presets, which you can save or share.
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| ## Material Layer Palette
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| The **Material Layer Palette** is a reorderable list that contains imported layers. Use the **Import From Terrain** button to import layers from a selected Terrain. Use the Add (**+**) and Remove (**-**) buttons on the bottom right to add or remove a layer. Alternatively, drag a layer row, and move it up or down to change its position in the list.
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| When using the High Definition Render Pipeline, you cannot use more than eight layers. When using the Universal Render Pipeline or the built-in Terrain system, there's no limit to the number of layers, but increasing the number of splatmaps uses more memory, which might impact performance.
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| The list order affects which channel and splatmap a layer uses. For example, the image below shows the respective splatmap and channel each layer uses when you assign them to a Terrain.
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| | Position   | Splatmap    | Channel |
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| | ---------- | ----------- | ------- |
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| | Position 1 | SplatAlpha0 | Red     |
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| | Position 2 | SplatAlpha0 | Green   |
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| | Position 3 | SplatAlpha0 | Blue    |
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| | Position 4 | SplatAlpha0 | Alpha   |
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| | Position 5 | SplatAlpha1 | Red     |
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| ## Edit Layers
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| When you are done configuring the Layer Palette, click **Add to Terrain(s)** to add the layers to Terrain in the Scene.
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| | **Property**              | **Description**                                              |
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| | ------------------------- | ------------------------------------------------------------ |
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| | **Clear Existing Layers** | Enable this checkbox to remove any existing layers on the Terrain before adding new layers from the palette. |
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| | **All Terrains in Scene** | Enable this checkbox to apply changes to all Terrain in the Scene. Disable this checkbox to apply changes only to selected Terrain in the Scene. |
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| | **Add to Terrain(s)**     | Add palette layers to Terrain.                               |
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| | **Remove All Layers**     | Remove all layers from Terrain.                              |
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