9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
675 lines
20 KiB
C#
675 lines
20 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEditor;
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using UnityEngine;
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namespace Unity.VisualScripting
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{
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[FuzzyOption(typeof(IUnit))]
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public class UnitOption<TUnit> : IUnitOption where TUnit : IUnit
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{
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public UnitOption()
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{
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sourceScriptGuids = new HashSet<string>();
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}
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public UnitOption(TUnit unit) : this()
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{
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this.unit = unit;
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FillFromUnit();
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}
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[DoNotSerialize]
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protected bool filled { get; private set; }
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private TUnit _unit;
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protected UnitOptionRow source { get; private set; }
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public TUnit unit
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{
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get
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{
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// Load the node on demand to avoid deserialization overhead
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// Deserializing the entire database takes many seconds,
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// which is the reason why UnitOptionRow and SQLite are used
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// in the first place.
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if (_unit == null)
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{
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_unit = (TUnit)new SerializationData(source.unit).Deserialize();
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}
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return _unit;
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}
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protected set
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{
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_unit = value;
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}
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}
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IUnit IUnitOption.unit => unit;
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public Type unitType { get; private set; }
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protected IUnitDescriptor descriptor => unit.Descriptor<IUnitDescriptor>();
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// Avoid using the descriptions for each option, because we don't need all fields described until the option is hovered
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protected UnitDescription description => unit.Description<UnitDescription>();
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protected UnitPortDescription PortDescription(IUnitPort port)
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{
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return port.Description<UnitPortDescription>();
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}
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public virtual IUnit InstantiateUnit()
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{
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var instance = unit.CloneViaSerialization();
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instance.Define();
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return instance;
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}
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void IUnitOption.PreconfigureUnit(IUnit unit)
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{
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PreconfigureUnit((TUnit)unit);
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}
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public virtual void PreconfigureUnit(TUnit unit)
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{
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}
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protected virtual void FillFromUnit()
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{
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unit.EnsureDefined();
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unitType = unit.GetType();
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labelHuman = Label(true);
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haystackHuman = Haystack(true);
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labelProgrammer = Label(false);
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haystackProgrammer = Haystack(false);
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category = Category();
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order = Order();
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favoriteKey = FavoriteKey();
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UnityAPI.Async(() => icon = Icon());
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showControlInputsInFooter = ShowControlInputsInFooter();
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showControlOutputsInFooter = ShowControlOutputsInFooter();
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showValueInputsInFooter = ShowValueInputsInFooter();
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showValueOutputsInFooter = ShowValueOutputsInFooter();
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controlInputCount = unit.controlInputs.Count;
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controlOutputCount = unit.controlOutputs.Count;
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valueInputTypes = unit.valueInputs.Select(vi => vi.type).ToHashSet();
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valueOutputTypes = unit.valueOutputs.Select(vo => vo.type).ToHashSet();
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filled = true;
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}
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protected virtual void FillFromData()
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{
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unit.EnsureDefined();
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unitType = unit.GetType();
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UnityAPI.Async(() => icon = Icon());
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showControlInputsInFooter = ShowControlInputsInFooter();
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showControlOutputsInFooter = ShowControlOutputsInFooter();
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showValueInputsInFooter = ShowValueInputsInFooter();
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showValueOutputsInFooter = ShowValueOutputsInFooter();
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filled = true;
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}
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public virtual void Deserialize(UnitOptionRow row)
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{
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source = row;
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if (row.sourceScriptGuids != null)
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{
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sourceScriptGuids = row.sourceScriptGuids.Split(',').ToHashSet();
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}
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unitType = Codebase.DeserializeType(row.unitType);
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category = row.category == null ? null : new UnitCategory(row.category);
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labelHuman = row.labelHuman;
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labelProgrammer = row.labelProgrammer;
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order = row.order;
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haystackHuman = row.haystackHuman;
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haystackProgrammer = row.haystackProgrammer;
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favoriteKey = row.favoriteKey;
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controlInputCount = row.controlInputCount;
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controlOutputCount = row.controlOutputCount;
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}
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public virtual UnitOptionRow Serialize()
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{
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var row = new UnitOptionRow();
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if (sourceScriptGuids.Count == 0)
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{
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// Important to set to null here, because the code relies on
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// null checks, not empty string checks.
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row.sourceScriptGuids = null;
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}
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else
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{
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row.sourceScriptGuids = string.Join(",", sourceScriptGuids.ToArray());
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}
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row.optionType = Codebase.SerializeType(GetType());
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row.unitType = Codebase.SerializeType(unitType);
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row.unit = unit.Serialize().json;
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row.category = category?.fullName;
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row.labelHuman = labelHuman;
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row.labelProgrammer = labelProgrammer;
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row.order = order;
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row.haystackHuman = haystackHuman;
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row.haystackProgrammer = haystackProgrammer;
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row.favoriteKey = favoriteKey;
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row.controlInputCount = controlInputCount;
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row.controlOutputCount = controlOutputCount;
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row.valueInputTypes = valueInputTypes.Select(Codebase.SerializeType).ToSeparatedString("|").NullIfEmpty();
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row.valueOutputTypes = valueOutputTypes.Select(Codebase.SerializeType).ToSeparatedString("|").NullIfEmpty();
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return row;
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}
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public virtual void OnPopulate()
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{
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if (!filled)
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{
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FillFromData();
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}
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}
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public virtual void Prewarm() { }
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#region Configuration
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public object value => this;
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public bool parentOnly => false;
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public virtual string headerLabel => label;
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public virtual bool showHeaderIcon => false;
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public virtual bool favoritable => true;
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#endregion
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#region Properties
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public HashSet<string> sourceScriptGuids { get; protected set; }
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protected string labelHuman { get; set; }
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protected string labelProgrammer { get; set; }
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public string label => BoltCore.Configuration.humanNaming ? labelHuman : labelProgrammer;
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public UnitCategory category { get; private set; }
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public int order { get; private set; }
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public EditorTexture icon { get; private set; }
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protected string haystackHuman { get; set; }
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protected string haystackProgrammer { get; set; }
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public string haystack => BoltCore.Configuration.humanNaming ? haystackHuman : haystackProgrammer;
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public string favoriteKey { get; private set; }
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public virtual string formerHaystack => BoltFlowNameUtility.UnitPreviousTitle(unitType);
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GUIStyle IFuzzyOption.style => Style();
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#endregion
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#region Contextual Filtering
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public int controlInputCount { get; private set; }
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public int controlOutputCount { get; private set; }
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private HashSet<Type> _valueInputTypes;
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private HashSet<Type> _valueOutputTypes;
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// On demand loading for initialization performance (type deserialization is expensive)
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public HashSet<Type> valueInputTypes
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{
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get
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{
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if (_valueInputTypes == null)
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{
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if (string.IsNullOrEmpty(source.valueInputTypes))
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{
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_valueInputTypes = new HashSet<Type>();
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}
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else
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{
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_valueInputTypes = source.valueInputTypes.Split('|').Select(Codebase.DeserializeType).ToHashSet();
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}
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}
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return _valueInputTypes;
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}
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private set
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{
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_valueInputTypes = value;
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}
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}
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public HashSet<Type> valueOutputTypes
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{
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get
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{
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if (_valueOutputTypes == null)
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{
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if (string.IsNullOrEmpty(source.valueOutputTypes))
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{
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_valueOutputTypes = new HashSet<Type>();
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}
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else
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{
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_valueOutputTypes = source.valueOutputTypes.Split('|').Select(Codebase.DeserializeType).ToHashSet();
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}
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}
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return _valueOutputTypes;
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}
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private set
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{
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_valueOutputTypes = value;
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}
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}
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#endregion
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#region Providers
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protected virtual string Label(bool human)
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{
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return BoltFlowNameUtility.UnitTitle(unitType, false, true);
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}
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protected virtual UnitCategory Category()
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{
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return unitType.GetAttribute<UnitCategory>();
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}
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protected virtual int Order()
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{
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return unitType.GetAttribute<UnitOrderAttribute>()?.order ?? int.MaxValue;
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}
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protected virtual string Haystack(bool human)
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{
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return Label(human);
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}
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protected virtual EditorTexture Icon()
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{
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return descriptor.Icon();
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}
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protected virtual GUIStyle Style()
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{
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return FuzzyWindow.defaultOptionStyle;
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}
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protected virtual string FavoriteKey()
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{
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return unit.GetType().FullName;
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}
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#endregion
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#region Search
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public virtual string SearchResultLabel(string query)
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{
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var label = SearchUtility.HighlightQuery(haystack, query);
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if (category != null)
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{
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label += $" <color=#{ColorPalette.unityForegroundDim.ToHexString()}>(in {category.fullName})</color>";
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}
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return label;
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}
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#endregion
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#region Footer
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private string summary => description.summary;
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public bool hasFooter => !StringUtility.IsNullOrWhiteSpace(summary) || footerPorts.Any();
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protected virtual bool ShowControlInputsInFooter()
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{
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return unitType.GetAttribute<UnitFooterPortsAttribute>()?.ControlInputs ?? false;
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}
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protected virtual bool ShowControlOutputsInFooter()
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{
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return unitType.GetAttribute<UnitFooterPortsAttribute>()?.ControlOutputs ?? false;
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}
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protected virtual bool ShowValueInputsInFooter()
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{
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return unitType.GetAttribute<UnitFooterPortsAttribute>()?.ValueInputs ?? true;
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}
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protected virtual bool ShowValueOutputsInFooter()
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{
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return unitType.GetAttribute<UnitFooterPortsAttribute>()?.ValueOutputs ?? true;
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}
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[DoNotSerialize]
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protected bool showControlInputsInFooter { get; private set; }
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[DoNotSerialize]
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protected bool showControlOutputsInFooter { get; private set; }
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[DoNotSerialize]
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protected bool showValueInputsInFooter { get; private set; }
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[DoNotSerialize]
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protected bool showValueOutputsInFooter { get; private set; }
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private IEnumerable<IUnitPort> footerPorts
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{
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get
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{
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if (showControlInputsInFooter)
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{
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foreach (var controlInput in unit.controlInputs)
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{
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yield return controlInput;
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}
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}
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if (showControlOutputsInFooter)
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{
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foreach (var controlOutput in unit.controlOutputs)
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{
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yield return controlOutput;
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}
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}
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if (showValueInputsInFooter)
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{
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foreach (var valueInput in unit.valueInputs)
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{
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yield return valueInput;
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}
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}
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if (showValueOutputsInFooter)
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{
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foreach (var valueOutput in unit.valueOutputs)
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{
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yield return valueOutput;
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}
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}
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}
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}
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public float GetFooterHeight(float width)
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{
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var hasSummary = !StringUtility.IsNullOrWhiteSpace(summary);
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var hasIcon = icon != null;
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var hasPorts = footerPorts.Any();
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var height = 0f;
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width -= 2 * FooterStyles.padding;
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height += FooterStyles.padding;
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if (hasSummary)
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{
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if (hasIcon)
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{
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height += Mathf.Max(FooterStyles.unitIconSize, GetFooterSummaryHeight(width - FooterStyles.unitIconSize - FooterStyles.spaceAfterUnitIcon));
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}
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else
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{
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height += GetFooterSummaryHeight(width);
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}
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}
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if (hasSummary && hasPorts)
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{
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height += FooterStyles.spaceBetweenDescriptionAndPorts;
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}
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foreach (var port in footerPorts)
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{
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height += GetFooterPortHeight(width, port);
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height += FooterStyles.spaceBetweenPorts;
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}
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if (hasPorts)
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{
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height -= FooterStyles.spaceBetweenPorts;
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}
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height += FooterStyles.padding;
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return height;
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}
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public void OnFooterGUI(Rect position)
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{
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var hasSummary = !StringUtility.IsNullOrWhiteSpace(summary);
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var hasIcon = icon != null;
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var hasPorts = footerPorts.Any();
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var y = position.y;
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y += FooterStyles.padding;
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position.x += FooterStyles.padding;
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position.width -= FooterStyles.padding * 2;
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if (hasSummary)
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{
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if (hasIcon)
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{
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var iconPosition = new Rect
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(
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position.x,
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y,
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FooterStyles.unitIconSize,
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FooterStyles.unitIconSize
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);
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var summaryWidth = position.width - iconPosition.width - FooterStyles.spaceAfterUnitIcon;
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var summaryPosition = new Rect
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(
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iconPosition.xMax + FooterStyles.spaceAfterUnitIcon,
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y,
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summaryWidth,
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GetFooterSummaryHeight(summaryWidth)
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);
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GUI.DrawTexture(iconPosition, icon?[FooterStyles.unitIconSize]);
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OnFooterSummaryGUI(summaryPosition);
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y = Mathf.Max(iconPosition.yMax, summaryPosition.yMax);
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}
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else
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{
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OnFooterSummaryGUI(position.VerticalSection(ref y, GetFooterSummaryHeight(position.width)));
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}
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}
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if (hasSummary && hasPorts)
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{
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y += FooterStyles.spaceBetweenDescriptionAndPorts;
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}
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foreach (var port in footerPorts)
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{
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OnFooterPortGUI(position.VerticalSection(ref y, GetFooterPortHeight(position.width, port)), port);
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y += FooterStyles.spaceBetweenPorts;
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}
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if (hasPorts)
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{
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y -= FooterStyles.spaceBetweenPorts;
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}
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y += FooterStyles.padding;
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}
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private float GetFooterSummaryHeight(float width)
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{
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return FooterStyles.description.CalcHeight(new GUIContent(summary), width);
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}
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private void OnFooterSummaryGUI(Rect position)
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{
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EditorGUI.LabelField(position, summary, FooterStyles.description);
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}
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private string GetFooterPortLabel(IUnitPort port)
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{
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string type;
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if (port is ValueInput)
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{
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type = ((IUnitValuePort)port).type.DisplayName() + " Input";
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}
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else if (port is ValueOutput)
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{
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type = ((IUnitValuePort)port).type.DisplayName() + " Output";
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}
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else if (port is ControlInput)
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{
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type = "Trigger Input";
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}
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else if (port is ControlOutput)
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{
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type = "Trigger Output";
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}
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else
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{
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throw new NotSupportedException();
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}
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var portDescription = PortDescription(port);
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if (!StringUtility.IsNullOrWhiteSpace(portDescription.summary))
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{
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return $"<b>{portDescription.label}:</b> {portDescription.summary} {LudiqGUIUtility.DimString($"({type})")}";
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}
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else
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{
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return $"<b>{portDescription.label}:</b> {LudiqGUIUtility.DimString($"({type})")}";
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}
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}
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private float GetFooterPortDescriptionHeight(float width, IUnitPort port)
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{
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return FooterStyles.portDescription.CalcHeight(new GUIContent(GetFooterPortLabel(port)), width);
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}
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private void OnFooterPortDescriptionGUI(Rect position, IUnitPort port)
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{
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GUI.Label(position, GetFooterPortLabel(port), FooterStyles.portDescription);
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}
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private float GetFooterPortHeight(float width, IUnitPort port)
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{
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var descriptionWidth = width - FooterStyles.portIconSize - FooterStyles.spaceAfterPortIcon;
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return GetFooterPortDescriptionHeight(descriptionWidth, port);
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}
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private void OnFooterPortGUI(Rect position, IUnitPort port)
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{
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var iconPosition = new Rect
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(
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position.x,
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position.y,
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FooterStyles.portIconSize,
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FooterStyles.portIconSize
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);
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var descriptionWidth = position.width - FooterStyles.portIconSize - FooterStyles.spaceAfterPortIcon;
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var descriptionPosition = new Rect
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(
|
|
iconPosition.xMax + FooterStyles.spaceAfterPortIcon,
|
|
position.y,
|
|
descriptionWidth,
|
|
GetFooterPortDescriptionHeight(descriptionWidth, port)
|
|
);
|
|
|
|
var portDescription = PortDescription(port);
|
|
|
|
var icon = portDescription.icon?[FooterStyles.portIconSize];
|
|
|
|
if (icon != null)
|
|
{
|
|
GUI.DrawTexture(iconPosition, icon);
|
|
}
|
|
|
|
OnFooterPortDescriptionGUI(descriptionPosition, port);
|
|
}
|
|
|
|
public static class FooterStyles
|
|
{
|
|
static FooterStyles()
|
|
{
|
|
description = new GUIStyle(EditorStyles.label);
|
|
description.padding = new RectOffset(0, 0, 0, 0);
|
|
description.wordWrap = true;
|
|
description.richText = true;
|
|
|
|
portDescription = new GUIStyle(EditorStyles.label);
|
|
portDescription.padding = new RectOffset(0, 0, 0, 0);
|
|
portDescription.wordWrap = true;
|
|
portDescription.richText = true;
|
|
portDescription.imagePosition = ImagePosition.TextOnly;
|
|
}
|
|
|
|
public static readonly GUIStyle description;
|
|
public static readonly GUIStyle portDescription;
|
|
public static readonly float spaceAfterUnitIcon = 7;
|
|
public static readonly int unitIconSize = IconSize.Medium;
|
|
public static readonly float spaceAfterPortIcon = 6;
|
|
public static readonly int portIconSize = IconSize.Small;
|
|
public static readonly float spaceBetweenDescriptionAndPorts = 8;
|
|
public static readonly float spaceBetweenPorts = 8;
|
|
public static readonly float padding = 8;
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|