9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
59 lines
1.7 KiB
C#
59 lines
1.7 KiB
C#
using System;
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using System.Linq;
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namespace Unity.VisualScripting
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{
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public static class BoltFlowNameUtility
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{
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[Obsolete("This method is obsolete. Please use the new UnitTitle(unitType, short, includeStatus) instead.")]
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public static string UnitTitle(Type unitType, bool @short)
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{
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if (@short)
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{
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var shortTitle = unitType.GetAttribute<UnitShortTitleAttribute>()?.title;
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if (shortTitle != null)
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{
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return shortTitle;
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}
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}
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var title = unitType.GetAttribute<UnitTitleAttribute>()?.title;
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if (title != null)
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{
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return title;
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}
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return unitType.HumanName();
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}
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public static string UnitTitle(Type unitType, bool @short, bool includeStatus)
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{
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var suffix = string.Empty;
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if (includeStatus && Attribute.IsDefined(unitType, typeof(ObsoleteAttribute)))
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suffix = " (Deprecated)";
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if (@short)
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{
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var shortTitle = unitType.GetAttribute<UnitShortTitleAttribute>()?.title;
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if (shortTitle != null)
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{
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return $"{shortTitle} {suffix}";
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}
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}
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var title = unitType.GetAttribute<UnitTitleAttribute>()?.title;
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return title != null ? $"{title} {suffix}" : $"{unitType.HumanName()} {suffix}";
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}
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public static string UnitPreviousTitle(Type unitType)
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{
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var title = unitType.GetAttribute<RenamedFromAttribute>()?.previousName.Split('.').Last();
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return title ?? string.Empty;
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}
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}
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}
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