
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
22 lines
636 B
C#
22 lines
636 B
C#
using System;
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namespace UnityEngine.Rendering.Universal
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{
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/// <summary>
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/// <para>Prevents ScriptableRendererFeatures of same type to be added more than once to a Scriptable Renderer.</para>
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/// </summary>
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[AttributeUsage(AttributeTargets.Class)]
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public class DisallowMultipleRendererFeature : Attribute
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{
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/// <summary>
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/// Set the custom title for renderer feature.
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/// </summary>
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public string customTitle { private set; get; }
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public DisallowMultipleRendererFeature(string customTitle = null)
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{
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this.customTitle = customTitle;
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}
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}
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}
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