Firstborn/Library/PackageCache/com.unity.render-pipelines..../Runtime/Passes
Schaken-Mods 9092858a58 updated to the latest editor
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
2023-05-07 17:43:11 -05:00
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AdditionalLightsShadowCasterPass.cs updated to the latest editor 2023-05-07 17:43:11 -05:00
AdditionalLightsShadowCasterPass.cs.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
CapturePass.cs updated to the latest editor 2023-05-07 17:43:11 -05:00
CapturePass.cs.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
ColorGradingLutPass.cs updated to the latest editor 2023-05-07 17:43:11 -05:00
ColorGradingLutPass.cs.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
CopyColorPass.cs updated to the latest editor 2023-05-07 17:43:11 -05:00
CopyColorPass.cs.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
CopyDepthPass.cs updated to the latest editor 2023-05-07 17:43:11 -05:00
CopyDepthPass.cs.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
DeferredPass.cs updated to the latest editor 2023-05-07 17:43:11 -05:00
DeferredPass.cs.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
DepthNormalOnlyPass.cs updated to the latest editor 2023-05-07 17:43:11 -05:00
DepthNormalOnlyPass.cs.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
DepthOnlyPass.cs updated to the latest editor 2023-05-07 17:43:11 -05:00
DepthOnlyPass.cs.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
DrawObjectsPass.cs updated to the latest editor 2023-05-07 17:43:11 -05:00
DrawObjectsPass.cs.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
DrawSkyboxPass.cs updated to the latest editor 2023-05-07 17:43:11 -05:00
DrawSkyboxPass.cs.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
FinalBlitPass.cs updated to the latest editor 2023-05-07 17:43:11 -05:00
FinalBlitPass.cs.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
GBufferPass.cs updated to the latest editor 2023-05-07 17:43:11 -05:00
GBufferPass.cs.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
InvokeOnRenderObjectCallbackPass.cs updated to the latest editor 2023-05-07 17:43:11 -05:00
InvokeOnRenderObjectCallbackPass.cs.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
MainLightShadowCasterPass.cs updated to the latest editor 2023-05-07 17:43:11 -05:00
MainLightShadowCasterPass.cs.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
MotionVectorRenderPass.cs updated to the latest editor 2023-05-07 17:43:11 -05:00
MotionVectorRenderPass.cs.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
PostProcessPass.cs updated to the latest editor 2023-05-07 17:43:11 -05:00
PostProcessPass.cs.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
RenderObjectsPass.cs updated to the latest editor 2023-05-07 17:43:11 -05:00
RenderObjectsPass.cs.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
ScreenSpaceShadowResolvePass.cs updated to the latest editor 2023-05-07 17:43:11 -05:00
ScreenSpaceShadowResolvePass.cs.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
ScriptableRenderPass.cs updated to the latest editor 2023-05-07 17:43:11 -05:00
ScriptableRenderPass.cs.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
TileDepthRangePass.cs updated to the latest editor 2023-05-07 17:43:11 -05:00
TileDepthRangePass.cs.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
TransparentSettingsPass.cs updated to the latest editor 2023-05-07 17:43:11 -05:00
TransparentSettingsPass.cs.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
XROcclusionMeshPass.cs updated to the latest editor 2023-05-07 17:43:11 -05:00
XROcclusionMeshPass.cs.meta updated to the latest editor 2023-05-07 17:43:11 -05:00