![]() I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better! |
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PhysicalMaterial3DsMax.shadergraph | ||
PhysicalMaterial3DsMax.shadergraph.meta | ||
PhysicalMaterial3DsMaxTransparent.shadergraph | ||
PhysicalMaterial3DsMaxTransparent.shadergraph.meta |