Firstborn/Library/PackageCache/com.unity.render-pipelines..../ShaderLibrary
Schaken-Mods 9092858a58 updated to the latest editor
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
2023-05-07 17:43:11 -05:00
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API updated to the latest editor 2023-05-07 17:43:11 -05:00
Sampling updated to the latest editor 2023-05-07 17:43:11 -05:00
Shadow updated to the latest editor 2023-05-07 17:43:11 -05:00
ACES.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
ACES.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
API.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
AreaLighting.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
AreaLighting.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
BC6H.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
BC6H.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
BSDF.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
BSDF.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
Color.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
Color.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
Common.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
Common.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
CommonDeprecated.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
CommonDeprecated.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
CommonLighting.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
CommonLighting.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
CommonMaterial.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
CommonMaterial.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
CommonShadow.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
CommonShadow.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
Debug.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
Debug.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
DummyShaderLibrary.cs updated to the latest editor 2023-05-07 17:43:11 -05:00
DummyShaderLibrary.cs.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
EntityLighting.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
EntityLighting.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
Filtering.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
Filtering.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
GeometricTools.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
GeometricTools.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
GraniteShaderLibBase.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
GraniteShaderLibBase.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
ImageBasedLighting.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
ImageBasedLighting.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
Macros.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
Macros.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
MetaPass.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
MetaPass.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
NormalSurfaceGradient.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
NormalSurfaceGradient.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
Packing.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
Packing.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
ParallaxMapping.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
ParallaxMapping.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
PerPixelDisplacement.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
PerPixelDisplacement.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
PhysicalCamera.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
PhysicalCamera.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
Random.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
Random.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
Refraction.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
Refraction.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
Sampling.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
SDF2D.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
SDF2D.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
Shadow.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
SpaceFillingCurves.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
SpaceFillingCurves.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
SpaceTransforms.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
SpaceTransforms.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
Tessellation.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
Tessellation.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
Texture.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
Texture.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
TextureStack.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
TextureStack.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
Unity.RenderPipelines.Core.ShaderLibrary.asmdef updated to the latest editor 2023-05-07 17:43:11 -05:00
Unity.RenderPipelines.Core.ShaderLibrary.asmdef.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
UnityDOTSInstancing.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
UnityDOTSInstancing.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
UnityInstancing.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
UnityInstancing.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
Version.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
Version.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
VirtualTexturing.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
VirtualTexturing.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00
VolumeRendering.hlsl updated to the latest editor 2023-05-07 17:43:11 -05:00
VolumeRendering.hlsl.meta updated to the latest editor 2023-05-07 17:43:11 -05:00