9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
71 lines
2.4 KiB
Plaintext
71 lines
2.4 KiB
Plaintext
{
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"name": "GamepadMouseCursorUIActions",
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"maps": [
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{
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"name": "UI",
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"id": "038d8f59-db9c-4389-83cd-7d41373518d5",
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"actions": [
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{
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"name": "Point",
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"type": "PassThrough",
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"id": "81d2dc29-f5a6-47c1-a543-ad954fda9fa6",
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"expectedControlType": "Vector2",
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"processors": "",
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"interactions": ""
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},
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{
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"name": "Click",
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"type": "PassThrough",
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"id": "e5db52ef-8fc1-40c9-9799-57f91a7d7ade",
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"expectedControlType": "Button",
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"processors": "",
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"interactions": ""
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},
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{
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"name": "Scroll",
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"type": "PassThrough",
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"id": "48228e6f-8fda-4ba2-b461-fdae78c58090",
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"expectedControlType": "Vector2",
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"processors": "",
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"interactions": ""
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}
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],
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"bindings": [
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{
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"name": "",
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"id": "39af39e2-c75c-421e-84bf-1e4ff9793ab4",
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"path": "<VirtualMouse>/position",
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"interactions": "",
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"processors": "",
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"groups": "",
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"action": "Point",
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"isComposite": false,
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"isPartOfComposite": false
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},
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{
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"name": "",
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"id": "f9d5a98e-68a3-44c8-a096-a1a30237ca81",
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"path": "<VirtualMouse>/leftButton",
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"interactions": "",
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"processors": "",
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"groups": "",
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"action": "Click",
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"isComposite": false,
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"isPartOfComposite": false
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},
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{
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"name": "",
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"id": "7ffd960c-11ef-4fc0-b91b-4cbd02eba1b8",
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"path": "<VirtualMouse>/scroll",
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"interactions": "",
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"processors": "",
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"groups": "",
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"action": "Scroll",
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"isComposite": false,
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"isPartOfComposite": false
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}
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]
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}
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],
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"controlSchemes": []
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} |