9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
21 lines
437 B
C#
21 lines
437 B
C#
#if UNITY_INPUT_SYSTEM_ENABLE_UI
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using UnityEngine.EventSystems;
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namespace UnityEngine.InputSystem.UI
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{
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internal struct NavigationModel
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{
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public Vector2 move;
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public int consecutiveMoveCount;
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public MoveDirection lastMoveDirection;
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public float lastMoveTime;
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public AxisEventData eventData;
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public void Reset()
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{
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move = Vector2.zero;
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}
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}
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}
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#endif
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