Firstborn/Library/PackageCache/com.unity.inputsystem@1.5.1/InputSystem/Plugins/Android/AndroidAxis.cs
Schaken-Mods 9092858a58 updated to the latest editor
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
2023-05-07 17:43:11 -05:00

229 lines
5.4 KiB
C#

#if UNITY_EDITOR || UNITY_ANDROID || PACKAGE_DOCS_GENERATION
using System;
using System.Linq;
using System.Runtime.InteropServices;
using UnityEngine.InputSystem.Android.LowLevel;
using UnityEngine.InputSystem.Utilities;
namespace UnityEngine.InputSystem.Android.LowLevel
{
/// <summary>
/// Enum used to identity the axis type in the Android motion input event. See <see cref="AndroidGameControllerState.axis"/>.
/// See https://developer.android.com/reference/android/view/MotionEvent#constants_1 for more details.
/// </summary>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1027:MarkEnumsWithFlags", Justification = "False positive")]
public enum AndroidAxis
{
/// <summary>
/// X axis of a motion event.
/// </summary>
X = 0,
/// <summary>
/// Y axis of a motion event.
/// </summary>
Y = 1,
/// <summary>
/// Pressure axis of a motion event.
/// </summary>
Pressure = 2,
/// <summary>
/// Size axis of a motion event.
/// </summary>
Size = 3,
/// <summary>
/// TouchMajor axis of a motion event.
/// </summary>
TouchMajor = 4,
/// <summary>
/// TouchMinor axis of a motion event.
/// </summary>
TouchMinor = 5,
/// <summary>
/// ToolMajor axis of a motion event.
/// </summary>
ToolMajor = 6,
/// <summary>
/// ToolMinor axis of a motion event.
/// </summary>
ToolMinor = 7,
/// <summary>
/// Orientation axis of a motion event.
/// </summary>
Orientation = 8,
/// <summary>
/// Vertical Scroll of a motion event.
/// </summary>
Vscroll = 9,
/// <summary>
/// Horizontal Scroll axis of a motion event.
/// </summary>
Hscroll = 10,
/// <summary>
/// Z axis of a motion event.
/// </summary>
Z = 11,
/// <summary>
/// X Rotation axis of a motion event.
/// </summary>
Rx = 12,
/// <summary>
/// Y Rotation axis of a motion event.
/// </summary>
Ry = 13,
/// <summary>
/// Z Rotation axis of a motion event.
/// </summary>
Rz = 14,
/// <summary>
/// Hat X axis of a motion event.
/// </summary>
HatX = 15,
/// <summary>
/// Hat Y axis of a motion event.
/// </summary>
HatY = 16,
/// <summary>
/// Left Trigger axis of a motion event.
/// </summary>
Ltrigger = 17,
/// <summary>
/// Right Trigger axis of a motion event.
/// </summary>
Rtrigger = 18,
/// <summary>
/// Throttle axis of a motion event.
/// </summary>
Throttle = 19,
/// <summary>
/// Rudder axis of a motion event.
/// </summary>
Rudder = 20,
/// <summary>
/// Wheel axis of a motion event.
/// </summary>
Wheel = 21,
/// <summary>
/// Gas axis of a motion event.
/// </summary>
Gas = 22,
/// <summary>
/// Break axis of a motion event.
/// </summary>
Brake = 23,
/// <summary>
/// Distance axis of a motion event.
/// </summary>
Distance = 24,
/// <summary>
/// Tilt axis of a motion event.
/// </summary>
Tilt = 25,
/// <summary>
/// Generic 1 axis of a motion event.
/// </summary>
Generic1 = 32,
/// <summary>
/// Generic 2 axis of a motion event.
/// </summary>
Generic2 = 33,
/// <summary>
/// Generic 3 axis of a motion event.
/// </summary>
Generic3 = 34,
/// <summary>
/// Generic 4 axis of a motion event.
/// </summary>
Generic4 = 35,
/// <summary>
/// Generic 5 axis of a motion event.
/// </summary>
Generic5 = 36,
/// <summary>
/// Generic 6 axis of a motion event.
/// </summary>
Generic6 = 37,
/// <summary>
/// Generic 7 axis of a motion event.
/// </summary>
Generic7 = 38,
/// <summary>
/// Generic 8 axis of a motion event.
/// </summary>
Generic8 = 39,
/// <summary>
/// Generic 9 axis of a motion event.
/// </summary>
Generic9 = 40,
/// <summary>
/// Generic 10 axis of a motion event.
/// </summary>
Generic10 = 41,
/// <summary>
/// Generic 11 axis of a motion event.
/// </summary>
Generic11 = 42,
/// <summary>
/// Generic 12 axis of a motion event.
/// </summary>
Generic12 = 43,
/// <summary>
/// Generic 13 axis of a motion event.
/// </summary>
Generic13 = 44,
/// <summary>
/// Generic 14 axis of a motion event.
/// </summary>
Generic14 = 45,
/// <summary>
/// Generic 15 axis of a motion event.
/// </summary>
Generic15 = 46,
/// <summary>
/// Generic 16 axis of a motion event.
/// </summary>
Generic16 = 47,
}
}
#endif // UNITY_EDITOR || UNITY_ANDROID