9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
878 lines
37 KiB
C#
878 lines
37 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputLayoutCodeGenerator
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// version 1.5.1
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// from "Mouse" layout
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using UnityEngine.InputSystem;
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using UnityEngine.InputSystem.LowLevel;
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using UnityEngine.InputSystem.Utilities;
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// Suppress warnings from local variables for control references
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// that we don't end up using.
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#pragma warning disable CS0219
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namespace UnityEngine.InputSystem
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{
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internal partial class FastMouse : UnityEngine.InputSystem.Mouse
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{
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public const string metadata = "AutoWindowSpace;Vector2;Delta;Button;Axis;Digital;Integer;Mouse;Pointer";
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public FastMouse()
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{
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var builder = this.Setup(30, 10, 2)
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.WithName("Mouse")
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.WithDisplayName("Mouse")
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.WithChildren(0, 14)
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.WithLayout(new InternedString("Mouse"))
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.WithStateBlock(new InputStateBlock { format = new FourCC(1297044819), sizeInBits = 392 });
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var kVector2Layout = new InternedString("Vector2");
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var kDeltaLayout = new InternedString("Delta");
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var kButtonLayout = new InternedString("Button");
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var kAxisLayout = new InternedString("Axis");
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var kDigitalLayout = new InternedString("Digital");
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var kIntegerLayout = new InternedString("Integer");
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// /Mouse/position
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var ctrlMouseposition = Initialize_ctrlMouseposition(kVector2Layout, this);
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// /Mouse/delta
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var ctrlMousedelta = Initialize_ctrlMousedelta(kDeltaLayout, this);
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// /Mouse/scroll
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var ctrlMousescroll = Initialize_ctrlMousescroll(kDeltaLayout, this);
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// /Mouse/press
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var ctrlMousepress = Initialize_ctrlMousepress(kButtonLayout, this);
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// /Mouse/leftButton
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var ctrlMouseleftButton = Initialize_ctrlMouseleftButton(kButtonLayout, this);
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// /Mouse/rightButton
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var ctrlMouserightButton = Initialize_ctrlMouserightButton(kButtonLayout, this);
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// /Mouse/middleButton
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var ctrlMousemiddleButton = Initialize_ctrlMousemiddleButton(kButtonLayout, this);
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// /Mouse/forwardButton
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var ctrlMouseforwardButton = Initialize_ctrlMouseforwardButton(kButtonLayout, this);
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// /Mouse/backButton
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var ctrlMousebackButton = Initialize_ctrlMousebackButton(kButtonLayout, this);
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// /Mouse/pressure
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var ctrlMousepressure = Initialize_ctrlMousepressure(kAxisLayout, this);
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// /Mouse/radius
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var ctrlMouseradius = Initialize_ctrlMouseradius(kVector2Layout, this);
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// /Mouse/pointerId
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var ctrlMousepointerId = Initialize_ctrlMousepointerId(kDigitalLayout, this);
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// /Mouse/displayIndex
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var ctrlMousedisplayIndex = Initialize_ctrlMousedisplayIndex(kIntegerLayout, this);
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// /Mouse/clickCount
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var ctrlMouseclickCount = Initialize_ctrlMouseclickCount(kIntegerLayout, this);
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// /Mouse/position/x
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var ctrlMousepositionx = Initialize_ctrlMousepositionx(kAxisLayout, ctrlMouseposition);
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// /Mouse/position/y
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var ctrlMousepositiony = Initialize_ctrlMousepositiony(kAxisLayout, ctrlMouseposition);
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// /Mouse/delta/up
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var ctrlMousedeltaup = Initialize_ctrlMousedeltaup(kAxisLayout, ctrlMousedelta);
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// /Mouse/delta/down
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var ctrlMousedeltadown = Initialize_ctrlMousedeltadown(kAxisLayout, ctrlMousedelta);
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// /Mouse/delta/left
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var ctrlMousedeltaleft = Initialize_ctrlMousedeltaleft(kAxisLayout, ctrlMousedelta);
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// /Mouse/delta/right
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var ctrlMousedeltaright = Initialize_ctrlMousedeltaright(kAxisLayout, ctrlMousedelta);
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// /Mouse/delta/x
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var ctrlMousedeltax = Initialize_ctrlMousedeltax(kAxisLayout, ctrlMousedelta);
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// /Mouse/delta/y
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var ctrlMousedeltay = Initialize_ctrlMousedeltay(kAxisLayout, ctrlMousedelta);
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// /Mouse/scroll/up
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var ctrlMousescrollup = Initialize_ctrlMousescrollup(kAxisLayout, ctrlMousescroll);
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// /Mouse/scroll/down
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var ctrlMousescrolldown = Initialize_ctrlMousescrolldown(kAxisLayout, ctrlMousescroll);
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// /Mouse/scroll/left
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var ctrlMousescrollleft = Initialize_ctrlMousescrollleft(kAxisLayout, ctrlMousescroll);
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// /Mouse/scroll/right
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var ctrlMousescrollright = Initialize_ctrlMousescrollright(kAxisLayout, ctrlMousescroll);
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// /Mouse/scroll/x
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var ctrlMousescrollx = Initialize_ctrlMousescrollx(kAxisLayout, ctrlMousescroll);
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// /Mouse/scroll/y
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var ctrlMousescrolly = Initialize_ctrlMousescrolly(kAxisLayout, ctrlMousescroll);
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// /Mouse/radius/x
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var ctrlMouseradiusx = Initialize_ctrlMouseradiusx(kAxisLayout, ctrlMouseradius);
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// /Mouse/radius/y
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var ctrlMouseradiusy = Initialize_ctrlMouseradiusy(kAxisLayout, ctrlMouseradius);
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// Usages.
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builder.WithControlUsage(0, new InternedString("Point"), ctrlMouseposition);
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builder.WithControlUsage(1, new InternedString("Secondary2DMotion"), ctrlMousedelta);
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builder.WithControlUsage(2, new InternedString("ScrollHorizontal"), ctrlMousescrollx);
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builder.WithControlUsage(3, new InternedString("ScrollVertical"), ctrlMousescrolly);
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builder.WithControlUsage(4, new InternedString("PrimaryAction"), ctrlMouseleftButton);
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builder.WithControlUsage(5, new InternedString("SecondaryAction"), ctrlMouserightButton);
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builder.WithControlUsage(6, new InternedString("Forward"), ctrlMouseforwardButton);
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builder.WithControlUsage(7, new InternedString("Back"), ctrlMousebackButton);
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builder.WithControlUsage(8, new InternedString("Pressure"), ctrlMousepressure);
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builder.WithControlUsage(9, new InternedString("Radius"), ctrlMouseradius);
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// Aliases.
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builder.WithControlAlias(0, new InternedString("horizontal"));
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builder.WithControlAlias(1, new InternedString("vertical"));
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// Control getters/arrays.
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this.scroll = ctrlMousescroll;
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this.leftButton = ctrlMouseleftButton;
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this.middleButton = ctrlMousemiddleButton;
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this.rightButton = ctrlMouserightButton;
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this.backButton = ctrlMousebackButton;
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this.forwardButton = ctrlMouseforwardButton;
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this.clickCount = ctrlMouseclickCount;
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this.position = ctrlMouseposition;
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this.delta = ctrlMousedelta;
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this.radius = ctrlMouseradius;
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this.pressure = ctrlMousepressure;
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this.press = ctrlMousepress;
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this.displayIndex = ctrlMousedisplayIndex;
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ctrlMouseposition.x = ctrlMousepositionx;
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ctrlMouseposition.y = ctrlMousepositiony;
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ctrlMousedelta.up = ctrlMousedeltaup;
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ctrlMousedelta.down = ctrlMousedeltadown;
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ctrlMousedelta.left = ctrlMousedeltaleft;
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ctrlMousedelta.right = ctrlMousedeltaright;
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ctrlMousedelta.x = ctrlMousedeltax;
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ctrlMousedelta.y = ctrlMousedeltay;
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ctrlMousescroll.up = ctrlMousescrollup;
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ctrlMousescroll.down = ctrlMousescrolldown;
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ctrlMousescroll.left = ctrlMousescrollleft;
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ctrlMousescroll.right = ctrlMousescrollright;
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ctrlMousescroll.x = ctrlMousescrollx;
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ctrlMousescroll.y = ctrlMousescrolly;
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ctrlMouseradius.x = ctrlMouseradiusx;
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ctrlMouseradius.y = ctrlMouseradiusy;
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// State offset to control index map.
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builder.WithStateOffsetToControlIndexMap(new uint[]
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{
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32782u, 16809999u, 33587218u, 33587219u, 33587220u, 50364432u, 50364433u, 50364437u, 67141656u, 67141657u
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, 67141658u, 83918870u, 83918871u, 83918875u, 100664323u, 100664324u, 101188613u, 101712902u, 102237191u, 102761480u
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, 109068300u, 117456909u, 134250505u, 167804956u, 184582173u, 201327627u
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});
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builder.WithControlTree(new byte[]
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{
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// Control tree nodes as bytes
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135, 1, 1, 0, 0, 0, 0, 196, 0, 3, 0, 0, 0, 0, 135, 1, 23, 0, 0, 0, 0, 128, 0, 5, 0, 0, 0, 0, 196, 0
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, 11, 0, 0, 0, 0, 64, 0, 7, 0, 0, 0, 1, 128, 0, 9, 0, 3, 0, 1, 32, 0, 255, 255, 1, 0, 1, 64, 0, 255, 255
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, 2, 0, 1, 96, 0, 255, 255, 7, 0, 3, 128, 0, 255, 255, 4, 0, 3, 193, 0, 13, 0, 0, 0, 0, 196, 0, 19, 0, 0, 0
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, 0, 161, 0, 15, 0, 10, 0, 4, 193, 0, 17, 0, 14, 0, 4, 145, 0, 255, 255, 18, 0, 3, 161, 0, 255, 255, 21, 0, 3, 192
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, 0, 255, 255, 0, 0, 0, 193, 0, 255, 255, 24, 0, 2, 195, 0, 21, 0, 0, 0, 0, 196, 0, 255, 255, 28, 0, 1, 194, 0, 255
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, 255, 26, 0, 1, 195, 0, 255, 255, 27, 0, 1, 32, 1, 25, 0, 0, 0, 0, 135, 1, 41, 0, 0, 0, 0, 240, 0, 27, 0, 0
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, 0, 0, 32, 1, 39, 0, 0, 0, 0, 224, 0, 29, 0, 0, 0, 0, 240, 0, 255, 255, 41, 0, 1, 210, 0, 31, 0, 39, 0, 1
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, 224, 0, 255, 255, 40, 0, 1, 203, 0, 33, 0, 0, 0, 0, 210, 0, 255, 255, 0, 0, 0, 200, 0, 35, 0, 0, 0, 0, 203, 0
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, 255, 255, 0, 0, 0, 198, 0, 37, 0, 0, 0, 0, 200, 0, 255, 255, 0, 0, 0, 197, 0, 255, 255, 29, 0, 1, 198, 0, 255, 255
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, 0, 0, 0, 8, 1, 255, 255, 30, 0, 1, 32, 1, 255, 255, 31, 0, 1, 128, 1, 43, 0, 0, 0, 0, 135, 1, 47, 0, 0, 0
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, 0, 80, 1, 255, 255, 32, 0, 2, 128, 1, 45, 0, 34, 0, 2, 104, 1, 255, 255, 36, 0, 1, 128, 1, 255, 255, 37, 0, 1, 132
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, 1, 49, 0, 0, 0, 0, 135, 1, 255, 255, 0, 0, 0, 130, 1, 51, 0, 0, 0, 0, 132, 1, 255, 255, 0, 0, 0, 129, 1, 255
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, 255, 38, 0, 1, 130, 1, 255, 255, 0, 0, 0
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}, new ushort[]
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{
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// Control tree node indicies
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0, 14, 15, 1, 16, 17, 21, 18, 19, 20, 2, 22, 23, 27, 2, 22, 23, 27, 24, 25, 26, 24, 25, 26, 3, 4, 5, 6, 7, 8
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, 9, 9, 10, 28, 10, 28, 29, 29, 11, 12, 12, 13
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});
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builder.Finish();
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}
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private UnityEngine.InputSystem.Controls.Vector2Control Initialize_ctrlMouseposition(InternedString kVector2Layout, InputControl parent)
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{
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var ctrlMouseposition = new UnityEngine.InputSystem.Controls.Vector2Control();
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ctrlMouseposition.Setup()
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.At(this, 0)
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.WithParent(parent)
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.WithChildren(14, 2)
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.WithName("position")
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.WithDisplayName("Position")
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.WithLayout(kVector2Layout)
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.WithUsages(0, 1)
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.DontReset(true)
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.WithStateBlock(new InputStateBlock
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{
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format = new FourCC(1447379762),
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byteOffset = 0,
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bitOffset = 0,
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sizeInBits = 64
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})
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#if UNITY_EDITOR
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.WithProcessor<InputProcessor<UnityEngine.Vector2>, UnityEngine.Vector2>(new UnityEngine.InputSystem.Processors.EditorWindowSpaceProcessor())
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#endif
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.Finish();
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return ctrlMouseposition;
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}
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private UnityEngine.InputSystem.Controls.DeltaControl Initialize_ctrlMousedelta(InternedString kDeltaLayout, InputControl parent)
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{
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var ctrlMousedelta = new UnityEngine.InputSystem.Controls.DeltaControl();
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ctrlMousedelta.Setup()
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.At(this, 1)
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.WithParent(parent)
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.WithChildren(16, 6)
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.WithName("delta")
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.WithDisplayName("Delta")
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.WithLayout(kDeltaLayout)
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.WithUsages(1, 1)
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.WithStateBlock(new InputStateBlock
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{
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format = new FourCC(1447379762),
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byteOffset = 8,
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bitOffset = 0,
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sizeInBits = 64
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})
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.Finish();
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return ctrlMousedelta;
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}
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private UnityEngine.InputSystem.Controls.DeltaControl Initialize_ctrlMousescroll(InternedString kDeltaLayout, InputControl parent)
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{
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var ctrlMousescroll = new UnityEngine.InputSystem.Controls.DeltaControl();
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ctrlMousescroll.Setup()
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.At(this, 2)
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.WithParent(parent)
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.WithChildren(22, 6)
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.WithName("scroll")
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.WithDisplayName("Scroll")
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.WithLayout(kDeltaLayout)
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.WithStateBlock(new InputStateBlock
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{
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format = new FourCC(1447379762),
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byteOffset = 16,
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bitOffset = 0,
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sizeInBits = 64
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})
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.Finish();
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return ctrlMousescroll;
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}
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private UnityEngine.InputSystem.Controls.ButtonControl Initialize_ctrlMousepress(InternedString kButtonLayout, InputControl parent)
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{
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var ctrlMousepress = new UnityEngine.InputSystem.Controls.ButtonControl();
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ctrlMousepress.Setup()
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.At(this, 3)
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.WithParent(parent)
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.WithName("press")
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.WithDisplayName("Press")
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.WithLayout(kButtonLayout)
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.IsSynthetic(true)
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.IsButton(true)
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.WithStateBlock(new InputStateBlock
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{
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format = new FourCC(1112101920),
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byteOffset = 24,
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bitOffset = 0,
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sizeInBits = 1
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})
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.WithMinAndMax(0, 1)
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.Finish();
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return ctrlMousepress;
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}
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private UnityEngine.InputSystem.Controls.ButtonControl Initialize_ctrlMouseleftButton(InternedString kButtonLayout, InputControl parent)
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{
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var ctrlMouseleftButton = new UnityEngine.InputSystem.Controls.ButtonControl();
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ctrlMouseleftButton.Setup()
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.At(this, 4)
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.WithParent(parent)
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.WithName("leftButton")
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.WithDisplayName("Left Button")
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.WithShortDisplayName("LMB")
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.WithLayout(kButtonLayout)
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.WithUsages(4, 1)
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.IsButton(true)
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.WithStateBlock(new InputStateBlock
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{
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format = new FourCC(1112101920),
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byteOffset = 24,
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bitOffset = 0,
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sizeInBits = 1
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})
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.WithMinAndMax(0, 1)
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.Finish();
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return ctrlMouseleftButton;
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}
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private UnityEngine.InputSystem.Controls.ButtonControl Initialize_ctrlMouserightButton(InternedString kButtonLayout, InputControl parent)
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{
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var ctrlMouserightButton = new UnityEngine.InputSystem.Controls.ButtonControl();
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ctrlMouserightButton.Setup()
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.At(this, 5)
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.WithParent(parent)
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.WithName("rightButton")
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.WithDisplayName("Right Button")
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.WithShortDisplayName("RMB")
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.WithLayout(kButtonLayout)
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.WithUsages(5, 1)
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.IsButton(true)
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.WithStateBlock(new InputStateBlock
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{
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format = new FourCC(1112101920),
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byteOffset = 24,
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bitOffset = 1,
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sizeInBits = 1
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})
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.WithMinAndMax(0, 1)
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.Finish();
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return ctrlMouserightButton;
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}
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private UnityEngine.InputSystem.Controls.ButtonControl Initialize_ctrlMousemiddleButton(InternedString kButtonLayout, InputControl parent)
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{
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var ctrlMousemiddleButton = new UnityEngine.InputSystem.Controls.ButtonControl();
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ctrlMousemiddleButton.Setup()
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.At(this, 6)
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.WithParent(parent)
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.WithName("middleButton")
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.WithDisplayName("Middle Button")
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.WithShortDisplayName("MMB")
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.WithLayout(kButtonLayout)
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.IsButton(true)
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.WithStateBlock(new InputStateBlock
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{
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format = new FourCC(1112101920),
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byteOffset = 24,
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bitOffset = 2,
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sizeInBits = 1
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})
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.WithMinAndMax(0, 1)
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.Finish();
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return ctrlMousemiddleButton;
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}
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private UnityEngine.InputSystem.Controls.ButtonControl Initialize_ctrlMouseforwardButton(InternedString kButtonLayout, InputControl parent)
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{
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var ctrlMouseforwardButton = new UnityEngine.InputSystem.Controls.ButtonControl();
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ctrlMouseforwardButton.Setup()
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.At(this, 7)
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.WithParent(parent)
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.WithName("forwardButton")
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.WithDisplayName("Forward")
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.WithLayout(kButtonLayout)
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.WithUsages(6, 1)
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.IsButton(true)
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.WithStateBlock(new InputStateBlock
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{
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format = new FourCC(1112101920),
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byteOffset = 24,
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bitOffset = 3,
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sizeInBits = 1
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})
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.WithMinAndMax(0, 1)
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.Finish();
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return ctrlMouseforwardButton;
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}
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private UnityEngine.InputSystem.Controls.ButtonControl Initialize_ctrlMousebackButton(InternedString kButtonLayout, InputControl parent)
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{
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var ctrlMousebackButton = new UnityEngine.InputSystem.Controls.ButtonControl();
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ctrlMousebackButton.Setup()
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.At(this, 8)
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.WithParent(parent)
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.WithName("backButton")
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.WithDisplayName("Back")
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.WithLayout(kButtonLayout)
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.WithUsages(7, 1)
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.IsButton(true)
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.WithStateBlock(new InputStateBlock
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{
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format = new FourCC(1112101920),
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byteOffset = 24,
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bitOffset = 4,
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sizeInBits = 1
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})
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.WithMinAndMax(0, 1)
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.Finish();
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return ctrlMousebackButton;
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}
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private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousepressure(InternedString kAxisLayout, InputControl parent)
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{
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var ctrlMousepressure = new UnityEngine.InputSystem.Controls.AxisControl();
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ctrlMousepressure.Setup()
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.At(this, 9)
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.WithParent(parent)
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.WithName("pressure")
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.WithDisplayName("Pressure")
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.WithLayout(kAxisLayout)
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.WithUsages(8, 1)
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.WithStateBlock(new InputStateBlock
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{
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format = new FourCC(1179407392),
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byteOffset = 32,
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bitOffset = 0,
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sizeInBits = 32
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})
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.WithDefaultState(1)
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.Finish();
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return ctrlMousepressure;
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}
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private UnityEngine.InputSystem.Controls.Vector2Control Initialize_ctrlMouseradius(InternedString kVector2Layout, InputControl parent)
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{
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var ctrlMouseradius = new UnityEngine.InputSystem.Controls.Vector2Control();
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ctrlMouseradius.Setup()
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.At(this, 10)
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.WithParent(parent)
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.WithChildren(28, 2)
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.WithName("radius")
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.WithDisplayName("Radius")
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.WithLayout(kVector2Layout)
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.WithUsages(9, 1)
|
|
.WithStateBlock(new InputStateBlock
|
|
{
|
|
format = new FourCC(1447379762),
|
|
byteOffset = 40,
|
|
bitOffset = 0,
|
|
sizeInBits = 64
|
|
})
|
|
.Finish();
|
|
return ctrlMouseradius;
|
|
}
|
|
|
|
private UnityEngine.InputSystem.Controls.IntegerControl Initialize_ctrlMousepointerId(InternedString kDigitalLayout, InputControl parent)
|
|
{
|
|
var ctrlMousepointerId = new UnityEngine.InputSystem.Controls.IntegerControl();
|
|
ctrlMousepointerId.Setup()
|
|
.At(this, 11)
|
|
.WithParent(parent)
|
|
.WithName("pointerId")
|
|
.WithDisplayName("pointerId")
|
|
.WithLayout(kDigitalLayout)
|
|
.WithStateBlock(new InputStateBlock
|
|
{
|
|
format = new FourCC(1112101920),
|
|
byteOffset = 48,
|
|
bitOffset = 0,
|
|
sizeInBits = 1
|
|
})
|
|
.Finish();
|
|
return ctrlMousepointerId;
|
|
}
|
|
|
|
private UnityEngine.InputSystem.Controls.IntegerControl Initialize_ctrlMousedisplayIndex(InternedString kIntegerLayout, InputControl parent)
|
|
{
|
|
var ctrlMousedisplayIndex = new UnityEngine.InputSystem.Controls.IntegerControl();
|
|
ctrlMousedisplayIndex.Setup()
|
|
.At(this, 12)
|
|
.WithParent(parent)
|
|
.WithName("displayIndex")
|
|
.WithDisplayName("Display Index")
|
|
.WithLayout(kIntegerLayout)
|
|
.WithStateBlock(new InputStateBlock
|
|
{
|
|
format = new FourCC(1431521364),
|
|
byteOffset = 26,
|
|
bitOffset = 0,
|
|
sizeInBits = 16
|
|
})
|
|
.Finish();
|
|
return ctrlMousedisplayIndex;
|
|
}
|
|
|
|
private UnityEngine.InputSystem.Controls.IntegerControl Initialize_ctrlMouseclickCount(InternedString kIntegerLayout, InputControl parent)
|
|
{
|
|
var ctrlMouseclickCount = new UnityEngine.InputSystem.Controls.IntegerControl();
|
|
ctrlMouseclickCount.Setup()
|
|
.At(this, 13)
|
|
.WithParent(parent)
|
|
.WithName("clickCount")
|
|
.WithDisplayName("Click Count")
|
|
.WithLayout(kIntegerLayout)
|
|
.IsSynthetic(true)
|
|
.WithStateBlock(new InputStateBlock
|
|
{
|
|
format = new FourCC(1431521364),
|
|
byteOffset = 28,
|
|
bitOffset = 0,
|
|
sizeInBits = 16
|
|
})
|
|
.Finish();
|
|
return ctrlMouseclickCount;
|
|
}
|
|
|
|
private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousepositionx(InternedString kAxisLayout, InputControl parent)
|
|
{
|
|
var ctrlMousepositionx = new UnityEngine.InputSystem.Controls.AxisControl();
|
|
ctrlMousepositionx.Setup()
|
|
.At(this, 14)
|
|
.WithParent(parent)
|
|
.WithName("x")
|
|
.WithDisplayName("Position X")
|
|
.WithShortDisplayName("Position X")
|
|
.WithLayout(kAxisLayout)
|
|
.DontReset(true)
|
|
.WithStateBlock(new InputStateBlock
|
|
{
|
|
format = new FourCC(1179407392),
|
|
byteOffset = 0,
|
|
bitOffset = 0,
|
|
sizeInBits = 32
|
|
})
|
|
.Finish();
|
|
return ctrlMousepositionx;
|
|
}
|
|
|
|
private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousepositiony(InternedString kAxisLayout, InputControl parent)
|
|
{
|
|
var ctrlMousepositiony = new UnityEngine.InputSystem.Controls.AxisControl();
|
|
ctrlMousepositiony.Setup()
|
|
.At(this, 15)
|
|
.WithParent(parent)
|
|
.WithName("y")
|
|
.WithDisplayName("Position Y")
|
|
.WithShortDisplayName("Position Y")
|
|
.WithLayout(kAxisLayout)
|
|
.DontReset(true)
|
|
.WithStateBlock(new InputStateBlock
|
|
{
|
|
format = new FourCC(1179407392),
|
|
byteOffset = 4,
|
|
bitOffset = 0,
|
|
sizeInBits = 32
|
|
})
|
|
.Finish();
|
|
return ctrlMousepositiony;
|
|
}
|
|
|
|
private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousedeltaup(InternedString kAxisLayout, InputControl parent)
|
|
{
|
|
var ctrlMousedeltaup = new UnityEngine.InputSystem.Controls.AxisControl { clamp = UnityEngine.InputSystem.Controls.AxisControl.Clamp.BeforeNormalize, clampMax = 3.402823E+38f };
|
|
ctrlMousedeltaup.Setup()
|
|
.At(this, 16)
|
|
.WithParent(parent)
|
|
.WithName("up")
|
|
.WithDisplayName("Delta Up")
|
|
.WithShortDisplayName("Delta Up")
|
|
.WithLayout(kAxisLayout)
|
|
.IsSynthetic(true)
|
|
.WithStateBlock(new InputStateBlock
|
|
{
|
|
format = new FourCC(1179407392),
|
|
byteOffset = 12,
|
|
bitOffset = 0,
|
|
sizeInBits = 32
|
|
})
|
|
.Finish();
|
|
return ctrlMousedeltaup;
|
|
}
|
|
|
|
private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousedeltadown(InternedString kAxisLayout, InputControl parent)
|
|
{
|
|
var ctrlMousedeltadown = new UnityEngine.InputSystem.Controls.AxisControl { clamp = UnityEngine.InputSystem.Controls.AxisControl.Clamp.BeforeNormalize, clampMin = -3.402823E+38f, invert = true };
|
|
ctrlMousedeltadown.Setup()
|
|
.At(this, 17)
|
|
.WithParent(parent)
|
|
.WithName("down")
|
|
.WithDisplayName("Delta Down")
|
|
.WithShortDisplayName("Delta Down")
|
|
.WithLayout(kAxisLayout)
|
|
.IsSynthetic(true)
|
|
.WithStateBlock(new InputStateBlock
|
|
{
|
|
format = new FourCC(1179407392),
|
|
byteOffset = 12,
|
|
bitOffset = 0,
|
|
sizeInBits = 32
|
|
})
|
|
.Finish();
|
|
return ctrlMousedeltadown;
|
|
}
|
|
|
|
private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousedeltaleft(InternedString kAxisLayout, InputControl parent)
|
|
{
|
|
var ctrlMousedeltaleft = new UnityEngine.InputSystem.Controls.AxisControl { clamp = UnityEngine.InputSystem.Controls.AxisControl.Clamp.BeforeNormalize, clampMin = -3.402823E+38f, invert = true };
|
|
ctrlMousedeltaleft.Setup()
|
|
.At(this, 18)
|
|
.WithParent(parent)
|
|
.WithName("left")
|
|
.WithDisplayName("Delta Left")
|
|
.WithShortDisplayName("Delta Left")
|
|
.WithLayout(kAxisLayout)
|
|
.IsSynthetic(true)
|
|
.WithStateBlock(new InputStateBlock
|
|
{
|
|
format = new FourCC(1179407392),
|
|
byteOffset = 8,
|
|
bitOffset = 0,
|
|
sizeInBits = 32
|
|
})
|
|
.Finish();
|
|
return ctrlMousedeltaleft;
|
|
}
|
|
|
|
private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousedeltaright(InternedString kAxisLayout, InputControl parent)
|
|
{
|
|
var ctrlMousedeltaright = new UnityEngine.InputSystem.Controls.AxisControl { clamp = UnityEngine.InputSystem.Controls.AxisControl.Clamp.BeforeNormalize, clampMax = 3.402823E+38f };
|
|
ctrlMousedeltaright.Setup()
|
|
.At(this, 19)
|
|
.WithParent(parent)
|
|
.WithName("right")
|
|
.WithDisplayName("Delta Right")
|
|
.WithShortDisplayName("Delta Right")
|
|
.WithLayout(kAxisLayout)
|
|
.IsSynthetic(true)
|
|
.WithStateBlock(new InputStateBlock
|
|
{
|
|
format = new FourCC(1179407392),
|
|
byteOffset = 8,
|
|
bitOffset = 0,
|
|
sizeInBits = 32
|
|
})
|
|
.Finish();
|
|
return ctrlMousedeltaright;
|
|
}
|
|
|
|
private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousedeltax(InternedString kAxisLayout, InputControl parent)
|
|
{
|
|
var ctrlMousedeltax = new UnityEngine.InputSystem.Controls.AxisControl();
|
|
ctrlMousedeltax.Setup()
|
|
.At(this, 20)
|
|
.WithParent(parent)
|
|
.WithName("x")
|
|
.WithDisplayName("Delta X")
|
|
.WithShortDisplayName("Delta X")
|
|
.WithLayout(kAxisLayout)
|
|
.WithStateBlock(new InputStateBlock
|
|
{
|
|
format = new FourCC(1179407392),
|
|
byteOffset = 8,
|
|
bitOffset = 0,
|
|
sizeInBits = 32
|
|
})
|
|
.Finish();
|
|
return ctrlMousedeltax;
|
|
}
|
|
|
|
private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousedeltay(InternedString kAxisLayout, InputControl parent)
|
|
{
|
|
var ctrlMousedeltay = new UnityEngine.InputSystem.Controls.AxisControl();
|
|
ctrlMousedeltay.Setup()
|
|
.At(this, 21)
|
|
.WithParent(parent)
|
|
.WithName("y")
|
|
.WithDisplayName("Delta Y")
|
|
.WithShortDisplayName("Delta Y")
|
|
.WithLayout(kAxisLayout)
|
|
.WithStateBlock(new InputStateBlock
|
|
{
|
|
format = new FourCC(1179407392),
|
|
byteOffset = 12,
|
|
bitOffset = 0,
|
|
sizeInBits = 32
|
|
})
|
|
.Finish();
|
|
return ctrlMousedeltay;
|
|
}
|
|
|
|
private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousescrollup(InternedString kAxisLayout, InputControl parent)
|
|
{
|
|
var ctrlMousescrollup = new UnityEngine.InputSystem.Controls.AxisControl { clamp = UnityEngine.InputSystem.Controls.AxisControl.Clamp.BeforeNormalize, clampMax = 3.402823E+38f };
|
|
ctrlMousescrollup.Setup()
|
|
.At(this, 22)
|
|
.WithParent(parent)
|
|
.WithName("up")
|
|
.WithDisplayName("Scroll Up")
|
|
.WithShortDisplayName("Scroll Up")
|
|
.WithLayout(kAxisLayout)
|
|
.IsSynthetic(true)
|
|
.WithStateBlock(new InputStateBlock
|
|
{
|
|
format = new FourCC(1179407392),
|
|
byteOffset = 20,
|
|
bitOffset = 0,
|
|
sizeInBits = 32
|
|
})
|
|
.Finish();
|
|
return ctrlMousescrollup;
|
|
}
|
|
|
|
private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousescrolldown(InternedString kAxisLayout, InputControl parent)
|
|
{
|
|
var ctrlMousescrolldown = new UnityEngine.InputSystem.Controls.AxisControl { clamp = UnityEngine.InputSystem.Controls.AxisControl.Clamp.BeforeNormalize, clampMin = -3.402823E+38f, invert = true };
|
|
ctrlMousescrolldown.Setup()
|
|
.At(this, 23)
|
|
.WithParent(parent)
|
|
.WithName("down")
|
|
.WithDisplayName("Scroll Down")
|
|
.WithShortDisplayName("Scroll Down")
|
|
.WithLayout(kAxisLayout)
|
|
.IsSynthetic(true)
|
|
.WithStateBlock(new InputStateBlock
|
|
{
|
|
format = new FourCC(1179407392),
|
|
byteOffset = 20,
|
|
bitOffset = 0,
|
|
sizeInBits = 32
|
|
})
|
|
.Finish();
|
|
return ctrlMousescrolldown;
|
|
}
|
|
|
|
private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousescrollleft(InternedString kAxisLayout, InputControl parent)
|
|
{
|
|
var ctrlMousescrollleft = new UnityEngine.InputSystem.Controls.AxisControl { clamp = UnityEngine.InputSystem.Controls.AxisControl.Clamp.BeforeNormalize, clampMin = -3.402823E+38f, invert = true };
|
|
ctrlMousescrollleft.Setup()
|
|
.At(this, 24)
|
|
.WithParent(parent)
|
|
.WithName("left")
|
|
.WithDisplayName("Scroll Left")
|
|
.WithShortDisplayName("Scroll Left")
|
|
.WithLayout(kAxisLayout)
|
|
.IsSynthetic(true)
|
|
.WithStateBlock(new InputStateBlock
|
|
{
|
|
format = new FourCC(1179407392),
|
|
byteOffset = 16,
|
|
bitOffset = 0,
|
|
sizeInBits = 32
|
|
})
|
|
.Finish();
|
|
return ctrlMousescrollleft;
|
|
}
|
|
|
|
private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousescrollright(InternedString kAxisLayout, InputControl parent)
|
|
{
|
|
var ctrlMousescrollright = new UnityEngine.InputSystem.Controls.AxisControl { clamp = UnityEngine.InputSystem.Controls.AxisControl.Clamp.BeforeNormalize, clampMax = 3.402823E+38f };
|
|
ctrlMousescrollright.Setup()
|
|
.At(this, 25)
|
|
.WithParent(parent)
|
|
.WithName("right")
|
|
.WithDisplayName("Scroll Right")
|
|
.WithShortDisplayName("Scroll Right")
|
|
.WithLayout(kAxisLayout)
|
|
.IsSynthetic(true)
|
|
.WithStateBlock(new InputStateBlock
|
|
{
|
|
format = new FourCC(1179407392),
|
|
byteOffset = 16,
|
|
bitOffset = 0,
|
|
sizeInBits = 32
|
|
})
|
|
.Finish();
|
|
return ctrlMousescrollright;
|
|
}
|
|
|
|
private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousescrollx(InternedString kAxisLayout, InputControl parent)
|
|
{
|
|
var ctrlMousescrollx = new UnityEngine.InputSystem.Controls.AxisControl();
|
|
ctrlMousescrollx.Setup()
|
|
.At(this, 26)
|
|
.WithParent(parent)
|
|
.WithName("x")
|
|
.WithDisplayName("Scroll Left/Right")
|
|
.WithShortDisplayName("Scroll Left/Right")
|
|
.WithLayout(kAxisLayout)
|
|
.WithUsages(2, 1)
|
|
.WithAliases(0, 1)
|
|
.WithStateBlock(new InputStateBlock
|
|
{
|
|
format = new FourCC(1179407392),
|
|
byteOffset = 16,
|
|
bitOffset = 0,
|
|
sizeInBits = 32
|
|
})
|
|
.Finish();
|
|
return ctrlMousescrollx;
|
|
}
|
|
|
|
private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousescrolly(InternedString kAxisLayout, InputControl parent)
|
|
{
|
|
var ctrlMousescrolly = new UnityEngine.InputSystem.Controls.AxisControl();
|
|
ctrlMousescrolly.Setup()
|
|
.At(this, 27)
|
|
.WithParent(parent)
|
|
.WithName("y")
|
|
.WithDisplayName("Scroll Up/Down")
|
|
.WithShortDisplayName("Scroll Wheel")
|
|
.WithLayout(kAxisLayout)
|
|
.WithUsages(3, 1)
|
|
.WithAliases(1, 1)
|
|
.WithStateBlock(new InputStateBlock
|
|
{
|
|
format = new FourCC(1179407392),
|
|
byteOffset = 20,
|
|
bitOffset = 0,
|
|
sizeInBits = 32
|
|
})
|
|
.Finish();
|
|
return ctrlMousescrolly;
|
|
}
|
|
|
|
private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMouseradiusx(InternedString kAxisLayout, InputControl parent)
|
|
{
|
|
var ctrlMouseradiusx = new UnityEngine.InputSystem.Controls.AxisControl();
|
|
ctrlMouseradiusx.Setup()
|
|
.At(this, 28)
|
|
.WithParent(parent)
|
|
.WithName("x")
|
|
.WithDisplayName("Radius X")
|
|
.WithShortDisplayName("Radius X")
|
|
.WithLayout(kAxisLayout)
|
|
.WithStateBlock(new InputStateBlock
|
|
{
|
|
format = new FourCC(1179407392),
|
|
byteOffset = 40,
|
|
bitOffset = 0,
|
|
sizeInBits = 32
|
|
})
|
|
.Finish();
|
|
return ctrlMouseradiusx;
|
|
}
|
|
|
|
private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMouseradiusy(InternedString kAxisLayout, InputControl parent)
|
|
{
|
|
var ctrlMouseradiusy = new UnityEngine.InputSystem.Controls.AxisControl();
|
|
ctrlMouseradiusy.Setup()
|
|
.At(this, 29)
|
|
.WithParent(parent)
|
|
.WithName("y")
|
|
.WithDisplayName("Radius Y")
|
|
.WithShortDisplayName("Radius Y")
|
|
.WithLayout(kAxisLayout)
|
|
.WithStateBlock(new InputStateBlock
|
|
{
|
|
format = new FourCC(1179407392),
|
|
byteOffset = 44,
|
|
bitOffset = 0,
|
|
sizeInBits = 32
|
|
})
|
|
.Finish();
|
|
return ctrlMouseradiusy;
|
|
}
|
|
}
|
|
}
|