
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
23 lines
866 B
C#
23 lines
866 B
C#
/*---------------------------------------------------------------------------------------------
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* Copyright (c) Microsoft Corporation. All rights reserved.
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* Licensed under the MIT License. See License.txt in the project root for license information.
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*--------------------------------------------------------------------------------------------*/
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using System;
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namespace Microsoft.Unity.VisualStudio.Editor
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{
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internal class SolutionProjectEntry
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{
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public string ProjectFactoryGuid { get; set; }
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public string Name { get; set; }
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public string FileName { get; set; }
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public string ProjectGuid { get; set; }
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public string Metadata { get; set; }
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public bool IsSolutionFolderProjectFactory()
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{
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return ProjectFactoryGuid != null && ProjectFactoryGuid.Equals("2150E333-8FDC-42A3-9474-1A3956D46DE8", StringComparison.OrdinalIgnoreCase);
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}
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}
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}
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