Firstborn/Library/PackageCache/com.unity.collab-proxy@2.0.3/Editor/PlasticSCM/UI/UnityStyles.cs
Schaken-Mods 9092858a58 updated to the latest editor
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
2023-05-07 17:43:11 -05:00

818 lines
30 KiB
C#

using System;
using System.Collections.Generic;
using UnityEditor;
using UnityEditor.IMGUI.Controls;
using UnityEngine;
namespace Unity.PlasticSCM.Editor.UI
{
// Assumption: Members are called from an OnGUI method ( otherwise style composition will fail)
internal static class UnityStyles
{
internal static void Initialize(
Action repaintPlasticWindow)
{
mRepaintPlasticWindow = repaintPlasticWindow;
mLazyBackgroundStyles.Add(WarningMessage);
mLazyBackgroundStyles.Add(SplitterIndicator);
mLazyBackgroundStyles.Add(PlasticWindow.ActiveTabUnderline);
mLazyBackgroundStyles.Add(Notification.GreenNotification);
mLazyBackgroundStyles.Add(Notification.RedNotification);
mLazyBackgroundStyles.Add(CancelButton);
mLazyBackgroundStyles.Add(Inspector.HeaderBackgroundStyle);
mLazyBackgroundStyles.Add(Inspector.DisabledHeaderBackgroundStyle);
}
internal static class Colors
{
internal static Color Transparent = new Color(255f / 255, 255f / 255, 255f / 255, 0f / 255);
internal static Color GreenBackground = new Color(34f / 255, 161f / 255, 63f / 255);
internal static Color GreenText = new Color(0f / 255, 100f / 255, 0f / 255);
internal static Color Red = new Color(194f / 255, 51f / 255, 62f / 255);
internal static Color Warning = new Color(255f / 255, 255f / 255, 176f / 255);
internal static Color Splitter = new Color(100f / 255, 100f / 255, 100f / 255);
internal static Color BarBorder = EditorGUIUtility.isProSkin ?
(Color)new Color32(35, 35, 35, 255) :
(Color)new Color32(153, 153, 153, 255);
#if UNITY_2019
internal static Color InspectorHeaderBackground = EditorGUIUtility.isProSkin ?
new Color(60f / 255, 60f / 255, 60f / 255) :
new Color(203f / 255, 203f / 255, 203f / 255);
#else
internal static Color InspectorHeaderBackground = Transparent;
#endif
#if UNITY_2019_1_OR_NEWER
internal static Color InspectorHeaderBackgroundDisabled = EditorGUIUtility.isProSkin ?
new Color(58f / 255, 58f / 255, 58f / 255) :
new Color(199f / 255, 199f / 255, 199f / 255);
#else
internal static Color InspectorHeaderBackgroundDisabled = EditorGUIUtility.isProSkin ?
new Color(60f / 255, 60f / 255, 60f / 255) :
new Color(210f / 255, 210f / 255, 210f / 255);
#endif
internal static Color TabUnderline = new Color(58f / 255, 121f / 255, 187f / 255);
internal static Color Link = new Color(0f, 120f / 255, 218f / 255);
internal static Color SecondaryLabel = EditorGUIUtility.isProSkin ?
new Color(196f / 255, 196f / 255, 196f / 255) :
new Color(105f / 255, 105f / 255, 105f / 255);
internal static Color BackgroundBar = EditorGUIUtility.isProSkin ?
new Color(35f / 255, 35f / 255, 35f / 255) :
new Color(160f / 255, 160f / 255, 160f / 255);
internal static Color TreeViewBackground = EditorGUIUtility.isProSkin ?
new Color(48f / 255, 48f / 255, 48f / 255) :
new Color(194f / 255, 194f / 255, 194f / 255);
internal static Color CommentsBackground = EditorGUIUtility.isProSkin ?
new Color(60f / 255, 60f / 255, 60f / 255) :
new Color(160f / 255, 160f / 255, 160f / 255);
internal static Color ColumnsBackground = EditorGUIUtility.isProSkin ?
new Color(56f / 255, 56f / 255, 56f / 255) :
new Color(221f / 255, 221f / 255, 221f / 255);
internal static Color ToggleOffText = EditorGUIUtility.isProSkin ?
new Color(131f / 255, 131f / 255, 131f / 255) :
new Color(151f / 255, 151f / 255, 151f / 255);
internal static Color ToggleHoverText = EditorGUIUtility.isProSkin ?
new Color(129f / 255, 180f / 255, 255f / 255) :
new Color(7f / 255, 68f / 255, 146f / 255);
}
internal static class HexColors
{
internal const string LINK_COLOR = "#0078DA";
}
internal static class Dialog
{
internal static readonly LazyStyle MessageTitle = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.boldLabel);
style.contentOffset = new Vector2(0, -5);
style.wordWrap = true;
style.fontSize = MODAL_FONT_SIZE + 1;
return style;
});
internal static readonly LazyStyle MessageText = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.label);
style.wordWrap = true;
style.fontSize = MODAL_FONT_SIZE;
return style;
});
internal static readonly LazyStyle Toggle = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.boldLabel);
style.fontSize = MODAL_FONT_SIZE;
style.clipping = TextClipping.Overflow;
return style;
});
internal static readonly LazyStyle RadioToggle = new LazyStyle(() =>
{
var radioToggleStyle = new GUIStyle(EditorStyles.radioButton);
radioToggleStyle.fontSize = MODAL_FONT_SIZE;
radioToggleStyle.clipping = TextClipping.Overflow;
radioToggleStyle.font = EditorStyles.largeLabel.font;
return radioToggleStyle;
});
internal static readonly LazyStyle Foldout = new LazyStyle(() =>
{
GUIStyle paragraphStyle = Paragraph;
var foldoutStyle = new GUIStyle(EditorStyles.foldout);
foldoutStyle.fontSize = MODAL_FONT_SIZE;
foldoutStyle.font = paragraphStyle.font;
return foldoutStyle;
});
internal static readonly LazyStyle EntryLabel = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.textField);
style.wordWrap = true;
style.fontSize = MODAL_FONT_SIZE;
return style;
});
internal static readonly LazyStyle AcceptButtonText = new LazyStyle(() =>
{
var style = new GUIStyle(GetEditorSkin().GetStyle("WhiteLabel"));
style.alignment = TextAnchor.MiddleCenter;
style.fontSize = MODAL_FONT_SIZE + 1;
style.normal.background = null;
return style;
});
internal static readonly LazyStyle NormalButton = new LazyStyle(() =>
{
var style = new GUIStyle(GetEditorSkin().button);
style.alignment = TextAnchor.MiddleCenter;
style.fontSize = MODAL_FONT_SIZE;
return style;
});
}
internal static class Tree
{
internal static readonly LazyStyle IconStyle = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.largeLabel);
style.alignment = TextAnchor.MiddleLeft;
return style;
});
internal static readonly LazyStyle Label = new LazyStyle(() =>
{
var style = new GUIStyle(TreeView.DefaultStyles.label);
style.fontSize = 11;
style.alignment = TextAnchor.MiddleLeft;
return style;
});
internal static readonly LazyStyle SecondaryLabel = new LazyStyle(() =>
{
var style = new GUIStyle(TreeView.DefaultStyles.label);
style.fontSize = 11;
style.alignment = TextAnchor.MiddleLeft;
style.active = new GUIStyleState() { textColor = Colors.SecondaryLabel };
style.focused = new GUIStyleState() { textColor = Colors.SecondaryLabel };
style.hover = new GUIStyleState() { textColor = Colors.SecondaryLabel };
style.normal = new GUIStyleState() { textColor = Colors.SecondaryLabel };
return style;
});
internal static readonly LazyStyle InfoLabel = new LazyStyle(() =>
{
var style = new GUIStyle(MultiColumnHeader.DefaultStyles.columnHeader);
return style;
});
internal static readonly LazyStyle SecondaryBoldLabel = new LazyStyle(() =>
{
var style = new GUIStyle(SecondaryLabel);
style.fontStyle = FontStyle.Bold;
return style;
});
internal static readonly LazyStyle RedLabel = new LazyStyle(() =>
{
var style = new GUIStyle(Label);
style.active = new GUIStyleState() { textColor = Colors.Red };
style.focused = new GUIStyleState() { textColor = Colors.Red };
style.hover = new GUIStyleState() { textColor = Colors.Red };
style.normal = new GUIStyleState() { textColor = Colors.Red };
return style;
});
internal static readonly LazyStyle GreenLabel = new LazyStyle(() =>
{
var style = new GUIStyle(Label);
style.active = new GUIStyleState() { textColor = Colors.GreenText };
style.focused = new GUIStyleState() { textColor = Colors.GreenText };
style.hover = new GUIStyleState() { textColor = Colors.GreenText };
style.normal = new GUIStyleState() { textColor = Colors.GreenText };
return style;
});
internal static readonly LazyStyle BoldLabel = new LazyStyle(() =>
{
var style = new GUIStyle(TreeView.DefaultStyles.boldLabel);
style.fontSize = 11;
style.alignment = TextAnchor.MiddleLeft;
return style;
});
internal static readonly LazyStyle LabelRightAligned = new LazyStyle(() =>
{
var style = new GUIStyle(TreeView.DefaultStyles.label);
style.fontSize = 11;
style.alignment = TextAnchor.MiddleRight;
return style;
});
internal static readonly LazyStyle SecondaryLabelRightAligned = new LazyStyle(() =>
{
var style = new GUIStyle(SecondaryLabel);
style.alignment = TextAnchor.MiddleRight;
return style;
});
internal static readonly LazyStyle SecondaryLabelBoldRightAligned = new LazyStyle(() =>
{
var style = new GUIStyle(SecondaryLabelRightAligned);
style.fontStyle = FontStyle.Bold;
return style;
});
internal static readonly LazyStyle StatusLabel = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.label);
style.alignment = TextAnchor.MiddleCenter;
style.fontSize = 14;
style.padding = new RectOffset(
0, 0,
UnityConstants.TREEVIEW_STATUS_CONTENT_PADDING, UnityConstants.TREEVIEW_STATUS_CONTENT_PADDING);
style.stretchWidth = false;
return style;
});
internal static readonly LazyStyle Columns = new LazyStyle(() =>
{
var style = new GUIStyle();
style.normal.background = Images.GetColumnsBackgroundTexture();
return style;
});
}
public static class Inspector
{
public static readonly LazyStyle HeaderBackgroundStyle = new LazyStyle(() =>
{
return CreateUnderlineStyle(
Colors.InspectorHeaderBackground,
UnityConstants.INSPECTOR_ACTIONS_HEADER_BACK_RECTANGLE_HEIGHT);
});
public static readonly LazyStyle DisabledHeaderBackgroundStyle = new LazyStyle(() =>
{
return CreateUnderlineStyle(
Colors.InspectorHeaderBackgroundDisabled,
UnityConstants.INSPECTOR_ACTIONS_HEADER_BACK_RECTANGLE_HEIGHT);
});
}
internal static class ProjectSettings
{
internal static readonly LazyStyle ToggleOn = new LazyStyle(() =>
{
GUIStyle result = new GUIStyle(Toggle);
result.hover.textColor = Colors.ToggleHoverText;
return result;
});
static readonly LazyStyle Toggle = new LazyStyle(() =>
{
GUIStyle result = new GUIStyle(EditorStyles.miniButton);
result.fixedHeight = 22;
result.fixedWidth = 85;
result.fontSize = 12;
return result;
});
}
internal static class PlasticWindow
{
internal static readonly LazyStyle TabButton = new LazyStyle(() =>
{
GUIStyle result = new GUIStyle(EditorStyles.label);
result.padding = EditorStyles.toolbarButton.padding;
result.margin = EditorStyles.toolbarButton.margin;
result.contentOffset = EditorStyles.toolbarButton.contentOffset;
result.alignment = EditorStyles.toolbarButton.alignment;
result.fixedHeight = EditorStyles.toolbarButton.fixedHeight;
return result;
});
internal static readonly LazyStyle ActiveTabUnderline = new LazyStyle(() =>
{
return CreateUnderlineStyle(
Colors.TabUnderline,
UnityConstants.ACTIVE_TAB_UNDERLINE_HEIGHT);
});
}
internal static class StatusBar
{
internal static readonly LazyStyle Icon = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.label);
style.padding.left = 0;
style.padding.right = 0;
return style;
});
internal static readonly LazyStyle Label = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.label);
return style;
});
internal static readonly LazyStyle LinkLabel = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.linkLabel);
style.padding = EditorStyles.label.padding;
return style;
});
internal static readonly LazyStyle NotificationLabel = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.label);
style.fontStyle = FontStyle.Bold;
return style;
});
internal static readonly LazyStyle Button = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.miniButtonLeft);
style.fixedWidth = 60;
return style;
});
internal static readonly LazyStyle NotificationPanel = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.helpBox);
style.fixedHeight = 24;
return style;
});
internal static readonly LazyStyle NotificationPanelCloseButton = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.label);
style.fixedHeight = 16;
style.fixedWidth = 16;
return style;
});
}
internal static class DiffPanel
{
internal static readonly LazyStyle HeaderLabel = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.label);
style.fontSize = 10;
style.fontStyle = FontStyle.Bold;
#if UNITY_2019_1_OR_NEWER
style.contentOffset = new Vector2(0, 1.5f);
#endif
return style;
});
}
internal static class PendingChangesTab
{
internal static readonly LazyStyle CommentPlaceHolder = new LazyStyle(() =>
{
var style = new GUIStyle();
style.normal = new GUIStyleState() { textColor = Color.gray };
style.padding = new RectOffset(7, 0, 4, 0);
return style;
});
internal static readonly LazyStyle CommentTextArea = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.textArea);
style.margin = new RectOffset(7, 4, 0, 0);
style.padding = new RectOffset(0, 0, 4, 0);
return style;
});
internal static readonly LazyStyle CommentWarningIcon = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.label);
style.fontSize = 10;
#if !UNITY_2019_1_OR_NEWER
style.margin = new RectOffset(0, 0, 0, 0);
#endif
return style;
});
internal static readonly LazyStyle HeaderLabel = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.label);
style.fontSize = 10;
style.fontStyle = FontStyle.Bold;
#if UNITY_2019_1_OR_NEWER
style.contentOffset = new Vector2(0, 1.5f);
#endif
return style;
});
internal static readonly LazyStyle Comment = new LazyStyle(() =>
{
var style = new GUIStyle();
style.normal.background = Images.GetCommentBackgroundTexture();
return style;
});
internal static readonly GUIStyle DefaultMultiColumHeader = MultiColumnHeader.DefaultStyles.background;
}
internal static class IncomingChangesTab
{
internal static readonly LazyStyle PendingConflictsLabel = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.label);
style.fontSize = 11;
style.padding.top = 2;
style.fontStyle = FontStyle.Bold;
return style;
});
internal static readonly LazyStyle RedPendingConflictsOfTotalLabel = new LazyStyle(() =>
{
var style = new GUIStyle(PendingConflictsLabel);
style.normal = new GUIStyleState() { textColor = Colors.Red };
return style;
});
internal static readonly LazyStyle GreenPendingConflictsOfTotalLabel = new LazyStyle(() =>
{
var style = new GUIStyle(PendingConflictsLabel);
style.normal = new GUIStyleState() { textColor = Colors.GreenText };
return style;
});
internal static readonly LazyStyle ChangesToApplySummaryLabel = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.label);
style.fontSize = 11;
style.padding.top = 2;
return style;
});
internal readonly static LazyStyle HeaderWarningLabel
= new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.label);
style.fontSize = 11;
#if !UNITY_2019_1_OR_NEWER
style.margin = new RectOffset(0, 0, 0, 0);
#endif
return style;
});
}
internal static class ChangesetsTab
{
internal static readonly LazyStyle HeaderLabel = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.label);
style.fontSize = 10;
style.fontStyle = FontStyle.Bold;
#if UNITY_2019_1_OR_NEWER
style.contentOffset = new Vector2(0, 1.5f);
#endif
return style;
});
}
internal static class HistoryTab
{
internal static readonly LazyStyle HeaderLabel = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.label);
style.fontSize = 10;
style.fontStyle = FontStyle.Bold;
#if UNITY_2019_1_OR_NEWER
style.contentOffset = new Vector2(0, 1.5f);
#endif
return style;
});
}
internal static class DirectoryConflictResolution
{
internal readonly static LazyStyle WarningLabel
= new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.label);
style.alignment = TextAnchor.MiddleLeft;
#if !UNITY_2019_1_OR_NEWER
style.margin = new RectOffset(0, 0, 0, 0);
#endif
return style;
});
}
internal static class Notification
{
internal static readonly LazyStyle Label = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.label);
#if !UNITY_2019_1_OR_NEWER
style.fontSize = 10;
#endif
style.normal = new GUIStyleState() { textColor = Color.white };
return style;
});
internal static readonly LazyStyle GreenNotification = new LazyStyle(() =>
{
var style = new GUIStyle();
style.wordWrap = true;
style.margin = new RectOffset();
style.padding = new RectOffset(4, 4, 2, 2);
style.stretchWidth = true;
style.stretchHeight = true;
style.alignment = TextAnchor.UpperLeft;
var bg = new Texture2D(1, 1);
bg.SetPixel(0, 0, Colors.GreenBackground);
bg.Apply();
style.normal.background = bg;
return style;
});
internal static readonly LazyStyle RedNotification = new LazyStyle(() =>
{
var style = new GUIStyle();
style.wordWrap = true;
style.margin = new RectOffset();
style.padding = new RectOffset(4, 4, 2, 2);
style.stretchWidth = true;
style.stretchHeight = true;
style.alignment = TextAnchor.UpperLeft;
var bg = new Texture2D(1, 1);
bg.SetPixel(0, 0, Colors.Red);
bg.Apply();
style.normal.background = bg;
return style;
});
}
internal static class DirectoryConflicts
{
internal readonly static LazyStyle TitleLabel = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.largeLabel);
RectOffset margin = new RectOffset(
style.margin.left,
style.margin.right,
style.margin.top - 1,
style.margin.bottom);
style.margin = margin;
style.fontStyle = FontStyle.Bold;
return style;
});
internal readonly static LazyStyle BoldLabel = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.label);
style.fontStyle = FontStyle.Bold;
return style;
});
internal readonly static LazyStyle FileNameTextField = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.textField);
RectOffset margin = new RectOffset(
style.margin.left,
style.margin.right,
style.margin.top + 2,
style.margin.bottom);
style.margin = margin;
return style;
});
}
internal static readonly LazyStyle ActionToolbar = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.toolbar);
style.fixedHeight = 40f;
style.padding = new RectOffset(5, 5, 5, 5);
return style;
});
internal static readonly LazyStyle SplitterIndicator = new LazyStyle(() =>
{
return CreateUnderlineStyle(
Colors.Splitter,
UnityConstants.SPLITTER_INDICATOR_HEIGHT);
});
internal static readonly LazyStyle HelpBoxLabel = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.label);
style.fontSize = 10;
style.wordWrap = true;
return style;
});
internal static readonly LazyStyle ProgressLabel = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.label);
style.fontSize = 10;
#if !UNITY_2019_1_OR_NEWER
style.margin = new RectOffset(0, 0, 0, 0);
#endif
return style;
});
internal static readonly LazyStyle TextFieldWithWrapping = new LazyStyle(() =>
{
var style = new GUIStyle(GetEditorSkin().textArea);
style.normal = new GUIStyleState() {
textColor = GetEditorSkin().textArea.normal.textColor,
background = Images.GetTreeviewBackgroundTexture()
};
style.wordWrap = true;
return style;
});
internal static readonly LazyStyle Search = new LazyStyle(() =>
{
var style = new GUIStyle();
style.normal = new GUIStyleState() { textColor = Color.gray };
style.padding = new RectOffset(18, 0, 0, 0);
return style;
});
internal static readonly LazyStyle WarningMessage = new LazyStyle(() =>
{
var style = new GUIStyle(GetEditorSkin().box);
style.wordWrap = true;
style.margin = new RectOffset();
style.padding = new RectOffset(8, 8, 6, 6);
style.stretchWidth = true;
style.alignment = TextAnchor.UpperLeft;
var bg = new Texture2D(1, 1);
bg.SetPixel(0, 0, Colors.Warning);
bg.Apply();
style.normal.background = bg;
return style;
});
internal static readonly LazyStyle CancelButton = new LazyStyle(() =>
{
var normalIcon = Images.GetImage(Images.Name.IconCloseButton);
var pressedIcon = Images.GetImage(Images.Name.IconPressedCloseButton);
var style = new GUIStyle();
style.normal = new GUIStyleState() { background = normalIcon };
style.onActive = new GUIStyleState() { background = pressedIcon };
style.active = new GUIStyleState() { background = pressedIcon };
return style;
});
internal static readonly LazyStyle MiniToggle = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.boldLabel);
style.fontSize = MODAL_FONT_SIZE - 1;
style.clipping = TextClipping.Overflow;
return style;
});
internal static readonly LazyStyle Paragraph = new LazyStyle(() =>
{
var style = new GUIStyle(EditorStyles.largeLabel);
style.wordWrap = true;
style.richText = true;
style.fontSize = MODAL_FONT_SIZE;
return style;
});
static GUISkin GetEditorSkin()
{
GUISkin editorSkin = null;
if (EditorGUIUtility.isProSkin)
editorSkin = EditorGUIUtility.GetBuiltinSkin(EditorSkin.Scene);
else
editorSkin = EditorGUIUtility.GetBuiltinSkin(EditorSkin.Inspector);
return editorSkin;
}
static GUIStyle CreateUnderlineStyle(Color color, int height)
{
GUIStyle style = new GUIStyle();
Texture2D pixel = new Texture2D(1, height);
for (int i = 0; i < height; i++)
pixel.SetPixel(0, i, color);
pixel.wrapMode = TextureWrapMode.Repeat;
pixel.Apply();
style.normal.background = pixel;
style.fixedHeight = height;
return style;
}
static void EnsureBackgroundStyles(LazyStyle lazy)
{
// The editor cleans the GUIStyleState.background property
// when entering the edit mode (exiting the play mode)
// and also in other situations (e.g when you use Zoom app)
// Because of this, we have to reset them in order to
// re-instantiate them the next time they're used
if (!mLazyBackgroundStyles.Contains(lazy))
return;
bool needsRepaint = false;
foreach (LazyStyle style in mLazyBackgroundStyles)
{
if (!style.IsInitialized)
continue;
if (style.Value.normal.background != null)
continue;
style.Reset();
needsRepaint = true;
}
if (!needsRepaint)
return;
if (mRepaintPlasticWindow != null)
mRepaintPlasticWindow();
}
static List<LazyStyle> mLazyBackgroundStyles = new List<LazyStyle>();
internal class LazyStyle
{
internal bool IsInitialized { get; private set; }
internal LazyStyle(Func<GUIStyle> builder)
{
mBuilder = builder;
IsInitialized = false;
}
internal GUIStyle Value { get; private set; }
internal void Reset()
{
IsInitialized = false;
}
public static implicit operator GUIStyle(LazyStyle lazy)
{
if (lazy.IsInitialized)
{
EnsureBackgroundStyles(lazy);
return lazy.Value;
}
lazy.Value = lazy.mBuilder();
lazy.IsInitialized = true;
return lazy.Value;
}
readonly Func<GUIStyle> mBuilder;
}
static Action mRepaintPlasticWindow;
const int MODAL_FONT_SIZE = 13;
}
}