9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
40 lines
1.1 KiB
C#
40 lines
1.1 KiB
C#
using System;
|
|
|
|
using UnityEditor;
|
|
|
|
namespace Unity.PlasticSCM.Editor.UI
|
|
{
|
|
internal static class ShowWindow
|
|
{
|
|
internal static PlasticWindow Plastic()
|
|
{
|
|
return ShowPlasticWindow(false);
|
|
}
|
|
|
|
internal static PlasticWindow PlasticAfterDownloadingProject()
|
|
{
|
|
return ShowPlasticWindow(true);
|
|
}
|
|
|
|
static PlasticWindow ShowPlasticWindow(bool disableCollabWhenLoaded)
|
|
{
|
|
PlasticWindow window = EditorWindow.GetWindow<PlasticWindow>(
|
|
UnityConstants.PLASTIC_WINDOW_TITLE,
|
|
true,
|
|
mConsoleWindowType,
|
|
mProjectBrowserType);
|
|
|
|
if (disableCollabWhenLoaded)
|
|
window.DisableCollabIfEnabledWhenLoaded();
|
|
|
|
window.SetupWindowTitle(PlasticNotification.Status.None);
|
|
|
|
return window;
|
|
}
|
|
|
|
static Type mConsoleWindowType = typeof(EditorWindow).
|
|
Assembly.GetType("UnityEditor.ConsoleWindow");
|
|
static Type mProjectBrowserType = typeof(EditorWindow).
|
|
Assembly.GetType("UnityEditor.ProjectBrowser");
|
|
}
|
|
} |