9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
29 lines
662 B
C#
29 lines
662 B
C#
using Unity.PlasticSCM.Editor.UI;
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namespace Unity.PlasticSCM.Editor
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{
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internal static class MetaPath
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{
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internal const string META_EXTENSION = ".meta";
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internal static bool IsMetaPath(string path)
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{
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return path.EndsWith(META_EXTENSION);
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}
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internal static string GetMetaPath(string path)
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{
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return string.Concat(
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path,
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META_EXTENSION);
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}
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internal static string GetPathFromMetaPath(string path)
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{
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return path.Substring(
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0,
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path.Length - META_EXTENSION.Length);
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}
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}
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}
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