9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
43 lines
1.1 KiB
C#
43 lines
1.1 KiB
C#
using System;
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using Codice.LogWrapper;
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namespace Unity.PlasticSCM.Editor.Help
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{
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internal static class HelpLinkData
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{
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internal static bool TryGet(
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string link, out HelpLink.LinkType type, out string content)
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{
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type = HelpLink.LinkType.Link;
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content = string.Empty;
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int separatorIdx = link.IndexOf(':');
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if (separatorIdx == -1)
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return false;
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string key = link.Substring(0, separatorIdx);
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try
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{
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type = (HelpLink.LinkType)Enum.Parse(
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typeof(HelpLink.LinkType), key, true);
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}
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catch (Exception ex)
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{
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mLog.ErrorFormat("Unable to get help link data: '{0}': {1}",
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key, ex.Message);
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mLog.DebugFormat("StackTrace: {0}", ex.StackTrace);
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return false;
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}
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content = link.Substring(separatorIdx + 1);
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return true;
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}
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static readonly ILog mLog = LogManager.GetLogger("HelpLinkData");
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}
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}
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