9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
27 lines
985 B
C#
27 lines
985 B
C#
using GluonGui.WorkspaceWindow.Views.Checkin.Operations;
|
|
|
|
namespace Unity.PlasticSCM.Editor.Gluon
|
|
{
|
|
internal class CheckinProgress
|
|
{
|
|
internal CheckinProgress(WorkspaceWindow workspaceWindow)
|
|
{
|
|
mWorkspaceWindow = workspaceWindow;
|
|
}
|
|
|
|
internal void Refresh(CheckinProgressData progress)
|
|
{
|
|
mWorkspaceWindow.Progress.ProgressHeader = progress.ProgressText;
|
|
|
|
mWorkspaceWindow.Progress.TotalProgressMessage = progress.TotalProgressText;
|
|
mWorkspaceWindow.Progress.TotalProgressPercent = ((double)progress.TotalProgressValue) / 100;
|
|
|
|
mWorkspaceWindow.Progress.ShowCurrentBlock = progress.bShowCurrentBlock;
|
|
mWorkspaceWindow.Progress.CurrentBlockProgressMessage = progress.CurrentBlockText;
|
|
mWorkspaceWindow.Progress.CurrentBlockProgressPercent = ((double)progress.CurrentBlockProgressValue) / 100;
|
|
}
|
|
|
|
WorkspaceWindow mWorkspaceWindow;
|
|
}
|
|
}
|