9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
27 lines
640 B
C#
27 lines
640 B
C#
using System.IO;
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using Codice.Utils;
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namespace Unity.PlasticSCM.Editor.Configuration
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{
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internal static class ToolConfig
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{
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internal static string GetUnityPlasticLogConfigFile()
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{
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return GetConfigFilePath(LOG_CONFIG_FILE);
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}
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static string GetConfigFilePath(string configfile)
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{
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string file = Path.Combine(ApplicationLocation.GetAppPath(), configfile);
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if (File.Exists(file))
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return file;
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return UserConfigFolder.GetConfigFile(configfile);
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}
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const string LOG_CONFIG_FILE = "unityplastic.log.conf";
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}
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}
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