9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
138 lines
4.5 KiB
C#
138 lines
4.5 KiB
C#
using Codice.Client.Common;
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using Codice.CM.Common;
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using PlasticGui;
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using Unity.PlasticSCM.Editor.Configuration.CloudEdition.Welcome;
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using Unity.PlasticSCM.Editor.WebApi;
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namespace Unity.PlasticSCM.Editor.Configuration
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{
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internal static class AutoConfig
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{
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internal static TokenExchangeResponse PlasticCredentials(
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string unityAccessToken,
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string serverName,
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string projectPath)
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{
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SetupUnityEditionToken.CreateCloudEditionTokenIfNeeded();
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bool isClientConfigConfigured = ClientConfig.IsConfigured();
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if (!isClientConfigConfigured)
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{
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ConfigureClientConf.FromUnityAccessToken(
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unityAccessToken, serverName, projectPath);
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}
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TokenExchangeResponse tokenExchangeResponse = WebRestApiClient.
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PlasticScm.TokenExchange(unityAccessToken);
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if (tokenExchangeResponse.Error != null)
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return tokenExchangeResponse;
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CloudEditionWelcomeWindow.JoinCloudServer(
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serverName,
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tokenExchangeResponse.User,
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tokenExchangeResponse.AccessToken);
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if (!isClientConfigConfigured)
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return tokenExchangeResponse;
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ConfigureProfile.ForServerIfNeeded(
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serverName,
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tokenExchangeResponse.User);
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return tokenExchangeResponse;
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}
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static class ConfigureClientConf
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{
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internal static void FromUnityAccessToken(
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string unityAccessToken,
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string serverName,
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string projectPath)
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{
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CredentialsResponse response = WebRestApiClient.
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PlasticScm.GetCredentials(unityAccessToken);
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if (response.Error != null)
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{
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UnityEngine.Debug.LogErrorFormat(
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PlasticLocalization.GetString(
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PlasticLocalization.Name.ErrorGettingCredentialsCloudProject),
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response.Error.Message,
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response.Error.ErrorCode);
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return;
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}
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ClientConfigData configData = BuildClientConfigData(
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serverName, projectPath, response);
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ClientConfig.Get().Save(configData);
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}
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static ClientConfigData BuildClientConfigData(
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string serverName,
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string projectPath,
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CredentialsResponse response)
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{
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SEIDWorkingMode workingMode = GetWorkingMode(response.Type);
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ClientConfigData configData = new ClientConfigData();
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configData.WorkspaceServer = serverName;
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configData.CurrentWorkspace = projectPath;
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configData.WorkingMode = workingMode.ToString();
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configData.SecurityConfig = UserInfo.GetSecurityConfigStr(
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workingMode,
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response.Email,
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GetPassword(response.Token, response.Type));
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configData.LastRunningEdition = InstalledEdition.Get();
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return configData;
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}
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static string GetPassword(
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string token,
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CredentialsResponse.TokenType tokenType)
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{
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if (tokenType == CredentialsResponse.TokenType.Bearer)
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return BEARER_PREFIX + token;
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return token;
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}
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static SEIDWorkingMode GetWorkingMode(CredentialsResponse.TokenType tokenType)
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{
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if (tokenType == CredentialsResponse.TokenType.Bearer)
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return SEIDWorkingMode.SSOWorkingMode;
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return SEIDWorkingMode.LDAPWorkingMode;
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}
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const string BEARER_PREFIX = "Bearer ";
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}
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static class ConfigureProfile
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{
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internal static void ForServerIfNeeded(string serverName, string user)
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{
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ProfileManager profileManager = CmConnection.Get().GetProfileManager();
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ServerProfile serverProfile = profileManager.GetProfileForServer(serverName);
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if (serverProfile != null)
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return;
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serverProfile = ProfileManager.CreateProfile(
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serverName,
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SEIDWorkingMode.SSOWorkingMode,
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user);
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profileManager.SaveProfile(serverProfile);
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}
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}
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}
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}
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