Firstborn/Library/PackageCache/com.unity.collab-proxy@2.0.3/Editor/PlasticSCM/CollabMigration/MigrationDialog.cs
Schaken-Mods 9092858a58 updated to the latest editor
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
2023-05-07 17:43:11 -05:00

418 lines
14 KiB
C#

using System;
using UnityEditor;
using UnityEngine;
using Codice.Client.BaseCommands;
using Codice.Client.BaseCommands.EventTracking;
using Codice.Client.BaseCommands.Sync;
using Codice.Client.Common.Threading;
using Codice.CM.Common;
using Codice.LogWrapper;
using CodiceApp.EventTracking;
using PlasticGui;
using PlasticGui.WorkspaceWindow;
using Unity.PlasticSCM.Editor.UI;
using Unity.PlasticSCM.Editor.UI.Progress;
using Unity.PlasticSCM.Editor.WebApi;
using Unity.PlasticSCM.Editor.Configuration;
namespace Unity.PlasticSCM.Editor.CollabMigration
{
internal class MigrationDialog : PlasticDialog
{
protected override Rect DefaultRect
{
get
{
var baseRect = base.DefaultRect;
return new Rect(baseRect.x, baseRect.y, 710, 260);
}
}
protected override string GetTitle()
{
return "Upgrade your Collaborate project to Unity Version Control";
}
//TODO: localize the strings
protected override void OnModalGUI()
{
GUILayout.BeginHorizontal();
DoIconArea();
GUILayout.Space(20);
DoContentArea();
GUILayout.EndHorizontal();
DoButtonsArea();
mProgressControls.UpdateDeterminateProgress(this);
}
internal static bool Show(
EditorWindow parentWindow,
string unityAccessToken,
string projectPath,
string user,
string organizationName,
RepId repId,
long changesetId,
long branchId,
Action afterWorkspaceMigratedAction)
{
MigrationDialog dialog = Create(
unityAccessToken,
projectPath,
user,
organizationName,
repId,
changesetId,
branchId,
afterWorkspaceMigratedAction,
new ProgressControlsForMigration());
return dialog.RunModal(parentWindow) == ResponseType.Ok;
}
void DoIconArea()
{
GUILayout.BeginVertical();
GUILayout.Space(30);
Rect iconRect = GUILayoutUtility.GetRect(
GUIContent.none, EditorStyles.label,
GUILayout.Width(60), GUILayout.Height(60));
GUI.DrawTexture(
iconRect,
Images.GetPlasticIcon(),
ScaleMode.ScaleToFit);
GUILayout.EndVertical();
}
void DoContentArea()
{
GUILayout.BeginVertical();
Title("Upgrade your Collaborate project to Unity Version Control");
GUILayout.Space(20);
Paragraph("Your Unity project has been upgraded (from Collaborate) to Unity Version Control free" +
" of charge by your administrator. Your local workspace will now be converted to a" +
" Unity Version Control workspace in just a few minutes. Select “Migrate” to start the conversion process.");
DrawProgressForMigration.For(
mProgressControls.ProgressData);
GUILayout.Space(40);
GUILayout.EndVertical();
}
//TODO: localize the strings
void DoButtonsArea()
{
using (new EditorGUILayout.HorizontalScope())
{
GUILayout.FlexibleSpace();
if (Application.platform == RuntimePlatform.WindowsEditor)
{
DoOkButton();
DoCloseButton();
return;
}
DoCloseButton();
DoOkButton();
}
}
void DoOkButton()
{
if (mIsMigrationCompleted)
{
DoOpenPlasticButton();
return;
}
DoMigrateButton();
}
void DoCloseButton()
{
GUI.enabled = !mProgressControls.ProgressData.IsOperationRunning;
if (NormalButton(PlasticLocalization.GetString(
PlasticLocalization.Name.CloseButton)))
{
if (mIsMigrationCompleted)
TrackFeatureUseEvent.For(
PlasticGui.Plastic.API.GetRepositorySpec(mWorkspaceInfo),
TrackFeatureUseEvent.Features.CloseDialogAfterWorkspaceMigration);
else
TrackFeatureUseEvent.For(
GetEventCloudOrganizationInfo(),
TrackFeatureUseEvent.Features.DoNotMigrateWorkspace);
CloseButtonAction();
}
GUI.enabled = true;
}
void DoOpenPlasticButton()
{
if (!NormalButton("Open Unity Version Control"))
return;
TrackFeatureUseEvent.For(
PlasticGui.Plastic.API.GetRepositorySpec(mWorkspaceInfo),
TrackFeatureUseEvent.Features.OpenPlasticAfterWorkspaceMigration);
((IPlasticDialogCloser)this).CloseDialog();
ShowWindow.Plastic();
}
EventCloudOrganizationInfo GetEventCloudOrganizationInfo()
{
return new EventCloudOrganizationInfo()
{
Name = mOrganizationName,
ServerType = EventCloudOrganizationInfo.GetServerType(true),
User = mUser
};
}
void DoMigrateButton()
{
GUI.enabled = !mProgressControls.ProgressData.IsOperationRunning;
if (NormalButton("Migrate"))
{
if (EditorUtility.DisplayDialog(
"Collab migration to Unity Version Control",
"Are you sure to start the migration process?",
PlasticLocalization.GetString(PlasticLocalization.Name.YesButton),
PlasticLocalization.GetString(PlasticLocalization.Name.NoButton)))
{
TrackFeatureUseEvent.For(
GetEventCloudOrganizationInfo(),
TrackFeatureUseEvent.Features.MigrateWorkspace);
LaunchMigration(
mUnityAccessToken, mProjectPath,
mOrganizationName, mRepId,
mChangesetId, mBranchId,
mAfterWorkspaceMigratedAction,
mProgressControls);
}
else
{
TrackFeatureUseEvent.For(
GetEventCloudOrganizationInfo(),
TrackFeatureUseEvent.Features.DoNotMigrateWorkspace);
}
}
GUI.enabled = true;
}
static void UpdateProgress(string wkPath,
CreateWorkspaceFromCollab.Progress progress,
ProgressControlsForMigration progressControls,
BuildProgressSpeedAndRemainingTime.ProgressData progressData)
{
string header = MigrationProgressRender.FixNotificationPath(
wkPath, progress.CurrentFile);
string message = MigrationProgressRender.GetProgressString(
progress,
progressData,
DateTime.Now,
0.05,
"Calculating...",
"Converted {0} of {1}bytes ({2} of 1 file){4}",
"Converted {0} of {1}bytes ({2} of {3} files {4})",
"remaining");
float percent = GetProgressBarPercent.ForTransfer(
progress.ProcessedSize, progress.TotalSize) / 100f;
progressControls.ShowProgress(header, message, percent);
}
void LaunchMigration(
string unityAccessToken,
string projectPath,
string organizationName,
RepId repId,
long changesetId,
long branchId,
Action afterWorkspaceMigratedAction,
ProgressControlsForMigration progressControls)
{
string serverName = string.Format(
"{0}@cloud", organizationName);
TokenExchangeResponse tokenExchangeResponse = null;
mWorkspaceInfo = null;
CreateWorkspaceFromCollab.Progress progress = new CreateWorkspaceFromCollab.Progress();
BuildProgressSpeedAndRemainingTime.ProgressData progressData =
new BuildProgressSpeedAndRemainingTime.ProgressData(DateTime.Now);
IThreadWaiter waiter = ThreadWaiter.GetWaiter(10);
waiter.Execute(
/*threadOperationDelegate*/
delegate
{
tokenExchangeResponse = AutoConfig.PlasticCredentials(
unityAccessToken,
serverName,
projectPath);
if (tokenExchangeResponse.Error != null)
{
return;
}
RepositoryInfo repInfo = new BaseCommandsImpl().
GetRepositoryInfo(repId, serverName);
if (repInfo == null)
{
return;
}
repInfo.SetExplicitServer(serverName);
mWorkspaceInfo = CreateWorkspaceFromCollab.Create(
projectPath, repInfo.Name, repInfo,
changesetId, branchId,
progress);
},
/*afterOperationDelegate*/
delegate
{
progressControls.HideProgress();
if (waiter.Exception != null)
{
DisplayException(progressControls, waiter.Exception);
TrackWorkspaceMigrationFinishedFailureEvent(mWorkspaceInfo);
return;
}
if (tokenExchangeResponse.Error != null)
{
mLog.ErrorFormat(
"Unable to get TokenExchangeResponse: {0} [code {1}]",
tokenExchangeResponse.Error.Message,
tokenExchangeResponse.Error.ErrorCode);
}
if (tokenExchangeResponse.Error != null ||
mWorkspaceInfo == null)
{
progressControls.ShowError(
"Failed to convert your workspace to Unity Version Control");
TrackWorkspaceMigrationFinishedFailureEvent(mWorkspaceInfo);
return;
}
progressControls.ShowSuccess(
"Your workspace has been successfully converted to Unity Version Control");
mIsMigrationCompleted = true;
TrackFeatureUseEvent.For(
PlasticGui.Plastic.API.GetRepositorySpec(mWorkspaceInfo),
TrackFeatureUseEvent.Features.WorkspaceMigrationFinishedSuccess);
afterWorkspaceMigratedAction();
},
/*timerTickDelegate*/
delegate
{
UpdateProgress(projectPath, progress, progressControls, progressData);
});
}
void TrackWorkspaceMigrationFinishedFailureEvent(WorkspaceInfo wkInfo)
{
if (wkInfo == null)
{
TrackFeatureUseEvent.For(
GetEventCloudOrganizationInfo(),
TrackFeatureUseEvent.Features.WorkspaceMigrationFinishedFailure);
return;
}
TrackFeatureUseEvent.For(
PlasticGui.Plastic.API.GetRepositorySpec(wkInfo),
TrackFeatureUseEvent.Features.WorkspaceMigrationFinishedFailure);
}
static void DisplayException(
ProgressControlsForMigration progressControls,
Exception ex)
{
ExceptionsHandler.LogException(
"MigrationDialog", ex);
progressControls.ShowError(
ExceptionsHandler.GetCorrectExceptionMessage(ex));
}
static MigrationDialog Create(
string unityAccessToken,
string projectPath,
string user,
string organizationName,
RepId repId,
long changesetId,
long branchId,
Action afterWorkspaceMigratedAction,
ProgressControlsForMigration progressControls)
{
var instance = CreateInstance<MigrationDialog>();
instance.IsResizable = false;
instance.mUnityAccessToken = unityAccessToken;
instance.mProjectPath = projectPath;
instance.mUser = user;
instance.mOrganizationName = organizationName;
instance.mRepId = repId;
instance.mChangesetId = changesetId;
instance.mBranchId = branchId;
instance.mAfterWorkspaceMigratedAction = afterWorkspaceMigratedAction;
instance.mProgressControls = progressControls;
instance.mEscapeKeyAction = instance.CloseButtonAction;
return instance;
}
bool mIsMigrationCompleted;
ProgressControlsForMigration mProgressControls;
Action mAfterWorkspaceMigratedAction;
long mChangesetId;
long mBranchId;
RepId mRepId;
string mOrganizationName;
string mUser;
string mProjectPath;
string mUnityAccessToken;
WorkspaceInfo mWorkspaceInfo;
static readonly ILog mLog = LogManager.GetLogger("MigrationDialog");
}
}