
There is an asset in the store I grabbed. the coding is WAY above my head, I got about half of it and integrated and adapted what I can to it. im going as far as I can with it and ill come back in a few month when I understand t better.
6 lines
558 B
Markdown
6 lines
558 B
Markdown
# Unity Scriptable Build Pipeline
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The Scriptable Build Pipeline (SBP) package allows you to control how Unity builds content. The package moves the previously C++-only build pipeline code to a public C# package with a pre-defined build flow for building AssetBundles. The pre-defined AssetBundle build flow reduces build time, improves incremental build processing, and provides greater flexibility than before.
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If you are moving from using BuildPipeline methods to the SBP, see the [Usage Examples](UsageExamples.md) and [Upgrade Guide](UpgradeGuide.md).
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