Firstborn/Assets/ModTool/ModTool.Editor.Exporting/ExportData.cs
Schaken-Mods 7502018d20 Adding Mod Support
There is an asset in the store I grabbed. the coding is WAY above my head, I got about half of it and integrated and adapted what I can to it. im going as far as I can with it and ill come back in a few month when I understand t better.
2023-05-13 22:01:48 -05:00

26 lines
586 B
C#

using System;
using System.Collections.Generic;
using ModTool.Shared;
namespace ModTool.Editor.Exporting
{
/// <summary>
/// Class that stores data during the exporting process.
/// </summary>
[Serializable]
public class ExportData
{
public List<Asset> assemblyDefinitions = new List<Asset>();
public List<Asset> assemblies = new List<Asset>();
public List<Asset> assets = new List<Asset>();
public List<Asset> scenes = new List<Asset>();
public ModContent content = 0;
public string loadedScene;
}
}