Firstborn/Assets/InfinityPBR/Demo Scripts/SFB_TurnOffIfOn.cs
Schaken-Mods b8ab71969a Finished lockpicking, tied it to the Skills system
Finished lockpicking. tied it to the Attributes system. when you pick a lock you gain dexterity, the higher your dexterity, the easier it is to pick locks.
2023-05-05 22:02:18 -05:00

21 lines
526 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SFB_TurnOffIfOn : MonoBehaviour {
public GameObject objectToWatch; // Object we will watch
public GameObject objectToSwitch; // Object that will be turned off
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
if (objectToWatch.activeSelf) { // If the object we're watching is on
objectToSwitch.SetActive (false); // Turn object to switch off
}
}
}