Firstborn/Library/PackageCache/com.unity.render-pipelines..../Documentation~/lighting.md
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Lighting in the Universal Render Pipeline

Using the Universal Render Pipeline (URP), you can achieve realistic lighting that is suitable for a range of art styles.

All of Unity's render pipelines share common lighting functionality, but each render pipeline has some important differences.

Areas where the Universal Render Pipeline (URP) differs from Unity's common lighting functionality are:

For a full comparison of lighting features between Unity's Built-in Render Pipeline and URP, and an up to date list of lighting features that are currently under research, see this feature comparison chart.

For a general introduction to lighting in Unity and examples of common lighting workflows, see the Lighting section of the Unity Manual.