4ff395c862
Finished the NPC Creator tool
29 lines
879 B
C#
29 lines
879 B
C#
using UnityEngine;
|
|
|
|
namespace UnityEditor.TerrainTools
|
|
{
|
|
/// <summary>
|
|
/// An interface that represent the controller for scattering the brush.
|
|
/// </summary>
|
|
public interface IBrushScatterController : IBrushController
|
|
{
|
|
/// <summary>
|
|
/// Gets the brush's scatter value.
|
|
/// </summary>
|
|
float brushScatter { get; }
|
|
|
|
/// <summary>
|
|
/// Randomizes the brush location for scattering.
|
|
/// </summary>
|
|
void RequestRandomisation();
|
|
|
|
/// <summary>
|
|
/// Gets the scatter brush stamp location
|
|
/// </summary>
|
|
/// <param name="uv">The UV location of the brush.</param>
|
|
/// <param name="brushSize">The size of the brush.</param>
|
|
/// <returns>Returns the new scattered UV location.</returns>
|
|
Vector2 ScatterBrushStamp(Vector2 uv, float brushSize);
|
|
}
|
|
}
|