Firstborn/Library/PackageCache/com.unity.render-pipelines..../Editor/VFXGraph/VFXShaderGraphGUI.cs
Schaken-Mods b486678290 Library -Artifacts
Library -Artifacts
2023-03-28 12:24:16 -05:00

18 lines
467 B
C#

#if HAS_VFX_GRAPH
using UnityEngine;
using UnityEngine.Rendering;
namespace UnityEditor.Rendering.Universal
{
internal class VFXShaderGraphLitGUI : ShaderGraphLitGUI
{
protected override uint materialFilter => uint.MaxValue & ~(uint)Expandable.SurfaceInputs;
}
internal class VFXShaderGraphUnlitGUI : ShaderGraphUnlitGUI
{
protected override uint materialFilter => uint.MaxValue & ~(uint)Expandable.SurfaceInputs;
}
}
#endif