b486678290
Library -Artifacts
21 lines
632 B
C#
21 lines
632 B
C#
#if SERVICES_SDK_CORE_ENABLED && ENABLE_EDITOR_GAME_SERVICES
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using UnityEditor;
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namespace UnityEngine.Advertisements.Editor
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{
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static class AdsServiceTopMenu
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{
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const int k_ConfigureMenuPriority = 100;
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const string k_ServiceMenuRoot = "Services/Ads/";
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[MenuItem(k_ServiceMenuRoot + "Configure", priority = k_ConfigureMenuPriority)]
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static void ShowProjectSettings()
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{
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EditorGameServiceAnalyticsSender.SendTopMenuConfigureEvent();
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var path = AdsSettingsProvider.GetSettingsPath();
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SettingsService.OpenProjectSettings(path);
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}
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}
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}
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#endif
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